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Dependents: Nucleo_Hello_Encoder BLE_iBeaconScan AM1805_DEMO DISCO-F429ZI_ExportTemplate1 ... more
common/FileSystemLike.cpp
- Committer:
- <>
- Date:
- 2016-09-02
- Revision:
- 144:ef7eb2e8f9f7
- Parent:
- 0:9b334a45a8ff
File content as of revision 144:ef7eb2e8f9f7:
/* mbed Microcontroller Library
 * Copyright (c) 2006-2013 ARM Limited
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#include "FileSystemLike.h"
namespace mbed {
class BaseDirHandle : public DirHandle {
public:
    /*
      We keep track of our current location as the n'th object in the
      FileSystemLike list. Using a Base* instead would cause problems if that
      object were to be destroyed between readdirs.
      Using this method does mean though that destroying/creating objects can
      give unusual results from readdir.
    */
    off_t n;
    struct dirent cur_entry;
    BaseDirHandle() : n(0), cur_entry() {
    }
    virtual int closedir() {
        // No lock can be used in destructor
        delete this;
        return 0;
    }
    virtual struct dirent *readdir() {
        lock();
        FileBase *ptr = FileBase::get(n);
        if (ptr == NULL) {
            unlock();
            return NULL;
        }
        /* Increment n, so next readdir gets the next item */
        n++;
        /* Setup cur entry and return a pointer to it */
        std::strncpy(cur_entry.d_name, ptr->getName(), NAME_MAX);
        unlock();
        return &cur_entry;
    }
    virtual off_t telldir() {
        lock();
        off_t offset = n;
        unlock();
        return offset;
    }
    virtual void seekdir(off_t offset) {
        lock();
        n = offset;
        unlock();
    }
    virtual void rewinddir() {
        lock();
        n = 0;
        unlock();
    }
protected:
    PlatformMutex _mutex;
    virtual void lock() {
        _mutex.lock();
    }
    virtual void unlock() {
        _mutex.unlock();
    }
};
FileSystemLike::FileSystemLike(const char *name) : FileBase(name, FileSystemPathType) {
}
FileSystemLike::~FileSystemLike() {
}
DirHandle *FileSystemLike::opendir() {
    return new BaseDirHandle();
}
} // namespace mbed
            
    

