Official mbed lwIP library (version 1.4.0)

Dependents:   LwIPNetworking NetServicesMin EthernetInterface EthernetInterface_RSF ... more

Legacy Networking Libraries

This is an mbed 2 networking library. For mbed OS 5, lwip has been integrated with built-in networking interfaces. The networking libraries have been revised to better support additional network stacks and thread safety here.

This library is based on the code of lwIP v1.4.0

Copyright (c) 2001, 2002 Swedish Institute of Computer Science.
All rights reserved. 

Redistribution and use in source and binary forms, with or without modification, 
are permitted provided that the following conditions are met:

1. Redistributions of source code must retain the above copyright notice,
   this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
   this list of conditions and the following disclaimer in the documentation
   and/or other materials provided with the distribution.
3. The name of the author may not be used to endorse or promote products
   derived from this software without specific prior written permission. 

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netif/ppp/vj.h

Committer:
mbed_official
Date:
2016-03-14
Revision:
20:08f08bfc3f3d
Parent:
0:51ac1d130fd4

File content as of revision 20:08f08bfc3f3d:

/*
 * Definitions for tcp compression routines.
 *
 * $Id: vj.h,v 1.7 2010/02/22 17:52:09 goldsimon Exp $
 *
 * Copyright (c) 1989 Regents of the University of California.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms are permitted
 * provided that the above copyright notice and this paragraph are
 * duplicated in all such forms and that any documentation,
 * advertising materials, and other materials related to such
 * distribution and use acknowledge that the software was developed
 * by the University of California, Berkeley.  The name of the
 * University may not be used to endorse or promote products derived
 * from this software without specific prior written permission.
 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
 * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 *
 * Van Jacobson (van@helios.ee.lbl.gov), Dec 31, 1989:
 * - Initial distribution.
 */

#ifndef VJ_H
#define VJ_H

#include "lwip/ip.h"
#include "lwip/tcp_impl.h"

#define MAX_SLOTS 16 /* must be > 2 and < 256 */
#define MAX_HDR   128

/*
 * Compressed packet format:
 *
 * The first octet contains the packet type (top 3 bits), TCP
 * 'push' bit, and flags that indicate which of the 4 TCP sequence
 * numbers have changed (bottom 5 bits).  The next octet is a
 * conversation number that associates a saved IP/TCP header with
 * the compressed packet.  The next two octets are the TCP checksum
 * from the original datagram.  The next 0 to 15 octets are
 * sequence number changes, one change per bit set in the header
 * (there may be no changes and there are two special cases where
 * the receiver implicitly knows what changed -- see below).
 * 
 * There are 5 numbers which can change (they are always inserted
 * in the following order): TCP urgent pointer, window,
 * acknowlegement, sequence number and IP ID.  (The urgent pointer
 * is different from the others in that its value is sent, not the
 * change in value.)  Since typical use of SLIP links is biased
 * toward small packets (see comments on MTU/MSS below), changes
 * use a variable length coding with one octet for numbers in the
 * range 1 - 255 and 3 octets (0, MSB, LSB) for numbers in the
 * range 256 - 65535 or 0.  (If the change in sequence number or
 * ack is more than 65535, an uncompressed packet is sent.)
 */

/*
 * Packet types (must not conflict with IP protocol version)
 *
 * The top nibble of the first octet is the packet type.  There are
 * three possible types: IP (not proto TCP or tcp with one of the
 * control flags set); uncompressed TCP (a normal IP/TCP packet but
 * with the 8-bit protocol field replaced by an 8-bit connection id --
 * this type of packet syncs the sender & receiver); and compressed
 * TCP (described above).
 *
 * LSB of 4-bit field is TCP "PUSH" bit (a worthless anachronism) and
 * is logically part of the 4-bit "changes" field that follows.  Top
 * three bits are actual packet type.  For backward compatibility
 * and in the interest of conserving bits, numbers are chosen so the
 * IP protocol version number (4) which normally appears in this nibble
 * means "IP packet".
 */

/* packet types */
#define TYPE_IP               0x40
#define TYPE_UNCOMPRESSED_TCP 0x70
#define TYPE_COMPRESSED_TCP   0x80
#define TYPE_ERROR            0x00

/* Bits in first octet of compressed packet */
#define NEW_C 0x40 /* flag bits for what changed in a packet */
#define NEW_I 0x20
#define NEW_S 0x08
#define NEW_A 0x04
#define NEW_W 0x02
#define NEW_U 0x01

/* reserved, special-case values of above */
#define SPECIAL_I (NEW_S|NEW_W|NEW_U) /* echoed interactive traffic */
#define SPECIAL_D (NEW_S|NEW_A|NEW_W|NEW_U) /* unidirectional data */
#define SPECIALS_MASK (NEW_S|NEW_A|NEW_W|NEW_U)

#define TCP_PUSH_BIT 0x10


/*
 * "state" data for each active tcp conversation on the wire.  This is
 * basically a copy of the entire IP/TCP header from the last packet
 * we saw from the conversation together with a small identifier
 * the transmit & receive ends of the line use to locate saved header.
 */
struct cstate {
  struct cstate *cs_next; /* next most recently used state (xmit only) */
  u_short cs_hlen;        /* size of hdr (receive only) */
  u_char cs_id;           /* connection # associated with this state */
  u_char cs_filler;
  union {
    char csu_hdr[MAX_HDR];
    struct ip_hdr csu_ip;     /* ip/tcp hdr from most recent packet */
  } vjcs_u;
};
#define cs_ip vjcs_u.csu_ip
#define cs_hdr vjcs_u.csu_hdr


struct vjstat {
  unsigned long vjs_packets;        /* outbound packets */
  unsigned long vjs_compressed;     /* outbound compressed packets */
  unsigned long vjs_searches;       /* searches for connection state */
  unsigned long vjs_misses;         /* times couldn't find conn. state */
  unsigned long vjs_uncompressedin; /* inbound uncompressed packets */
  unsigned long vjs_compressedin;   /* inbound compressed packets */
  unsigned long vjs_errorin;        /* inbound unknown type packets */
  unsigned long vjs_tossed;         /* inbound packets tossed because of error */
};

/*
 * all the state data for one serial line (we need one of these per line).
 */
struct vjcompress {
  struct cstate *last_cs;          /* most recently used tstate */
  u_char last_recv;                /* last rcvd conn. id */
  u_char last_xmit;                /* last sent conn. id */
  u_short flags;
  u_char maxSlotIndex;
  u_char compressSlot;             /* Flag indicating OK to compress slot ID. */
#if LINK_STATS
  struct vjstat stats;
#endif
  struct cstate tstate[MAX_SLOTS]; /* xmit connection states */
  struct cstate rstate[MAX_SLOTS]; /* receive connection states */
};

/* flag values */
#define VJF_TOSS 1U /* tossing rcvd frames because of input err */

extern void  vj_compress_init    (struct vjcompress *comp);
extern u_int vj_compress_tcp     (struct vjcompress *comp, struct pbuf *pb);
extern void  vj_uncompress_err   (struct vjcompress *comp);
extern int   vj_uncompress_uncomp(struct pbuf *nb, struct vjcompress *comp);
extern int   vj_uncompress_tcp   (struct pbuf **nb, struct vjcompress *comp);

#endif /* VJ_H */