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Dependencies: MatrixMath Matrix ExperimentServer QEI_pmw MotorShield
Diff: main.cpp
- Revision:
- 27:5d60c6ab6d0a
- Parent:
- 26:5822d4d8dca7
- Child:
- 28:22530fdc149b
--- a/main.cpp Thu Oct 01 05:21:20 2020 +0000
+++ b/main.cpp Thu Oct 01 13:54:16 2020 +0000
@@ -72,8 +72,8 @@
const float l_B_m2=0.0344;
const float l_A_m3=0.0622;
const float l_C_m4=0.0610;
-const float Nmot = 18.75;
-const float Ir = 0.0035/pow(Nmot,2);
+const float N = 18.75;
+const float Ir = 0.0035/pow(N,2);
// Timing parameters
float current_control_period_us = 200.0f; // 5kHz current control loop
@@ -295,9 +295,9 @@
float fy = 0;
// Calculate mass matrix elements
- float M11 = I1 + I2 + I3 + I4 + Ir + Ir*pow(Nmot,2) + pow(l_AC,2)*m4 + pow(l_A_m3,2)*m3 + pow(l_B_m2,2)*m2 + pow(l_C_m4,2)*m4 + pow(l_OA,2)*m3 + pow(l_OB,2)*m2 + pow(l_OA,2)*m4 + pow(l_O_m1,2)*m1 + 2*l_C_m4*l_OA*m4 + 2*l_AC*l_C_m4*m4*cos(th2) + 2*l_AC*l_OA*m4*cos(th2) + 2*l_A_m3*l_OA*m3*cos(th2) + 2*l_B_m2*l_OB*m2*cos(th2);
- float M12 = I2 + I3 + pow(l_AC,2)*m4 + pow(l_A_m3,2)*m3 + pow(l_B_m2,2)*m2 + Ir*Nmot + l_AC*l_C_m4*m4*cos(th2) + l_AC*l_OA*m4*cos(th2) + l_A_m3*l_OA*m3*cos(th2) + l_B_m2*l_OB*m2*cos(th2);
- float M22 = Ir*pow(Nmot,2) + m4*pow(l_AC,2) + m3*pow(l_A_m3,2) + m2*pow(l_B_m2,2) + I2 + I3;
+ float M11 = I1 + I2 + I3 + I4 + Ir + Ir*pow(N,2) + pow(l_AC,2)*m4 + pow(l_A_m3,2)*m3 + pow(l_B_m2,2)*m2 + pow(l_C_m4,2)*m4 + pow(l_OA,2)*m3 + pow(l_OB,2)*m2 + pow(l_OA,2)*m4 + pow(l_O_m1,2)*m1 + 2*l_C_m4*l_OA*m4 + 2*l_AC*l_C_m4*m4*cos(th2) + 2*l_AC*l_OA*m4*cos(th2) + 2*l_A_m3*l_OA*m3*cos(th2) + 2*l_B_m2*l_OB*m2*cos(th2);
+ float M12 = I2 + I3 + pow(l_AC,2)*m4 + pow(l_A_m3,2)*m3 + pow(l_B_m2,2)*m2 + Ir*N + l_AC*l_C_m4*m4*cos(th2) + l_AC*l_OA*m4*cos(th2) + l_A_m3*l_OA*m3*cos(th2) + l_B_m2*l_OB*m2*cos(th2);
+ float M22 = Ir*pow(N,2) + m4*pow(l_AC,2) + m3*pow(l_A_m3,2) + m2*pow(l_B_m2,2) + I2 + I3;
// Populate mass matrix
MassMatrix.Clear();