mbed library sources. Supersedes mbed-src. Fixed broken STM32F1xx RTC on rtc_api.c
Dependents: Nucleo_F103RB_RTC_battery_bkup_pwr_off_okay
Fork of mbed-dev by
Diff: targets/TARGET_TOSHIBA/TARGET_TMPM066/sleep.c
- Revision:
- 172:7d866c31b3c5
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/targets/TARGET_TOSHIBA/TARGET_TMPM066/sleep.c Thu Aug 31 17:27:04 2017 +0100 @@ -0,0 +1,66 @@ +/* mbed Microcontroller Library + * (C)Copyright TOSHIBA ELECTRONIC DEVICES & STORAGE CORPORATION 2017 All rights reserved + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#include "sleep_api.h" + +// number of warm-up cycle = warm-up time to set / input frequency cycle (s) +// number of 3*10^-6 (s) / (1/12 (MHz)) = 60000 = 0xea60 +#define CG_WUODR_INT ((uint16_t)0xea60) + +void external_losc_enable(void); + +void hal_sleep(void) +{ + // Set low power consumption mode IDLE + CG_SetSTBYMode(CG_STBY_MODE_IDLE); + // Enter idle mode + __WFI(); +} + +void hal_deepsleep(void) +{ + // Set low power consumption mode STOP1 + CG_SetSTBYMode(CG_STBY_MODE_STOP1); + // Setup warm up time + CG_SetWarmUpTime(CG_WARM_UP_SRC_OSC_EXT_HIGH, CG_WUODR_INT); + // Enter stop1 mode + __WFI(); + // Switch over from IHOSC to EHOSC + external_losc_enable(); +} + +void external_losc_enable(void) +{ + // Enable high-speed oscillator + CG_SetFoscSrc(CG_FOSC_OSC_EXT); + // Select internal(fIHOSC) as warm-up clock + CG_SetWarmUpTime(CG_WARM_UP_SRC_OSC_INT_HIGH, CG_WUODR_INT); + // Start warm-up + CG_StartWarmUp(); + // Wait until EHOSC become stable + while (CG_GetWarmUpState() != DONE) { + // Do nothing + } + + // Set fosc source + CG_SetFoscSrc(CG_FOSC_OSC_EXT); + // Wait for <OSCSEL> to become "1" + while (CG_GetFoscSrc() != CG_FOSC_OSC_EXT) { + // Do nothing + } + + // Stop IHOSC + CG_SetFoscSrc(CG_FOSC_OSC_INT); +}