Balls & Paddle game for RETRO Pong inspired game featuring multi-directional tilt-sensitive paddle, multiple balls, shrinking ceiling and a bit of gravity.
Dependencies: LCD_ST7735 MusicEngine RETRO_BallsAndThings mbed
Balls and Paddle
After doing some work on the Pong mod I decided to put my efforts into making my version object oriented and try to make a generic object-library that could be use for other ball-and-things games. To add some challenges to the gameplay, the following features were added:
- extra-free additional balls to please the juglers
- gravity for pulling the ball down to create some dynamic movement
- directional power-paddle that counters the ball with a bit more speed
- lowering ceiling to make endless gameplay impossible
Diff: Game.h
- Revision:
- 5:8441b390a15f
- Parent:
- 3:a68d4d515c20
diff -r 8643d2d93a5f -r 8441b390a15f Game.h --- a/Game.h Thu Feb 26 11:55:13 2015 +0000 +++ b/Game.h Sun Mar 01 13:58:47 2015 +0000 @@ -40,7 +40,7 @@ DigitalOut led1; DigitalOut led2; AnalogIn ain; - I2C i2c; + //I2C i2c; LCD_ST7735 disp; SoundFX snd; @@ -48,7 +48,7 @@ // Timer tWait; // timer used for tickcounts Vector vGravity; - Ball ball; + //Ball ball; Paddle paddle; Ball aBalls[NUM_BALLS];