AGH UST mbed part 3
Dependencies: LCD_DISCO_F429ZI mbed TS_DISCO_F429ZI BSP_DISCO_F429ZI
Keyboard_Ts.cpp
- Committer:
- matis755
- Date:
- 2020-05-07
- Revision:
- 0:f4a48c08fea7
- Child:
- 1:36b3fd4a01fd
File content as of revision 0:f4a48c08fea7:
#include "Keyboard_Ts.h" KeyboardTs::KeyboardTs(unsigned char ucIdx) { ucColIdx = ucIdx; Init(240,320); } enum KeyboardState KeyboardTs::eRead(void) { TS_StateTypeDef TS_State; GetState(&TS_State); if ((TS_State.TouchDetected) && (TS_State.Y > 0 ) && (TS_State.Y < 80) && (TS_State.X > (80 * ucColIdx)) && (TS_State.X < (80 * (ucColIdx + 1)))) { return BUTTON_1; } else if ((TS_State.TouchDetected) && (TS_State.Y > 80 ) && (TS_State.Y < 160) && (TS_State.X > (80 * ucColIdx)) && (TS_State.X < (80 * (ucColIdx + 1)))) { return BUTTON_2; } else if ((TS_State.TouchDetected) && (TS_State.Y > 160 ) && (TS_State.Y < 240) && (TS_State.X > (80 * ucColIdx)) && (TS_State.X < (80 * (ucColIdx + 1)))) { return BUTTON_3; } else if ((TS_State.TouchDetected) && (TS_State.Y > 240 ) && (TS_State.Y < 320) && (TS_State.X > (80 * ucColIdx)) && (TS_State.X < (80 * (ucColIdx + 1)))) { return BUTTON_4; } else{ return RELASED; } }