![](/media/cache/img/default_profile.jpg.50x50_q85.jpg)
Bertl sammelt Beeper ein, wenn er auf eine "Wand" hinfährt, dreht sich der Bertl um :)
Diff: main.cpp
- Revision:
- 0:27a5933a5e04
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Fri Apr 24 08:44:37 2015 +0000 @@ -0,0 +1,46 @@ +#include "mbed.h" +#include "Robot.h" +#include "const.h" + +class Bertl_Beeper : public Robot +{ +public: + void ClearAllBeeperToTheWall(); + void TurnAround(); +}; + +void Bertl_Beeper :: TurnAround() +{ + TurnLeft(); + TurnLeft(); +} + +void Bertl_Beeper :: ClearAllBeeperToTheWall() +{ + while(FrontIsClear()) + { + if(NextToABeeper()) + { + PickBeeper(); + NibbleLeds(AnyBeeperInBag()); + wait(1); + Move(); + } else + Move(); + } +} + +int main() +{ + Bertl_Beeper karel; + + while(1) + { + karel.ClearAllBeeperToTheWall(); + while(!karel.FrontIsClear()) + { + karel.TurnAround(); + break; + } + } +} \ No newline at end of file