NOT FINISHED YET!!! My first try to get a self built fully working Quadrocopter based on an mbed, a self built frame and some other more or less cheap parts.
Diff: LCD/LCD.cpp
- Revision:
- 0:0c4fafa398b4
diff -r 000000000000 -r 0c4fafa398b4 LCD/LCD.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/LCD/LCD.cpp Wed Sep 26 12:15:00 2012 +0000 @@ -0,0 +1,143 @@ +/* mbed LCD Library, for a 4-bit LCD based on HD44780 + * Copyright (c) 2007-2010, hb9gaa + * + */ + +#include "LCD.h" +#include "mbed.h" + +TextLCD::TextLCD(PinName rs, PinName rw, PinName e, PinName d0, PinName d1, + PinName d2, PinName d3, LCDType type) : _rs(rs), _rw(rw), + _e(e), _d(d0, d1, d2, d3), + _type(type) { + + _e = 1; + _rw = 0; + _rs = 0; // command mode + + wait(0.015); // Wait 15ms to ensure powered up + + // send "Display Settings" 3 times (Only top nibble of 0x30 as we've got 4-bit bus) + for (int i=0; i<3; i++) { + writeByte(0x3); + wait(0.00164); // this command takes 1.64ms, so wait for it + } + writeByte(0x2); // 4-bit mode + wait(0.0001f); // most instructions take 100us + + writeCommand(0x28); // Function set 001 BW N F - - + writeCommand(0x0C); + writeCommand(0x6); // Cursor Direction and Display Shift : 0000 01 CD S (CD 0-left, 1-right S(hift) 0-no, 1-yes + cls(); +} + +void TextLCD::character(int column, int row, int c) { + int a = address(column, row); + writeCommand(a); + writeData(c); +} + +void TextLCD::cls() { + writeCommand(0x01); // cls, and set cursor to 0 + wait(0.004100f); // This command takes 4.1 ms + locate(0, 0); +} + +void TextLCD::locate(int row, int column) { + _row = row; + _column = column; +} + +int TextLCD::_putc(int value) { + if (value == '\n') { + _column = 0; + _row++; + if (_row >= rows()) { + _row = 0; + } + } else { + character(_column, _row, value); + _column++; + if (_column >= columns()) { + _column = 0; + _row++; + if (_row >= rows()) { + _row = 0; + } + } + } + return value; +} + +int TextLCD::_getc() { + return -1; +} + +void TextLCD::writeByte(int value) { + _d = value >> 4; + wait(0.0001); // most instructions take 100us + _e = 0; + wait(0.0001); + _e = 1; + _d = value >> 0; + wait(0.0001); + _e = 0; + wait(0.0001); // most instructions take 100us + _e = 1; +} + +void TextLCD::writeCommand(int command) { + _rs = 0; + writeByte(command); +} + +void TextLCD::writeData(int data) { + _rs = 1; + writeByte(data); +} + +int TextLCD::address(int column, int row) { + switch (_type) { + case LCD20x4: + switch (row) { + case 0: + return 0x80 + column; + case 1: + return 0xc0 + column; + case 2: + return 0x94 + column; + case 3: + return 0xd4 + column; + } + case LCD16x2B: + return 0x80 + (row * 40) + column; + case LCD16x2: + case LCD20x2: + default: + return 0x80 + (row * 0x40) + column; + } +} + +int TextLCD::columns() { + switch (_type) { + case LCD20x4: + case LCD20x2: + return 20; + case LCD16x2: + case LCD16x2B: + default: + return 16; + } +} + +int TextLCD::rows() { + switch (_type) { + case LCD20x4: + return 4; + case LCD16x2: + case LCD16x2B: + case LCD20x2: + default: + return 2; + } +}