Simple Mbed Cloud Client application using features of K64 & K66
Connect to Mbed Cloud!
This example was customized a bit for FRDM-K66 and FRDM-K64F.
It depends on having an SD Card plugged in for storage of credentials. It could be changed later to use a SPI flash or other storage on a shield or wired in.
The app keeps track of how many times switch 2 (SW2) is pressed. The value can be retrieved via a GET request to Mbed Cloud.
Also, it will blink a pattern based on milisecond (ms) timing values that can be sent from Mbed Cloud. The pattern can be sent with a PUT request and the blinking sequence can be triggered by a POST request.
Diff: main.cpp
- Revision:
- 6:254a7e7fbef1
- Parent:
- 5:c18fab181ede
- Child:
- 8:ace9e5de6491
--- a/main.cpp Wed Feb 14 17:26:42 2018 -0600 +++ b/main.cpp Thu Feb 15 10:14:35 2018 -0600 @@ -111,9 +111,6 @@ printf("IP address %s\n", ip_addr); } - // Placeholder for callback to update local resource when GET comes. - timer.attach(&button_press, 5.0); - SimpleMbedCloudClient mbedClient(&net); // Save pointer to mbedClient so that other functions can access it. client = &mbedClient; @@ -144,6 +141,14 @@ mbedClient.register_and_connect(); + // Wait for client to finish registering + while (!mbedClient.is_client_registered()) { + wait_ms(100); + } + + // Placeholder for callback to update local resource when GET comes. + timer.attach(&button_press, 5.0); + // Check if client is registering or registered, if true sleep and repeat. while (mbedClient.is_register_called()) { static int button_count = 0;