Example application for two 16x8 Adafruit LED Backpacks to make a 32 x 8 matrix.

Dependencies:   Adafruit_32x8matrix

Fork of Adafruit_LEDBackpack_16x8_App by Mac Lobdell

/media/uploads/maclobdell/austin_iot_lab.jpg

This project uses two 16x8 1.2" LED Matrix + Backpacks stuck together to make a 32x8 double-length matrix.

main.cpp

Committer:
maclobdell
Date:
2016-12-22
Revision:
2:ffe5cf2557e3
Parent:
1:dd1d1b64b9a5
Child:
4:8641e4da6744

File content as of revision 2:ffe5cf2557e3:

#include "mbed.h"
#include "Adafruit_LEDBackpack.h"
#include "Adafruit_GFX.h"
 
I2C i2c(D14, D15);

//mpl - something with stdio screwing things up.  need to define serial port to use for debug
Serial pc (USBTX,USBRX);

Adafruit_16x8matrix matrix = Adafruit_16x8matrix(&i2c);
Adafruit_16x8matrix matrix2 = Adafruit_16x8matrix(&i2c); 

void scrollText(char * buffer, uint8_t buf_len);

int main() {

        matrix2.begin(0x71);
        matrix2.clear();
        matrix2.writeDisplay();
        
        matrix.begin(0x70);
        matrix.clear();
        matrix.writeDisplay();
        
        char buffer [50];
        sprintf (buffer, "Hello\0");
        scrollText(buffer,strlen(buffer));

}

void scrollText(char * buffer, uint8_t buf_len)
{
    
    //pc.printf("buffer = %s, len = %d\r\n", buffer, buf_len);
    
    /* code inspired by LOLShield library */
    int xoff=31;/* set offset to the right end of the screen - must be signed*/
    for(int i=0; i< (31 + buf_len*6 +10); i++){ /*scrolling loop*/
         for(int j=0; j<buf_len; j++){ /*loop over all of the chars in the text*/
            if(xoff > 15){
                matrix2.drawChar(xoff + j*6 - 16, 0, buffer[j], 1, 0, 1);
                matrix2.writeDisplay();
            }else
            {
                matrix.drawChar(xoff + j*6, 0, buffer[j], 1, 0, 1);
                matrix.writeDisplay();
                matrix2.drawChar(xoff + j*6 - 16, 0, buffer[j], 1, 0, 1);
                matrix2.writeDisplay();
            }    
        }
        xoff--; /* decrement x offset*/
        Thread::wait(70);
        matrix.clear();
        matrix2.clear();
    }    
}