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LUTs/LUTS.cpp
- Committer:
- lukeocarwright
- Date:
- 2020-05-06
- Revision:
- 9:f6ba53e355a0
- Parent:
- 7:33cb5f2db1ee
- Child:
- 10:258a1eca02cc
File content as of revision 9:f6ba53e355a0:
#include "mbed.h" #include "LUTs.h" LUTs::LUTs() { } LUTs::~LUTs() { } volatile uint16_t sin_wavtable[1024]; void LUTs::sin_wavetable() { printf("Generating Wavetable \n"); for (int i=0; i<1024; i++) { sin_d= 65535*(0.5*sin(2.0*PI*(i/1024.0))+0.5); //calculates remainder for rounding rem= fmod(sin_d,1); //printf("preround= %g -", sin_d); //DEBUG if (rem>=0.5) { sin_d=ceil(sin_d); //round UP } else { sin_d= floor(sin_d-rem); //round DOWN } // printf("Postround= %g -",sin_d); //DEBUG sin_u=((uint16_t)sin_d); //printf("sin_u= %u \n", sin_u); sin_wavtable[i]=sin_u; //sin_wavtable[i]=get_sin(i); } /*//DEBUG for (int i=0; i<1024; i=i+128) { printf("sin_wav[%d]= %u \n", i, sin_wavtable); } */ } /* uint16_t get_sin(int i) { //calculates sin val as double (0->65535) sin_d= 65535*(0.5*sin(2.0*PI*(i/1024.0))+0.5); //calculates remainder for rounding rem= fmod(sin_d,1); //printf("preround= %g -", sin_d[i]); //DEBUG if (rem>=0.5) { sin_d=ceil(sin_d); //round UP } else { sin_d= floor(sin_d-rem); //round DOWN } //printf("Postround= %g -",sin_d[i]); //DEBUG return((uint16_t)sin_d); //summed into one function return((uint16_t)floor(65535*(0.5*sin(2.0*PI*(i/1024.0))+0.5))); } */