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Startup/startup.cpp
- Committer:
- lukeocarwright
- Date:
- 2020-05-05
- Revision:
- 7:33cb5f2db1ee
- Child:
- 10:258a1eca02cc
File content as of revision 7:33cb5f2db1ee:
#include "mbed.h" #include "startup.h" //objects LUTs lut; //constructor/destructor startup::startup() { } startup::~startup() { } //methods void startup::initialise(N5110 &lcd, Gamepad &pad) { pad.init(); //initiate Gamepad printf("Initialising Pad\n"); lcd.init(); //intitates screen lcd.clear(); lcd.setContrast(0.5); //contrast setting lcd.inverseMode(); //puts screen in -ve //Prints CART SYNTH to display lcd.printString("CART",12,2); lcd.printString("SYNTH",32,3); lcd.refresh(); lut.sin_wavetable(); //generates wavtable array wait_ms(1000); //timer to allow theme to play out lcd.clear(); lcd.refresh(); //sets clear screen }