Luke Cartwright / Mbed 2 deprecated ELEC2645_Project_el18loc_nearlythere

Dependencies:   mbed

Committer:
lukeocarwright
Date:
Sun May 24 17:27:42 2020 +0000
Revision:
26:a6033830d01c
Parent:
25:f230af268e8b
Child:
28:eb0f12304a45
Fully Working Filter GUI.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
lukeocarwright 7:33cb5f2db1ee 1 #ifndef FRONT_H
lukeocarwright 7:33cb5f2db1ee 2 #define FRONT_H
lukeocarwright 7:33cb5f2db1ee 3
lukeocarwright 7:33cb5f2db1ee 4 #include "mbed.h"
lukeocarwright 7:33cb5f2db1ee 5 #include "N5110.h"
lukeocarwright 7:33cb5f2db1ee 6 #include "Gamepad.h"
lukeocarwright 8:f305ea78b2b1 7 #include "Menu.h"
lukeocarwright 14:9cfe0041cc4e 8 #include "Sound.h"
lukeocarwright 18:204cd747b54a 9 #include "Envelope.h"
lukeocarwright 24:c3bb1b0b2207 10 #include "Filter.h"
lukeocarwright 13:27300c533dd1 11
lukeocarwright 7:33cb5f2db1ee 12 /** Front class
lukeocarwright 7:33cb5f2db1ee 13 * @author Luke Cartwright, University of Leeds
lukeocarwright 7:33cb5f2db1ee 14 * @brief manages front pannel of Synth
lukeocarwright 7:33cb5f2db1ee 15 * @date May 2020
lukeocarwright 7:33cb5f2db1ee 16 */
lukeocarwright 8:f305ea78b2b1 17
lukeocarwright 7:33cb5f2db1ee 18 class Front
lukeocarwright 7:33cb5f2db1ee 19 {
lukeocarwright 7:33cb5f2db1ee 20 public:
lukeocarwright 7:33cb5f2db1ee 21 //variables
lukeocarwright 7:33cb5f2db1ee 22 int submenu;
lukeocarwright 8:f305ea78b2b1 23 int a;
lukeocarwright 8:f305ea78b2b1 24 int d;
lukeocarwright 8:f305ea78b2b1 25 int s;
lukeocarwright 8:f305ea78b2b1 26 int r;
lukeocarwright 13:27300c533dd1 27 int dir;
lukeocarwright 18:204cd747b54a 28 int envelope_in;
lukeocarwright 13:27300c533dd1 29 int dir_1;
lukeocarwright 14:9cfe0041cc4e 30 uint16_t out;
lukeocarwright 24:c3bb1b0b2207 31 int frequency;
lukeocarwright 14:9cfe0041cc4e 32
lukeocarwright 14:9cfe0041cc4e 33 //Methods
lukeocarwright 21:60f01b17b0a6 34 /** Constructor */
lukeocarwright 7:33cb5f2db1ee 35 Front();
lukeocarwright 7:33cb5f2db1ee 36
lukeocarwright 21:60f01b17b0a6 37 /** Destructior */
lukeocarwright 7:33cb5f2db1ee 38 ~Front();
lukeocarwright 8:f305ea78b2b1 39
lukeocarwright 21:60f01b17b0a6 40 /** Runs whole front pannel
lukeocarwright 21:60f01b17b0a6 41 * @function to process whole front pannel
lukeocarwright 21:60f01b17b0a6 42 * Deals with ADSR and sound generation bby calling other classes */
lukeocarwright 7:33cb5f2db1ee 43 void frontrun(N5110 &lcd, Gamepad &pad, int submenu);
lukeocarwright 14:9cfe0041cc4e 44
lukeocarwright 14:9cfe0041cc4e 45
lukeocarwright 7:33cb5f2db1ee 46 private:
lukeocarwright 7:33cb5f2db1ee 47 //variables
lukeocarwright 21:60f01b17b0a6 48 int menuflag; //Flag to exit front function or change menu
lukeocarwright 13:27300c533dd1 49 int used; //1->4 (A<D<S<R)
lukeocarwright 13:27300c533dd1 50 bool use; //1=use 0=!use
lukeocarwright 13:27300c533dd1 51 bool initial; //sets to run 1st time
lukeocarwright 13:27300c533dd1 52 int adsr; //incrament correct val
lukeocarwright 13:27300c533dd1 53 int ud; //up/down
lukeocarwright 18:204cd747b54a 54 bool noteon; //trigger for play tone
lukeocarwright 19:08862f49cd9e 55 int release_flag; //sets 1 for if release on
lukeocarwright 25:f230af268e8b 56 int filter_type;
lukeocarwright 19:08862f49cd9e 57
lukeocarwright 21:60f01b17b0a6 58 #ifdef CSV //COMMA SEPERATED VALUE
lukeocarwright 21:60f01b17b0a6 59 int itterator; //Itterator for CSV
lukeocarwright 18:204cd747b54a 60 #endif
lukeocarwright 7:33cb5f2db1ee 61
lukeocarwright 8:f305ea78b2b1 62 //methods
lukeocarwright 21:60f01b17b0a6 63 /** initial setup of front panel
lukeocarwright 21:60f01b17b0a6 64 */
lukeocarwright 25:f230af268e8b 65 void frontsetup(N5110 &lcd, Gamepad &pad, int submenu, int filter_type, bool initial);
lukeocarwright 24:c3bb1b0b2207 66
lukeocarwright 24:c3bb1b0b2207 67 /** Initialises front
lukeocarwright 24:c3bb1b0b2207 68 * @ Runs all initial front functions
lukeocarwright 24:c3bb1b0b2207 69 */
lukeocarwright 24:c3bb1b0b2207 70 void initialise(Gamepad &pad, N5110 &lcd, int submenu);
lukeocarwright 24:c3bb1b0b2207 71
lukeocarwright 21:60f01b17b0a6 72 /**prints waveforms for front disp. to LCD
lukeocarwright 21:60f01b17b0a6 73 */
lukeocarwright 8:f305ea78b2b1 74 void printwav(N5110 &lcd, int submenu);
lukeocarwright 8:f305ea78b2b1 75
lukeocarwright 21:60f01b17b0a6 76 /**prints single fader to LCD
lukeocarwright 21:60f01b17b0a6 77 */
lukeocarwright 7:33cb5f2db1ee 78 void printfader(N5110 &lcd,int x, int y);
lukeocarwright 13:27300c533dd1 79
lukeocarwright 21:60f01b17b0a6 80 /**prints all ADSR sliders to LCD
lukeocarwright 21:60f01b17b0a6 81 */
lukeocarwright 13:27300c533dd1 82 void printsliders(N5110 &lcd, int a, int d,int s,int r, int used);
lukeocarwright 14:9cfe0041cc4e 83
lukeocarwright 21:60f01b17b0a6 84 /**prints individual slider to LCD
lukeocarwright 21:60f01b17b0a6 85 */
lukeocarwright 13:27300c533dd1 86 void printslider(N5110 &lcd, int x_val, int y_val, bool use);
lukeocarwright 25:f230af268e8b 87
lukeocarwright 25:f230af268e8b 88 /**Prints Filter Graphic
lukeocarwright 25:f230af268e8b 89 * @prints correct graphic dependant on filter_type
lukeocarwright 25:f230af268e8b 90 */
lukeocarwright 25:f230af268e8b 91 void printfilter(N5110 &lcd, int filter_type);
lukeocarwright 25:f230af268e8b 92
lukeocarwright 25:f230af268e8b 93 /**Manages Parameter
lukeocarwright 25:f230af268e8b 94 * @manages joystick input
lukeocarwright 25:f230af268e8b 95 * @converts to parameter sleected + value
lukeocarwright 25:f230af268e8b 96 */
lukeocarwright 25:f230af268e8b 97 int parameter_manager(Gamepad &pad, int dir, int a, int d, int s, int r);
lukeocarwright 14:9cfe0041cc4e 98
lukeocarwright 21:60f01b17b0a6 99 /**incraments correct adsr value
lukeocarwright 21:60f01b17b0a6 100 * @outputs new ADSR value when called
lukeocarwright 21:60f01b17b0a6 101 */
lukeocarwright 13:27300c533dd1 102 int incrament_adsr(int used, int adsr, int ud);
lukeocarwright 19:08862f49cd9e 103
lukeocarwright 26:a6033830d01c 104 /**Incraments Filter type
lukeocarwright 26:a6033830d01c 105 *outputs new filter value
lukeocarwright 26:a6033830d01c 106 */
lukeocarwright 26:a6033830d01c 107 int incrament_filter(int adsr, int ud);
lukeocarwright 26:a6033830d01c 108
lukeocarwright 24:c3bb1b0b2207 109 /**Converts Float to Frequency
lukeocarwright 24:c3bb1b0b2207 110 * @changes Pot 1 value to Frequency of tone (int)
lukeocarwright 24:c3bb1b0b2207 111 */
lukeocarwright 24:c3bb1b0b2207 112 int frequency_convert(Gamepad &pad);
lukeocarwright 26:a6033830d01c 113
lukeocarwright 19:08862f49cd9e 114 //pre compilation directive function
lukeocarwright 19:08862f49cd9e 115 #ifdef SLOW_TIME
lukeocarwright 21:60f01b17b0a6 116 /**prints slow time front values output from loop
lukeocarwright 21:60f01b17b0a6 117 * @prints values to pc if SLOW_TIME Macro used
lukeocarwright 21:60f01b17b0a6 118 */
lukeocarwright 19:08862f49cd9e 119 void print_SLOWTIME_out (uint16_t out, bool noteon, int a, int d, int s, int r, int release_flag, int silent_flag);
lukeocarwright 19:08862f49cd9e 120 #endif
lukeocarwright 21:60f01b17b0a6 121
lukeocarwright 7:33cb5f2db1ee 122 };
lukeocarwright 7:33cb5f2db1ee 123
lukeocarwright 7:33cb5f2db1ee 124 #endif