Some random attempts at programming the retro console
Fork of RETRO_Pong_Mod by
Game.cpp@2:6ab46f2e851a, 2014-11-21 (annotated)
- Committer:
- john_ghielec
- Date:
- Fri Nov 21 20:13:10 2014 +0000
- Revision:
- 2:6ab46f2e851a
- Parent:
- 1:cd8a3926f263
- Child:
- 3:2f09c90a732d
Added an accelerometer graph when you press the robot.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
john_ghielec | 1:cd8a3926f263 | 1 | #include "Game.h" |
john_ghielec | 1:cd8a3926f263 | 2 | |
john_ghielec | 1:cd8a3926f263 | 3 | const char* Game::LOSE_1 = "You lose."; |
john_ghielec | 1:cd8a3926f263 | 4 | const char* Game::LOSE_2 = "Press ship to restart."; |
john_ghielec | 2:6ab46f2e851a | 5 | const char* Game::SPLASH_1 = "Press ship to start."; |
john_ghielec | 2:6ab46f2e851a | 6 | const char* Game::SPLASH_2 = "Press robot to switch."; |
john_ghielec | 1:cd8a3926f263 | 7 | |
john_ghielec | 1:cd8a3926f263 | 8 | Game::Game() : left(P0_14, PullUp), right(P0_11, PullUp), down(P0_12, PullUp), up(P0_13, PullUp), square(P0_16, PullUp), circle(P0_1, PullUp), led1(P0_9), led2(P0_8), pwm(P0_18), ain(P0_15), i2c(P0_5, P0_4) { |
john_ghielec | 1:cd8a3926f263 | 9 | srand(this->ain.read_u16()); |
john_ghielec | 1:cd8a3926f263 | 10 | |
john_ghielec | 2:6ab46f2e851a | 11 | this->lastUp = false; |
john_ghielec | 2:6ab46f2e851a | 12 | this->lastDown = false; |
john_ghielec | 2:6ab46f2e851a | 13 | this->mode = true; |
john_ghielec | 2:6ab46f2e851a | 14 | |
john_ghielec | 2:6ab46f2e851a | 15 | this->i2c.frequency(400); |
john_ghielec | 2:6ab46f2e851a | 16 | this->writeRegister(0x2A, 0x01); |
john_ghielec | 2:6ab46f2e851a | 17 | |
john_ghielec | 2:6ab46f2e851a | 18 | this->colors[0] = DisplayN18::RED; |
john_ghielec | 2:6ab46f2e851a | 19 | this->colors[1] = DisplayN18::GREEN; |
john_ghielec | 2:6ab46f2e851a | 20 | this->colors[2] = DisplayN18::BLUE; |
john_ghielec | 2:6ab46f2e851a | 21 | |
john_ghielec | 1:cd8a3926f263 | 22 | this->initialize(); |
john_ghielec | 1:cd8a3926f263 | 23 | } |
john_ghielec | 1:cd8a3926f263 | 24 | |
john_ghielec | 2:6ab46f2e851a | 25 | void Game::readRegisters(char address, char* buffer, int len) { |
john_ghielec | 2:6ab46f2e851a | 26 | this->i2c.write(Game::I2C_ADDR, &address, 1, true); |
john_ghielec | 2:6ab46f2e851a | 27 | this->i2c.read(Game::I2C_ADDR | 1, buffer, len); |
john_ghielec | 2:6ab46f2e851a | 28 | } |
john_ghielec | 2:6ab46f2e851a | 29 | |
john_ghielec | 2:6ab46f2e851a | 30 | int Game::writeRegister(char address, char value) { |
john_ghielec | 2:6ab46f2e851a | 31 | char buffer[2] = { address, value }; |
john_ghielec | 2:6ab46f2e851a | 32 | |
john_ghielec | 2:6ab46f2e851a | 33 | return this->i2c.write(Game::I2C_ADDR, buffer, 2); |
john_ghielec | 2:6ab46f2e851a | 34 | } |
john_ghielec | 2:6ab46f2e851a | 35 | |
john_ghielec | 2:6ab46f2e851a | 36 | double Game::convert(char* buffer) { |
john_ghielec | 2:6ab46f2e851a | 37 | double val = ((buffer[0] << 2) | (buffer[1] >> 6)); |
john_ghielec | 2:6ab46f2e851a | 38 | |
john_ghielec | 2:6ab46f2e851a | 39 | if (val > 511.0) |
john_ghielec | 2:6ab46f2e851a | 40 | val -= 1024.0; |
john_ghielec | 2:6ab46f2e851a | 41 | |
john_ghielec | 2:6ab46f2e851a | 42 | return val / 512.0; |
john_ghielec | 2:6ab46f2e851a | 43 | } |
john_ghielec | 2:6ab46f2e851a | 44 | |
john_ghielec | 2:6ab46f2e851a | 45 | void Game::getXYZ(double& x, double& y, double& z) { |
john_ghielec | 2:6ab46f2e851a | 46 | char buffer[6]; |
john_ghielec | 2:6ab46f2e851a | 47 | |
john_ghielec | 2:6ab46f2e851a | 48 | this->readRegisters(0x01, buffer, 6); |
john_ghielec | 2:6ab46f2e851a | 49 | |
john_ghielec | 2:6ab46f2e851a | 50 | x = this->convert(buffer); |
john_ghielec | 2:6ab46f2e851a | 51 | y = this->convert(buffer + 2); |
john_ghielec | 2:6ab46f2e851a | 52 | z = this->convert(buffer + 4); |
john_ghielec | 2:6ab46f2e851a | 53 | } |
john_ghielec | 2:6ab46f2e851a | 54 | |
john_ghielec | 2:6ab46f2e851a | 55 | void Game::printDouble(double value, int x, int y) { |
john_ghielec | 2:6ab46f2e851a | 56 | char buffer[10]; |
john_ghielec | 2:6ab46f2e851a | 57 | int len = sprintf(buffer, "%.1f", value); |
john_ghielec | 2:6ab46f2e851a | 58 | |
john_ghielec | 2:6ab46f2e851a | 59 | this->disp.drawString(x, y, buffer, DisplayN18::WHITE, DisplayN18::BLACK); |
john_ghielec | 2:6ab46f2e851a | 60 | } |
john_ghielec | 2:6ab46f2e851a | 61 | |
john_ghielec | 2:6ab46f2e851a | 62 | void Game::drawAxes() { |
john_ghielec | 2:6ab46f2e851a | 63 | for (int i = 0; i < 3; i++) { |
john_ghielec | 2:6ab46f2e851a | 64 | this->disp.drawLine(0, i * (Game::GRAPH_HEIGHT + Game::GRAPH_SPACING), 0, i * (Game::GRAPH_HEIGHT + Game::GRAPH_SPACING) + Game::GRAPH_HEIGHT, DisplayN18::WHITE); |
john_ghielec | 2:6ab46f2e851a | 65 | this->disp.drawLine(0, i * (Game::GRAPH_HEIGHT + Game::GRAPH_SPACING) + Game::GRAPH_HEIGHT / 2, DisplayN18::WIDTH, i * (Game::GRAPH_HEIGHT + Game::GRAPH_SPACING) + Game::GRAPH_HEIGHT / 2, DisplayN18::WHITE); |
john_ghielec | 2:6ab46f2e851a | 66 | } |
john_ghielec | 2:6ab46f2e851a | 67 | } |
john_ghielec | 2:6ab46f2e851a | 68 | |
john_ghielec | 2:6ab46f2e851a | 69 | void Game::drawPoint(int axis, double value) { |
john_ghielec | 2:6ab46f2e851a | 70 | if (value < -1.0) |
john_ghielec | 2:6ab46f2e851a | 71 | value = -1.0; |
john_ghielec | 2:6ab46f2e851a | 72 | |
john_ghielec | 2:6ab46f2e851a | 73 | if (value > 1.0) |
john_ghielec | 2:6ab46f2e851a | 74 | value = 1.0; |
john_ghielec | 2:6ab46f2e851a | 75 | |
john_ghielec | 2:6ab46f2e851a | 76 | value += 1.0; |
john_ghielec | 2:6ab46f2e851a | 77 | value /= 2.0; |
john_ghielec | 2:6ab46f2e851a | 78 | value = 1.0 - value; |
john_ghielec | 2:6ab46f2e851a | 79 | value *= Game::GRAPH_HEIGHT; |
john_ghielec | 2:6ab46f2e851a | 80 | |
john_ghielec | 2:6ab46f2e851a | 81 | this->disp.setPixel(this->graphX, axis * (Game::GRAPH_HEIGHT + Game::GRAPH_SPACING) + (int)value, this->colors[axis]); |
john_ghielec | 2:6ab46f2e851a | 82 | } |
john_ghielec | 2:6ab46f2e851a | 83 | |
john_ghielec | 2:6ab46f2e851a | 84 | void Game::checkGraphReset() { |
john_ghielec | 2:6ab46f2e851a | 85 | if (this->graphX > DisplayN18::WIDTH) { |
john_ghielec | 2:6ab46f2e851a | 86 | this->graphX = 0; |
john_ghielec | 2:6ab46f2e851a | 87 | this->disp.clear(); |
john_ghielec | 2:6ab46f2e851a | 88 | this->drawAxes(); |
john_ghielec | 2:6ab46f2e851a | 89 | } |
john_ghielec | 2:6ab46f2e851a | 90 | } |
john_ghielec | 2:6ab46f2e851a | 91 | |
john_ghielec | 1:cd8a3926f263 | 92 | void Game::initialize() { |
john_ghielec | 1:cd8a3926f263 | 93 | this->initializeBall(); |
john_ghielec | 1:cd8a3926f263 | 94 | |
john_ghielec | 1:cd8a3926f263 | 95 | this->paddleX = DisplayN18::WIDTH / 2 - Game::PADDLE_WIDTH / 2; |
john_ghielec | 1:cd8a3926f263 | 96 | this->pwmTicksLeft = 0; |
john_ghielec | 1:cd8a3926f263 | 97 | this->lives = 4; |
john_ghielec | 1:cd8a3926f263 | 98 | |
john_ghielec | 1:cd8a3926f263 | 99 | this->pwm.period_ms(1); |
john_ghielec | 1:cd8a3926f263 | 100 | this->pwm.write(0.00); |
john_ghielec | 1:cd8a3926f263 | 101 | |
john_ghielec | 1:cd8a3926f263 | 102 | this->disp.clear(); |
john_ghielec | 1:cd8a3926f263 | 103 | } |
john_ghielec | 1:cd8a3926f263 | 104 | |
john_ghielec | 1:cd8a3926f263 | 105 | void Game::initializeBall() { |
john_ghielec | 1:cd8a3926f263 | 106 | this->ballX = DisplayN18::WIDTH / 2 - Game::BALL_RADIUS; |
john_ghielec | 1:cd8a3926f263 | 107 | this->ballY = DisplayN18::HEIGHT / 4 - Game::BALL_RADIUS; |
john_ghielec | 1:cd8a3926f263 | 108 | |
john_ghielec | 2:6ab46f2e851a | 109 | this->ballSpeedX = rand() % 2 ? 1 : -1; |
john_ghielec | 2:6ab46f2e851a | 110 | this->ballSpeedY = rand() % 2 ? 1 : -1; |
john_ghielec | 2:6ab46f2e851a | 111 | } |
john_ghielec | 2:6ab46f2e851a | 112 | |
john_ghielec | 2:6ab46f2e851a | 113 | void Game::tick() { |
john_ghielec | 2:6ab46f2e851a | 114 | this->checkButtons(); |
john_ghielec | 1:cd8a3926f263 | 115 | |
john_ghielec | 2:6ab46f2e851a | 116 | if (this->mode) { |
john_ghielec | 2:6ab46f2e851a | 117 | this->clearPaddle(); |
john_ghielec | 2:6ab46f2e851a | 118 | this->clearBall(); |
john_ghielec | 2:6ab46f2e851a | 119 | |
john_ghielec | 2:6ab46f2e851a | 120 | this->updatePaddle(); |
john_ghielec | 2:6ab46f2e851a | 121 | this->updateBall(); |
john_ghielec | 1:cd8a3926f263 | 122 | |
john_ghielec | 2:6ab46f2e851a | 123 | this->checkCollision(); |
john_ghielec | 2:6ab46f2e851a | 124 | |
john_ghielec | 2:6ab46f2e851a | 125 | this->drawPaddle(); |
john_ghielec | 2:6ab46f2e851a | 126 | this->drawBall(); |
john_ghielec | 2:6ab46f2e851a | 127 | |
john_ghielec | 2:6ab46f2e851a | 128 | this->checkPwm(); |
john_ghielec | 2:6ab46f2e851a | 129 | this->checkLives(); |
john_ghielec | 2:6ab46f2e851a | 130 | |
john_ghielec | 2:6ab46f2e851a | 131 | wait_ms(25); |
john_ghielec | 2:6ab46f2e851a | 132 | } |
john_ghielec | 2:6ab46f2e851a | 133 | else { |
john_ghielec | 2:6ab46f2e851a | 134 | double x, y, z; |
john_ghielec | 2:6ab46f2e851a | 135 | |
john_ghielec | 2:6ab46f2e851a | 136 | this->getXYZ(x, y, z); |
john_ghielec | 2:6ab46f2e851a | 137 | |
john_ghielec | 2:6ab46f2e851a | 138 | this->checkGraphReset(); |
john_ghielec | 2:6ab46f2e851a | 139 | this->drawPoint(0, x); |
john_ghielec | 2:6ab46f2e851a | 140 | this->drawPoint(1, y); |
john_ghielec | 2:6ab46f2e851a | 141 | this->drawPoint(2, z); |
john_ghielec | 2:6ab46f2e851a | 142 | this->graphX++; |
john_ghielec | 2:6ab46f2e851a | 143 | } |
john_ghielec | 1:cd8a3926f263 | 144 | } |
john_ghielec | 1:cd8a3926f263 | 145 | |
john_ghielec | 2:6ab46f2e851a | 146 | void Game::checkButtons() { |
john_ghielec | 2:6ab46f2e851a | 147 | if (!this->square.read()) { |
john_ghielec | 2:6ab46f2e851a | 148 | this->mode = !this->mode; |
john_ghielec | 2:6ab46f2e851a | 149 | |
john_ghielec | 2:6ab46f2e851a | 150 | this->disp.clear(); |
john_ghielec | 2:6ab46f2e851a | 151 | |
john_ghielec | 2:6ab46f2e851a | 152 | if (!this->mode) { |
john_ghielec | 2:6ab46f2e851a | 153 | this->graphX = 0; |
john_ghielec | 2:6ab46f2e851a | 154 | |
john_ghielec | 2:6ab46f2e851a | 155 | this->drawAxes(); |
john_ghielec | 2:6ab46f2e851a | 156 | } |
john_ghielec | 2:6ab46f2e851a | 157 | |
john_ghielec | 2:6ab46f2e851a | 158 | this->led1.write(this->mode); |
john_ghielec | 2:6ab46f2e851a | 159 | this->led2.write(!this->mode); |
john_ghielec | 2:6ab46f2e851a | 160 | } |
john_ghielec | 2:6ab46f2e851a | 161 | |
john_ghielec | 2:6ab46f2e851a | 162 | bool xDir = this->ballSpeedX > 0; |
john_ghielec | 2:6ab46f2e851a | 163 | bool yDir = this->ballSpeedY > 0; |
john_ghielec | 2:6ab46f2e851a | 164 | bool isUp = !this->up.read(); |
john_ghielec | 2:6ab46f2e851a | 165 | bool isDown = !this->down.read(); |
john_ghielec | 1:cd8a3926f263 | 166 | |
john_ghielec | 2:6ab46f2e851a | 167 | if (isUp && isDown) goto end; |
john_ghielec | 2:6ab46f2e851a | 168 | if (!isUp && !isDown) goto end; |
john_ghielec | 2:6ab46f2e851a | 169 | |
john_ghielec | 2:6ab46f2e851a | 170 | if (isUp && this->lastUp) goto end; |
john_ghielec | 2:6ab46f2e851a | 171 | if (isDown && this->lastDown) goto end; |
john_ghielec | 2:6ab46f2e851a | 172 | |
john_ghielec | 2:6ab46f2e851a | 173 | if (!xDir) this->ballSpeedX *= -1; |
john_ghielec | 2:6ab46f2e851a | 174 | if (!yDir) this->ballSpeedY *= -1; |
john_ghielec | 1:cd8a3926f263 | 175 | |
john_ghielec | 2:6ab46f2e851a | 176 | if (isUp) { |
john_ghielec | 2:6ab46f2e851a | 177 | if (++this->ballSpeedX > 5) this->ballSpeedX = 5; |
john_ghielec | 2:6ab46f2e851a | 178 | if (++this->ballSpeedY > 5) this->ballSpeedY = 5; |
john_ghielec | 2:6ab46f2e851a | 179 | } |
john_ghielec | 2:6ab46f2e851a | 180 | else if (isDown) { |
john_ghielec | 2:6ab46f2e851a | 181 | if (--this->ballSpeedX == 0) this->ballSpeedX = 1; |
john_ghielec | 2:6ab46f2e851a | 182 | if (--this->ballSpeedY == 0) this->ballSpeedY = 1; |
john_ghielec | 2:6ab46f2e851a | 183 | } |
john_ghielec | 1:cd8a3926f263 | 184 | |
john_ghielec | 2:6ab46f2e851a | 185 | if (!xDir) this->ballSpeedX *= -1; |
john_ghielec | 2:6ab46f2e851a | 186 | if (!yDir) this->ballSpeedY *= -1; |
john_ghielec | 2:6ab46f2e851a | 187 | |
john_ghielec | 2:6ab46f2e851a | 188 | end: |
john_ghielec | 2:6ab46f2e851a | 189 | this->lastUp = isUp; |
john_ghielec | 2:6ab46f2e851a | 190 | this->lastDown = isDown; |
john_ghielec | 1:cd8a3926f263 | 191 | } |
john_ghielec | 1:cd8a3926f263 | 192 | |
john_ghielec | 1:cd8a3926f263 | 193 | void Game::drawString(const char* str, int y) { |
john_ghielec | 1:cd8a3926f263 | 194 | this->disp.drawString(DisplayN18::WIDTH / 2 - (DisplayN18::CHAR_WIDTH + DisplayN18::CHAR_SPACING) * strlen(str) / 2, y, str, DisplayN18::WHITE, DisplayN18::BLACK); |
john_ghielec | 1:cd8a3926f263 | 195 | } |
john_ghielec | 1:cd8a3926f263 | 196 | |
john_ghielec | 1:cd8a3926f263 | 197 | void Game::showSplashScreen() { |
john_ghielec | 2:6ab46f2e851a | 198 | this->drawString(Game::SPLASH_1, DisplayN18::HEIGHT / 2 - DisplayN18::CHAR_HEIGHT / 2); |
john_ghielec | 2:6ab46f2e851a | 199 | this->drawString(Game::SPLASH_2, DisplayN18::HEIGHT / 2 + DisplayN18::CHAR_HEIGHT / 2); |
john_ghielec | 1:cd8a3926f263 | 200 | |
john_ghielec | 1:cd8a3926f263 | 201 | while (this->circle.read()) |
john_ghielec | 1:cd8a3926f263 | 202 | wait_ms(1); |
john_ghielec | 1:cd8a3926f263 | 203 | |
john_ghielec | 1:cd8a3926f263 | 204 | this->disp.clear(); |
john_ghielec | 1:cd8a3926f263 | 205 | } |
john_ghielec | 1:cd8a3926f263 | 206 | |
john_ghielec | 1:cd8a3926f263 | 207 | void Game::clearPaddle() { |
john_ghielec | 1:cd8a3926f263 | 208 | this->disp.fillRect(this->paddleX, DisplayN18::HEIGHT - Game::PADDLE_HEIGHT, Game::PADDLE_WIDTH, Game::PADDLE_HEIGHT, DisplayN18::BLACK); |
john_ghielec | 1:cd8a3926f263 | 209 | } |
john_ghielec | 1:cd8a3926f263 | 210 | |
john_ghielec | 1:cd8a3926f263 | 211 | void Game::drawPaddle() { |
john_ghielec | 1:cd8a3926f263 | 212 | this->disp.fillRect(this->paddleX, DisplayN18::HEIGHT - Game::PADDLE_HEIGHT, Game::PADDLE_WIDTH, Game::PADDLE_HEIGHT, DisplayN18::BLUE); |
john_ghielec | 1:cd8a3926f263 | 213 | } |
john_ghielec | 1:cd8a3926f263 | 214 | |
john_ghielec | 1:cd8a3926f263 | 215 | void Game::updatePaddle() { |
john_ghielec | 1:cd8a3926f263 | 216 | if (this->left.read()) |
john_ghielec | 1:cd8a3926f263 | 217 | this->paddleX += Game::PADDLE_SPEED; |
john_ghielec | 1:cd8a3926f263 | 218 | |
john_ghielec | 1:cd8a3926f263 | 219 | if (this->right.read()) |
john_ghielec | 1:cd8a3926f263 | 220 | this->paddleX -= Game::PADDLE_SPEED; |
john_ghielec | 1:cd8a3926f263 | 221 | } |
john_ghielec | 1:cd8a3926f263 | 222 | |
john_ghielec | 1:cd8a3926f263 | 223 | void Game::clearBall() { |
john_ghielec | 1:cd8a3926f263 | 224 | this->disp.fillRect(this->ballX - Game::BALL_RADIUS, ballY - Game::BALL_RADIUS, Game::BALL_RADIUS * 2, Game::BALL_RADIUS * 2, DisplayN18::BLACK); |
john_ghielec | 1:cd8a3926f263 | 225 | } |
john_ghielec | 1:cd8a3926f263 | 226 | |
john_ghielec | 1:cd8a3926f263 | 227 | void Game::drawBall() { |
john_ghielec | 1:cd8a3926f263 | 228 | this->disp.fillRect(this->ballX - Game::BALL_RADIUS, ballY - Game::BALL_RADIUS, Game::BALL_RADIUS * 2, Game::BALL_RADIUS * 2, DisplayN18::RED); |
john_ghielec | 1:cd8a3926f263 | 229 | } |
john_ghielec | 1:cd8a3926f263 | 230 | |
john_ghielec | 1:cd8a3926f263 | 231 | void Game::updateBall() { |
john_ghielec | 1:cd8a3926f263 | 232 | this->ballX += this->ballSpeedX; |
john_ghielec | 1:cd8a3926f263 | 233 | this->ballY += this->ballSpeedY; |
john_ghielec | 1:cd8a3926f263 | 234 | } |
john_ghielec | 1:cd8a3926f263 | 235 | |
john_ghielec | 1:cd8a3926f263 | 236 | void Game::checkCollision() { |
john_ghielec | 1:cd8a3926f263 | 237 | if (this->paddleX < 0) |
john_ghielec | 1:cd8a3926f263 | 238 | this->paddleX = 0; |
john_ghielec | 1:cd8a3926f263 | 239 | |
john_ghielec | 1:cd8a3926f263 | 240 | if (this->paddleX + Game::PADDLE_WIDTH > DisplayN18::WIDTH) |
john_ghielec | 1:cd8a3926f263 | 241 | this->paddleX = DisplayN18::WIDTH - Game::PADDLE_WIDTH; |
john_ghielec | 1:cd8a3926f263 | 242 | |
john_ghielec | 1:cd8a3926f263 | 243 | if ((this->ballX - Game::BALL_RADIUS < 0 && this->ballSpeedX < 0) || (this->ballX + Game::BALL_RADIUS >= DisplayN18::WIDTH && this->ballSpeedX > 0)) |
john_ghielec | 1:cd8a3926f263 | 244 | this->ballSpeedX *= -1; |
john_ghielec | 1:cd8a3926f263 | 245 | |
john_ghielec | 1:cd8a3926f263 | 246 | if (this->ballY - Game::BALL_RADIUS < 0 && this->ballSpeedY < 0) |
john_ghielec | 1:cd8a3926f263 | 247 | this->ballSpeedY *= -1; |
john_ghielec | 1:cd8a3926f263 | 248 | |
john_ghielec | 1:cd8a3926f263 | 249 | if (this->ballY + Game::BALL_RADIUS >= DisplayN18::HEIGHT - Game::PADDLE_HEIGHT && this->ballSpeedY > 0) { |
john_ghielec | 1:cd8a3926f263 | 250 | if (this->ballY + Game::BALL_RADIUS >= DisplayN18::HEIGHT) { |
john_ghielec | 1:cd8a3926f263 | 251 | this->initializeBall(); |
john_ghielec | 1:cd8a3926f263 | 252 | |
john_ghielec | 1:cd8a3926f263 | 253 | this->lives--; |
john_ghielec | 1:cd8a3926f263 | 254 | } |
john_ghielec | 1:cd8a3926f263 | 255 | else if (this->ballX > this->paddleX && this->ballX < this->paddleX + Game::PADDLE_WIDTH) { |
john_ghielec | 1:cd8a3926f263 | 256 | this->ballSpeedY *= -1; |
john_ghielec | 1:cd8a3926f263 | 257 | |
john_ghielec | 1:cd8a3926f263 | 258 | this->pwmTicksLeft = Game::BOUNCE_SOUND_TICKS; |
john_ghielec | 1:cd8a3926f263 | 259 | } |
john_ghielec | 1:cd8a3926f263 | 260 | } |
john_ghielec | 1:cd8a3926f263 | 261 | } |
john_ghielec | 1:cd8a3926f263 | 262 | |
john_ghielec | 1:cd8a3926f263 | 263 | void Game::checkPwm() { |
john_ghielec | 1:cd8a3926f263 | 264 | if (this->pwmTicksLeft == 0) { |
john_ghielec | 1:cd8a3926f263 | 265 | this->pwm.write(0.0); |
john_ghielec | 1:cd8a3926f263 | 266 | } |
john_ghielec | 1:cd8a3926f263 | 267 | else { |
john_ghielec | 1:cd8a3926f263 | 268 | this->pwmTicksLeft--; |
john_ghielec | 1:cd8a3926f263 | 269 | this->pwm.write(0.5); |
john_ghielec | 1:cd8a3926f263 | 270 | } |
john_ghielec | 1:cd8a3926f263 | 271 | } |
john_ghielec | 1:cd8a3926f263 | 272 | |
john_ghielec | 1:cd8a3926f263 | 273 | void Game::checkLives() { |
john_ghielec | 1:cd8a3926f263 | 274 | if (this->lives == 0) { |
john_ghielec | 1:cd8a3926f263 | 275 | this->disp.clear(); |
john_ghielec | 1:cd8a3926f263 | 276 | |
john_ghielec | 1:cd8a3926f263 | 277 | this->drawString(Game::LOSE_1, DisplayN18::HEIGHT / 2 - DisplayN18::CHAR_HEIGHT); |
john_ghielec | 1:cd8a3926f263 | 278 | this->drawString(Game::LOSE_2, DisplayN18::HEIGHT / 2); |
john_ghielec | 1:cd8a3926f263 | 279 | |
john_ghielec | 1:cd8a3926f263 | 280 | while (this->circle.read()) |
john_ghielec | 1:cd8a3926f263 | 281 | wait_ms(1); |
john_ghielec | 1:cd8a3926f263 | 282 | |
john_ghielec | 1:cd8a3926f263 | 283 | this->initialize(); |
john_ghielec | 1:cd8a3926f263 | 284 | } |
john_ghielec | 1:cd8a3926f263 | 285 | else { |
john_ghielec | 1:cd8a3926f263 | 286 | this->disp.drawCharacter(0, 0, static_cast<char>(this->lives + '0'), DisplayN18::WHITE, DisplayN18::BLACK); |
john_ghielec | 1:cd8a3926f263 | 287 | } |
john_ghielec | 1:cd8a3926f263 | 288 | } |