Hardware testing for M24SR-DISCOVERY demo PCB. as help to others

Dependencies:   mbed

Set up to use MB1138 M24SR-DISCOVERY PCB http://www.st.com/content/st_com/en/products/evaluation-tools/product-evaluation-tools/st25-nfc-rfid-eval-boards/st25-nfc-rfid-eval-boards/m24sr-discovery.html with MBED system. based on https://developer.mbed.org/users/hudakz/code/STM32F103C8T6_Hello/ code and https://developer.mbed.org/users/wim/notebook/m24sr64-nfcrfid-tag-with-i2c-interface/ Which lead me to look at Peter Drescher's work on ILI9341 LCD controller

https://developer.mbed.org/users/dreschpe/code/SPI_TFT_ILI9341/

SPI_TFT_ILI9341/TextDisplay.h

Committer:
lloydg
Date:
2016-09-29
Revision:
2:2033db202017
Parent:
M24SR-DISCOVERY_hardware/SPI_TFT_ILI9341/TextDisplay.h@ 0:ce5a25daadce

File content as of revision 2:2033db202017:

/* mbed TextDisplay Library Base Class
 * Copyright (c) 2007-2009 sford
 * Released under the MIT License: http://mbed.org/license/mit
 *
 * A common base class for Text displays
 * To port a new display, derive from this class and implement
 * the constructor (setup the display), character (put a character
 * at a location), rows and columns (number of rows/cols) functions.
 * Everything else (locate, printf, putc, cls) will come for free
 *
 * The model is the display will wrap at the right and bottom, so you can
 * keep writing and will always get valid characters. The location is 
 * maintained internally to the class to make this easy
 */

#ifndef MBED_TEXTDISPLAY_H
#define MBED_TEXTDISPLAY_H

#include "mbed.h"

class TextDisplay : public Stream {
public:

  // functions needing implementation in derived implementation class
  /** Create a TextDisplay interface
     *
     * @param name The name used in the path to access the strean through the filesystem
     */
    TextDisplay(const char *name = NULL);

    /** output a character at the given position
     *
     * @param column column where charater must be written
     * @param  row where character must be written
     * @param c the character to be written to the TextDisplay
     */
    virtual void character(int column, int row, int c) = 0;

    /** return number if rows on TextDisplay
     * @result number of rows
     */
    virtual int rows() = 0;

    /** return number if columns on TextDisplay
    * @result number of rows
    */
    virtual int columns() = 0;
    
    // functions that come for free, but can be overwritten

    /** redirect output from a stream (stoud, sterr) to  display
    * @param stream stream that shall be redirected to the TextDisplay
    */
    virtual bool claim (FILE *stream);

    /** clear screen
    */
    virtual void cls();
    virtual void locate(int column, int row);
    virtual void foreground(uint16_t colour);
    virtual void background(uint16_t colour);
    // putc (from Stream)
    // printf (from Stream)
    
protected:

    virtual int _putc(int value);
    virtual int _getc();

    // character location
    uint16_t _column;
    uint16_t _row;

    // colours
    uint16_t _foreground;
    uint16_t _background;
    char *_path;
};

#endif