Hardware testing for M24SR-DISCOVERY demo PCB. as help to others

Dependencies:   mbed

Set up to use MB1138 M24SR-DISCOVERY PCB http://www.st.com/content/st_com/en/products/evaluation-tools/product-evaluation-tools/st25-nfc-rfid-eval-boards/st25-nfc-rfid-eval-boards/m24sr-discovery.html with MBED system. based on https://developer.mbed.org/users/hudakz/code/STM32F103C8T6_Hello/ code and https://developer.mbed.org/users/wim/notebook/m24sr64-nfcrfid-tag-with-i2c-interface/ Which lead me to look at Peter Drescher's work on ILI9341 LCD controller

https://developer.mbed.org/users/dreschpe/code/SPI_TFT_ILI9341/

SPI_TFT_ILI9341/SPI_TFT_ILI9341.h

Committer:
lloydg
Date:
2016-09-29
Revision:
2:2033db202017

File content as of revision 2:2033db202017:

/* mbed library for 240*320 pixel display TFT based on ILI9341 LCD Controller
 * Copyright (c) 2013 Peter Drescher - DC2PD
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

//           PD Change the char position handling, use pixel (x,y) instead of (colum, row)
//  30.03.14 WH Added some methods & defines, Fixed typos & warnings, General define for SPI_16 selection
//

#ifndef MBED_SPI_TFT_ILI9341_H
#define MBED_SPI_TFT_ILI9341_H

#include "mbed.h"
#include "GraphicsDisplay.h"

/* Enable or disable 16 bit SPI communication */
#if defined TARGET_KL25Z
//Always disable for KL25Z since it does not support 16 bit SPI.
#define SPI_16               0
#else
//Disable anyhow
//#define SPI_16               0

//Enable 16 bit SPI. Does improve performance for fill operations.
#define SPI_16               1
#endif

/*Enable characters with transparant background color */
#define TRANSPARANCY         1

/* Default Display Dimensions */
#define TFT_WIDTH          320 //swapped as screem landscape in m24-discovery
#define TFT_HEIGHT         240
/* Default Bits per pixel */
#define TFT_BPP             16

/** @def Compute RGB color in 565 format                                            */
#define RGB(r,g,b)  (((r&0xF8)<<8)|((g&0xFC)<<3)|((b&0xF8)>>3)) //5 red | 6 green | 5 blue

/** @def swap(type, a, b)
 *  @brief Convenience macro to swap two values.
 */
#define swap(type, a, b)      { type tmp = ( a ); ( a ) = ( b ); ( b ) = tmp; }

//#define POLY_Y(Z)          ((int32_t)((Points + Z)->X))
//#define POLY_X(Z)          ((int32_t)((Points + Z)->Y))
//
//#define max(a,b) (((a)>(b))?(a):(b))
//#define min(a,b) (((a)<(b))?(a):(b))
//#define ABS(X)  ((X) > 0 ? (X) : -(X))

/* Some RGB color definitions in 565 format and equivalent 888 format               */
#define Black           0x0000      /*   0,   0,   0 */
#define Navy            0x000F      /*   0,   0, 128 */
#define DarkGreen       0x03E0      /*   0, 128,   0 */
#define DarkCyan        0x03EF      /*   0, 128, 128 */
#define Maroon          0x7800      /* 128,   0,   0 */
#define Purple          0x780F      /* 128,   0, 128 */
#define Olive           0x7BE0      /* 128, 128,   0 */
#define LightGrey       0xC618      /* 192, 192, 192 */
#define Grey            0xF7DE
#define DarkGrey        0x7BEF      /* 128, 128, 128 */
#define Blue            0x001F      /*   0,   0, 255 */
#define Blue2           0x051F
#define Green           0x07E0      /*   0, 255,   0 */
#define Cyan            0x07FF      /*   0, 255, 255 */
#define Cyan2           0x7FFF
#define Red             0xF800      /* 255,   0,   0 */
#define Magenta         0xF81F      /* 255,   0, 255 */
#define Yellow          0xFFE0      /* 255, 255,   0 */
#define White           0xFFFF      /* 255, 255, 255 */
#define Orange          0xFD20      /* 255, 165,   0 */
#define Orange2         0x051F
#define GreenYellow     0xAFE5      /* 173, 255,  47 */


/**
  * @brief ILI9341 Registers
  */
#define ILI9341_DISPLAY_RST          0x01   /* SW reset */
#define READ_DISPLAY_PIXEL_FORMAT    0x0C

#define ILI9341_SLEEP_OUT            0x11   /* Sleep out register */
#define ILI9341_PARTIAL_MODE         0x12   /* Partial Mode register */
#define ILI9341_NORMAL_MODE          0x13   /* Normal Mode register */
#define ILI9341_DISPLAY_INVERT_OFF   0x21   /* Display inversion off register */
#define ILI9341_DISPLAY_INVERT_ON    0x22   /* Display inversion on register */
#define ILI9341_GAMMA                0x26   /* Gamma register */
#define ILI9341_DISPLAY_OFF          0x28   /* Display off register */
#define ILI9341_DISPLAY_ON           0x29   /* Display on register */
#define ILI9341_COLUMN_ADDR          0x2A   /* Colomn address register */
#define ILI9341_PAGE_ADDR            0x2B   /* Page address register */
#define ILI9341_GRAM                 0x2C   /* GRAM register */
#define READ_MEMORY                  0x2E
//
//
#define ILI9341_TEAR_OFF             0x34   /* tearing effect off */
#define ILI9341_TEAR_ON              0x35   /* tearing effect on */
#define ILI9341_MAC                  0x36   /* Memory Access Control register*/
#define ILI9341_PIXEL_FORMAT         0x3A   /* Pixel Format register */
#define READ_MEMORY_CONTINUE         0x3E

#define ILI9341_WDB                  0x51   /* Write Brightness Display register */
#define ILI9341_WCD                  0x53   /* Write Control Display register*/
#define ILI9341_RGB_INTERFACE        0xB0   /* RGB Interface Signal Control */
#define ILI9341_FRC                  0xB1   /* Frame Rate Control register */
#define ILI9341_BPC                  0xB5   /* Blanking Porch Control register*/
#define ILI9341_DFC                  0xB6   /* Display Function Control register*/
#define ILI9341_ENTRY_MODE           0xB7   /* Display Entry mode register*/
//
#define ILI9341_POWER1               0xC0   /* Power Control 1 register */
#define ILI9341_POWER2               0xC1   /* Power Control 2 register */
#define ILI9341_VCOM1                0xC5   /* VCOM Control 1 register */
#define ILI9341_VCOM2                0xC7   /* VCOM Control 2 register */
#define ILI9341_POWERA               0xCB   /* Power control A register */
#define ILI9341_POWERB               0xCF   /* Power control B register */
#define ILI9341_PGAMMA               0xE0   /* Positive Gamma Correction register*/
#define ILI9341_NGAMMA               0xE1   /* Negative Gamma Correction register*/
#define ILI9341_DTCA                 0xE8   /* Driver timing control A */
#define ILI9341_DTCB                 0xEA   /* Driver timing control B */
#define ILI9341_POWER_SEQ            0xED   /* Power on sequence register */
#define UNDOCUMENTED_0xEF            0xEF   // !@#$
#define ILI9341_3GAMMA_EN            0xF2   /* 3 Gamma enable register */
#define ILI9341_INTERFACE            0xF6   /* Interface control register */
#define ILI9341_PRC                  0xF7   /* Pump ratio control register */


/** Display control class, based on GraphicsDisplay and TextDisplay
 *
 * Example:
 * @code
 * #include "stdio.h"
 * #include "mbed.h"
 * #include "SPI_TFT_ILI9341.h"
 * #include "string"
 * #include "Arial12x12.h"
 * #include "Arial24x23.h"
 *
 *
 *
 * // the TFT is connected to SPI pin 5-7 and IO's 8-10
 * SPI_TFT_ILI9341 TFT(p5, p6, p7, p8, p9, p10,"TFT"); // mosi, miso, sclk, cs, reset, dc
 * If your display need a signal for switch the backlight use a aditional IO pin in your program
 *
 * int main() {
 *     TFT.claim(stdout);      // send stdout to the TFT display
 *     //TFT.claim(stderr);      // send stderr to the TFT display
 *
 *     TFT.background(Black);    // set background to black
 *     TFT.foreground(White);    // set chars to white
 *     TFT.cls();                // clear the screen
 *     TFT.set_font((unsigned char*) Arial12x12);  // select the font
 *
 *     TFT.set_orientation(0);
 *     printf("  Hello Mbed 0");
 *     TFT.set_font((unsigned char*) Arial24x23);  // select font 2
 *     TFT.locate(48,115);
 *     TFT.printf("Bigger Font");
 *  }
 * @endcode
 */
class SPI_TFT_ILI9341 : public GraphicsDisplay
{
public:

    /** Display origin */
    enum Origin {
        Origin_LeftTop=0,   /**<  Left Top of panel is origin */
        Origin_RightTop,    /**<  Right Top of panel is origin */
        Origin_RightBot,    /**<  Right Bottom of panel is origin */
        Origin_LeftBot      /**<  Left Bottom panel is origin */
    };

    /** Create a SPI_TFT object connected to SPI and three pins
     *
     * @param mosi pin connected to SDO of display
     * @param miso pin connected to SDI of display
     * @param sclk pin connected to RS of display
     * @param cs pin connected to CS of display
     * @param reset pin connected to RESET of display (may be NC)
     * @param dc pin connected to WR of display
     * The IM pins have to be set to 1110 (3-0). Note: the M24SR board uses 0110 which also works.
     */
    SPI_TFT_ILI9341(PinName mosi, PinName miso, PinName sclk, PinName cs, PinName reset, PinName dc, const char* name ="TFT");


    /** Destructor for SPI_TFT object
     * @param  none
     * @return none
     */
    virtual ~SPI_TFT_ILI9341();


    /** Get the width of the screen in pixels
     *
     * @returns width of screen in pixels
     *
     */
    virtual int width();

    /** Get the height of the screen in pixels
     *
     * @returns height of screen in pixels
     *
     */
    virtual int height();

    /** Draw a pixel at x,y with color
     *
     * @param x horizontal position
     * @param y vertical position
     * @param color 16 bit pixel color
     */
    virtual void pixel(int x, int y, int colour);

    /** draw a circle
     *
     * @param x0,y0 center
     * @param r radius
     * @param color 16 bit color                                                                 *
     *
     */
    void circle(int x, int y, int r, int colour);

    /** draw a filled circle
     *
     * @param x0,y0 center
     * @param r radius
     * @param color 16 bit color                                                                 *
     */
    void fillcircle(int x, int y, int r, int colour);


    /** draw an oval
     *
     * @param x,y center
     * @param b radius
     * @param aspect hor/ver ratio ( hor. oval < 1.0; circle = 1.0; vert. oval > 1.0 )
     * @param color 16 bit color                                                                 *
     *
     */
    void oval(int x, int y, int b, int color, float aspect=1.0);


    /** draw a filled oval
     *
     * @param x,y center
     * @param b radius
     * @param aspect hor/ver ratio ( hor. oval < 1.0; circle = 1.0; vert. oval > 1.0 )
     * @param color 16 bit color                                                                 *
     *
     */
    void filloval(int x, int y, int b, int color, float aspect=1.0);

    /** draw a 1 pixel line
     *
     * @param x0,y0 start point
     * @param x1,y1 stop point
     * @param color 16 bit color
     *
     */
    void line(int x0, int y0, int x1, int y1, int colour);

    /** draw a rect
     *
     * @param x0,y0 top left corner
     * @param x1,y1 down right corner
     * @param color 16 bit color
     *                                                   *
     */
    void rect(int x0, int y0, int x1, int y1, int colour);

    /** draw a filled rect
     *
     * @param x0,y0 top left corner
     * @param x1,y1 down right corner
     * @param color 16 bit color
     *
     */
    void fillrect(int x0, int y0, int x1, int y1, int colour);



    /** draw a rounded rect
     *
     * @param x0,y0 top left corner
     * @param x1,y1 down right corner
     * @param color 16 bit color
     *                                                   *
     */
    void roundrect( int x0, int y0, int x1, int y1, int color );


    /** draw a filled rounded rect
     *
     * @param x0,y0 top left corner
     * @param x1,y1 down right corner
     * @param color 16 bit color
     *
     */
    void fillroundrect( int x0, int y0, int x1, int y1, int color );

    /** setup cursor position
     *
     * @param x x-position (top left)
     * @param y y-position
     */
    virtual void locate(int x, int y);

    /** Fill the screen with _background color
      *  @param none
      *  @return none
      */
    virtual void cls();


    /** Fill the screen with _background color
      *  @param none
      *  @return none
      */
    virtual void newcls();



    /** calculate the max number of char in a line
     *
     * @returns max columns
     * depends on actual font size
     *
     */
    virtual int columns(void);

    /** calculate the max number of rows
     *
     * @returns max row
     * depends on actual font size
     *
     */
    virtual int rows(void);

    /** put a char on the screen
     *
     * @param value char to print
     * @returns printed char
     *
     */
    virtual int _putc(int value);

    /** draw a character on given position out of the active font to the TFT
     *
     * @param x x-position of char (top left)
     * @param y y-position
     * @param c char to print
     *
     */
    virtual void character(int x, int y, int c);

    /** paint a bitmap on the TFT
     *
     * @param x,y : upper left corner
     * @param w width of bitmap
     * @param h height of bitmap
     * @param *bitmap pointer to the bitmap data
     *
     *   bitmap format: 16 bit R5 G6 B5
     *
     *   use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5
     *   use winhex to load this file and mark data stating at offset 0x46 to end
     *   use edit -> copy block -> C Source to export C array
     *   paste this array into your program
     *
     *   define the array as static const unsigned char to put it into flash memory
     *   cast the pointer to (unsigned char *) :
     *   tft.Bitmap(10,40,309,50,(unsigned char *)scala);
     */
    void Bitmap(unsigned int x, unsigned int y, unsigned int w, unsigned int h, unsigned char *bitmap);


    /** paint a 16 bit BMP from filesytem on the TFT (slow)
    *
    * @param x,y : position of upper left corner
    * @param *Name_BMP name of the BMP file with drive: "/local/test.bmp"
    *
    * @returns 1 if bmp file was found and painted
    * @returns  0 if bmp file was found not found
    * @returns -1 if file is no bmp
    * @returns -2 if bmp file is no 16 bit bmp
    * @returns -3 if bmp file is to big for screen
    * @returns -4 if buffer malloc go wrong
    *
    *   bitmap format: 16 bit R5 G6 B5
    *
    *   use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5
    *   copy to internal file system or SD card
    */

    int BMP_16(unsigned int x, unsigned int y, const char *Name_BMP);



    /*******************************************************************************
    * Function Name  : WriteBMP_FAT
    * @brief Displays a bitmap picture loaded in Flash.
    * @param Xpos: specifies the X position.
    * @param Ypos: specifies the Y position.
    * @param BmpAddress: Bmp picture address in Flash.
    * @return None
    *******************************************************************************/
    void WriteBMP_FAT(uint16_t Xpos, uint16_t Ypos, const char* BmpName);


    /** select the font to use
     *
     * @param f pointer to font array
     *
     *   font array can created with GLCD Font Creator from http://www.mikroe.com
     *   you have to add 4 parameter at the beginning of the font array to use:
     *   - the number of byte / char
     *   - the vertial size in pixel
     *   - the horizontal size in pixel
     *   - the number of byte per vertical line
     *   you also have to change the array to char[]
     *
     */
    void set_font(unsigned char* f);

    /** Set the orientation of the screen
     *  x,y: 0,0 is always top left
     *
     * @param o direction to use the screen (0-3)
     *
     */
    void set_orientation(unsigned int o);


    /** Set the origin of the screen
     *  x,y: 0,0 is always top left
     *
     * @param origin top left corner of the screen
     * @return None
     */
    void set_origin(Origin origin);


    /** Set background transparancy for characters, meaning that background pixels remain unchanged
     *
     * @param state transparancy on/off
     * @return None
     */
    void set_transparancy(bool state);

    /** Enable the ILI9341 display
     *
     * @param on: display On/Off
     * @return None
     */
    void tft_on(bool on);

    /** read out the manufacturer ID of the LCD
     *  can used for checking the connection to the display
     *  @returns ID
     */
    int Read_ID(void);


protected:

    /** draw a horizontal line
     *
     * @param x0 horizontal start
     * @param x1 horizontal stop
     * @param y vertical position
     * @param color 16 bit color
     * @return None
     */
    void hline(int x0, int x1, int y, int colour);

    /** draw a vertical line
     *
     * @param x horizontal position
     * @param y0 vertical start
     * @param y1 vertical stop
     * @param color 16 bit color
     * @return None
     */
    void vline(int x, int y0, int y1, int colour);

    /** Set draw window region
     *
     * @param x horizontal position
     * @param y vertical position
     * @param w window width in pixel
     * @param h window height in pixels
     * @return None
     */
    virtual void window (unsigned int x,unsigned int y, unsigned int w, unsigned int h);

    /** Set draw window region to whole screen
     *
     * @return None
     */
    void window_max (void);


    /** Init the ILI9341 controller
     *
     * @return None
     */
    void tft_reset();


    /** HW Reset to ILI9341 controller
     * @return None
     */
    void _hwreset();


    /** Write data to the LCD controller
    *
    * @param dat data written to LCD controller
    * @return None
    */
    //void wr_dat(unsigned int value);
    void wr_dat(unsigned char value);

    /** Write a command the LCD controller
     *
     * @param cmd: command to be written
     * @return None
     */
    void wr_cmd(unsigned char value);

    /** Read byte from the LCD controller
     *
     * @param cmd command to controller
     * @returns data from LCD controller
     */
    char rd_byte(unsigned char cmd);


    /** Read int from the LCD controller
     *
     * @param cmd command to controller
     * @returns data from LCD controller
     */
    int rd_32(unsigned char cmd);


    /** Write a value to the to a LCD register
     *
     * @param reg register to be written
     * @param val data to be written
     * @return None
     */
    //void wr_reg (unsigned char reg, unsigned char val);

    /** Read a LCD register
     *
     * @param reg register to be read
     * @returns value of the register
     */
    //unsigned short rd_reg (unsigned char reg);


    SPI _spi;
    DigitalOut _cs;
    DigitalOut* _reset;
    DigitalOut _dc;

    unsigned char* _font;
    unsigned int   _char_x;
    unsigned int   _char_y;
    bool           _transparancy;

    //WH unsigned int orientation;
    Origin _origin;

};

#endif