A TextDisplay driver that supports graphical displays using on of the SED133x conrtrolers. Allows stdout and stderr output to be redirected to the display.
TextLCD.cpp
- Committer:
- llagendijk
- Date:
- 2011-01-08
- Revision:
- 0:9e72c57b16fd
- Child:
- 1:18c56f038905
File content as of revision 0:9e72c57b16fd:
/* mbed TextLCD Library * Copyright (c) 2007-2009 sford * Released under the MIT License: http://mbed.org/license/mit * * Modified by Ned Konz to provide better support for 4-line LCDs and ones with other controller chips. */ #include "TextLCD.h" #include "mbed.h" /* * useful info found at http://www.a-netz.de/lcd.en.php * * Initialisation * ============== * * After attaching the supply voltage/after a reset, the display needs to be brought in to a defined state * * - wait approximately 15 ms so the display is ready to execute commands * - Execute the command 0x30 ("Display Settings") three times (wait 1,64ms after each command, the busy flag cannot be queried now). * - The display is in 8 bit mode, so if you have only connected 4 data pins you should only transmit the higher nibble of each command. * - If you want to use the 4 bit mode, now you can execute the command to switch over to this mode now. * - Execute the "clear display" command * * Timing * ====== * * Nearly all commands transmitted to the display need 40us for execution. * Exceptions are the commands "Clear Display and Reset" and "Set Cursor to Start Position" * These commands need 1.64ms for execution. These timings are valid for all displays working with an * internal clock of 250kHz. But I do not know any displays that use other frequencies. Any time you * can use the busy flag to test if the display is ready to accept the next command. * * _e is kept low except when being used. * _rw is kept 0 (write) apart from actions that use it differently * _rs is set by the data/command writes */ TextLCD::TextLCD(PinName rs, PinName rw, PinName e, PinName d0, PinName d1, PinName d2, PinName d3, uint16_t rows, uint16_t cols) : _rw(rw), _rs(rs), _e(e), _d(d0, d1, d2, d3), _rows(rows), _columns(cols) { _rw = 0; wait_us(1); // min. 100nsec delay _e = 0; _rs = 0; // command mode _d.output(); reset(); cls(); } void TextLCD::reset() { wait_ms(15); // e is low at this point, as is rw. // 2. Send 0x3 and wait 150 ms (will stay in 8-bit mode if already there) writeHalfByte(0x3); wait_ms(5); // 3. Send 0x3 and wait 150 ms (will go to 8-bit mode if was in 4-bit without any garbage nibble) writeHalfByte(0x3); wait_ms(5); // 4. Send 0x3 and wait 250 ms (will go to 8-bit mode even if garbage nibble was previously received) writeHalfByte(0x3); wait_ms(5); // 5. Send 0x2 and wait 200 ms (should go to 4-bit mode now) writeHalfByte(0x2); wait_ms(5); // 7. Send LCD setup sequence (eg 0x2, 0x8 (=0x28), 0x0, 0x8 (=0x08), etc.) writeCommand(0x28); // Function set 001 BW N F - - wait_ms(15); writeCommand(0x08); // display off, cursor invisible wait_ms(15); writeCommand(0x01); wait_ms(15); // 1.64ms command writeCommand(0x0C); // display enabled, cursor invisible wait_ms(15); writeCommand(0x6); // Cursor Direction and Display Shift : 0000 01 CD S (CD 0-left, 1-right S(hift) 0-no, 1-yes wait_ms(15); locate(0,0); } // memory starts at 0x80, and is 0x40 chars long per row // However, rows 2 and 3 of 4-line displays are actually adjacent to rows 0 and 1. // 16x4 displays are addressed the same way as 20x4 ones. void TextLCD::character(uint16_t column, uint16_t row, int c) { int address; address = 0x80 + ((row & ~2) * 0x40) + column; if (row > 1) address += 20; writeCommand(address); writeData(c); } void TextLCD::writeHalfByte(uint16_t value) { _e = 1; wait_us(1); _d = value & 0x0F; // send data on bus wait_us(1); // setup time _e = 0; // strobe wait_us(1); // hold time } void TextLCD::writeByte(uint16_t value) { writeHalfByte(value>>4); writeHalfByte(value); } void TextLCD::writeCommand(uint16_t command) { _rs = 0; writeByte(command); waitUntilDone(); } void TextLCD::writeData(uint16_t data) { _rs = 1; writeByte(data); waitUntilDone(); } void TextLCD::cls() { writeCommand(0x01); wait_us(2000); // 1.64ms command locate(0,0); } // This should be changed to use readAddressAndBusy() when that works. void TextLCD::waitUntilDone() { wait_us(60); } // Return the busy/address byte. // The busy flag is the high bit. // Not yet working reliably. uint16_t TextLCD::readAddressAndBusy() { _d.input(); _rw = 1; wait_us(1); _e = 1; wait_us(1); _e = 0; uint16_t retval = _d.read() << 4; wait_us(1); _e = 1; wait_us(1); _e = 0; retval |= _d.read(); _rw = 0; _d.output(); return retval; }