Projectile Library
Projectile.h
- Committer:
- ll14c4p
- Date:
- 2017-04-29
- Revision:
- 2:b079859c59ba
- Parent:
- 1:2aee0cb1ebf9
- Child:
- 3:70c599d9f191
File content as of revision 2:b079859c59ba:
#ifndef PROJECTILE_H #define PROJECTILE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Player.h" class Projectile { public: Projectile(); ~Projectile(); void init(int size,int speed); void draw(N5110 &lcd); void set_velocity(Vector2D v); Vector2D get_velocity(); Vector2D get_pos(); void set_pos(Vector2D p); void update(); int playerx; int playery; private: Vector2D _velocity; int _size; int _x; int _y; }; #endif