Library containing the Game Engine

Revision:
10:df8ea4e747e2
Parent:
8:bd718162a87c
Child:
11:832eb031310b
--- a/GameEngine.h	Wed May 03 13:33:23 2017 +0000
+++ b/GameEngine.h	Wed May 03 15:51:10 2017 +0000
@@ -7,6 +7,7 @@
 #include "Player.h"
 #include "Projectile.h"
 #include "Target.h"
+#include "HealthBar.h"
 
 class GameEngine
 {
@@ -29,11 +30,17 @@
     Target _t;
     Target _tt;
     Target _ttt;
+    HealthBar _hb;
     int _speed;
     Direction _d;
     float _mag;
     void CheckProjTargetCollision(Gamepad &pad);
     void CheckPlayerTargetCollision(Gamepad &pad);
+    void CheckTargetFloorCollision(Gamepad &pad);
+    int HP;
+    int n;
+    int HPLost1;
+    int HPLost2;
     
 };
 #endif
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