Library containing the Game Engine
Diff: GameEngine.h
- Revision:
- 10:df8ea4e747e2
- Parent:
- 8:bd718162a87c
- Child:
- 11:832eb031310b
--- a/GameEngine.h Wed May 03 13:33:23 2017 +0000 +++ b/GameEngine.h Wed May 03 15:51:10 2017 +0000 @@ -7,6 +7,7 @@ #include "Player.h" #include "Projectile.h" #include "Target.h" +#include "HealthBar.h" class GameEngine { @@ -29,11 +30,17 @@ Target _t; Target _tt; Target _ttt; + HealthBar _hb; int _speed; Direction _d; float _mag; void CheckProjTargetCollision(Gamepad &pad); void CheckPlayerTargetCollision(Gamepad &pad); + void CheckTargetFloorCollision(Gamepad &pad); + int HP; + int n; + int HPLost1; + int HPLost2; }; #endif \ No newline at end of file