Library containing the Game Engine

Revision:
2:3b1d8ac1aac1
Parent:
1:13a97de95e46
Child:
3:2f8f003ce4fd
--- a/GameEngine.cpp	Fri Apr 28 15:29:29 2017 +0000
+++ b/GameEngine.cpp	Fri Apr 28 15:52:35 2017 +0000
@@ -42,5 +42,8 @@
 {
     Vector2D player_pos = _p.get_pos();
     printf("yolo swag %f %f \n", player_pos.x, player_pos.y); //top left of player sprite
+    //yolo swag 81.000000 0.000000 top right
+    //yolo swag 0.000000 0.000000 is top left
+    //yolo swag 81.000000 45.000000 bottom right
     
     }
\ No newline at end of file