finished p2-2

Dependencies:   mbed wave_player 4DGL-uLCD-SE MMA8452

compost_pile_public.h

Committer:
levelsnake3
Date:
2021-04-26
Revision:
2:7abebe259d59
Parent:
1:05e3f86df6d5

File content as of revision 2:7abebe259d59:

// =================================================================
// The header file is for module "compost pile"
//
// Copyright 2020 Georgia Tech.  All rights reserved.
// The materials provided by the instructor in this course are for
// the use of the students currently enrolled in the course.
// Copyrighted course materials may not be further disseminated.
// This file must not be made publicly available anywhere.
//==================================================================
/** @file compost_pile_public.h */
#ifndef COMPOST_PILE_PUBLIC_H
#define COMPOST_PILE_PUBLIC_H

// The structure to store the information of a compost
typedef struct {
    int x;        ///< Bottom-left corner of the compost. x coordinate on the screen.
    int height;   ///< The height of the compost
    int space;
    boundingBox comBox;

} COMPOST;

#define MAX_NUM_COMPOST_PILES 11

/** Call compost_pile_init() only once at the begining of your code
    Initialize every compost entry in the compost_record array, and also variable tallest_pile_height.
    These two things are defined in the compost_pile.cpp
*/
void compost_pile_init();

/** Get the information of compost
    @param index The index in compost_record. It must be smaller than MAX_NUM_COMPOST_PILES.
    @return The structure of compost information
*/

COMPOST compost_get_info(int index);

/** Make a pile of compost one unit taller
    @param index The index in compost_record. It must be smaller than MAX_NUM_COMPOST_PILES.
*/
void removeTop(void);   

void compost_add(int index);
void maintainComp(void);
COMPOST getTallestComp(void);
/** Draw all existing piles onto the screen (Iterate through the compost_record array)
    @brief You might not need to use this function, but you could still use it if you want.
*/

/** Get height of tallest compost pile
    @brief You will need this function to determine the end of the game
    @return height of tallest compost pile as an int
*/

int get_compost_tallest_height(void);

/** Get height of compost pile at given index
    @brief You will need this function to add fruits to compost
    @return height of tallest compost pile as an int
*/
void set_compost_size(int index);
boundingBox get_compost_size(int index);

#endif //COMPOST_PILE_PUBLIC_H