Game for Project 2

Dependencies:   4DGL-uLCD-SE SDFileSystem mbed wave_player

Revision:
0:7fe3c940e4b5
diff -r 000000000000 -r 7fe3c940e4b5 map/map_public.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/map/map_public.h	Thu Jun 25 14:35:52 2015 +0000
@@ -0,0 +1,77 @@
+/* Gatech ECE2035 2015 SPRING PAC MAN
+ * Copyright (c) 2015 Gatech ECE2035
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+/** @file map_public.h */
+#ifndef MAP_PUBLIC_H
+#define MAP_PUBLIC_H
+
+/// The enum define the status of a grid on the map
+typedef enum {
+    GRID_SIDE_WALK=0,   //Side_walk
+    GRID_CANDY,         ///< A candy
+    GRID_BIG_CANDY,     // Bigger candy!
+    GRID_ROAD_L,        //Road left
+    GRID_ROAD,
+    GRID_ROAD_R,
+    GRID_V_LINE,        //V_line
+    GRID_SIDE_WALK_2,
+} GRID_STATUS;
+
+/// The structure to store the information of a grid
+typedef struct {
+    int x;               ///< The upper-left corner of the grid. It is the x coordinate on the screen.
+    int y;               ///< The upper-left corner of the grid. It is the y coordinate on the screen.
+    GRID_STATUS status;  ///< See enum GRID_STATUS
+} GRID;
+
+/** Call map_init() once at the begining of your code
+    @brief It initialize the map structure and draw the map.
+*/
+void map_init(void);
+
+/** Remove the cookie/super-cookie from map
+    @brief It could be called by Pacman when it eat the cookie.
+    @param grid_x The horizontal position in the grid.
+    @param grid_y The vertical position in the grid.
+    @return 1:There is a cookie be eaten. 0:The is no cookie at the grid.
+*/
+bool map_eat_candy(int grid_x, int grid_y);
+
+/** Get the information about the grid
+    @param grid_x The horizontal position in the grid.
+    @param grid_y The vertical position in the grid.
+    @return The data structure of the grid. You could access the contents by using the_grid.x , the_grid.status ... etc.
+*/
+GRID map_get_grid_status(int grid_x, int grid_y);
+
+/** Draw the grid
+    @param grid_x The horizontal position in the grid.
+    @param grid_y The vertical position in the grid.
+*/
+void map_draw_grid(unsigned grid_x, unsigned grid_y);
+
+/** Get the number of remaining cookie.
+    @brief The game should be ended when there is no cookie.
+    @return The number of remaining cookie.
+*/
+int  map_remaining_candy(void);
+
+#endif //MAP_H
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