Henry Leinen / Mbed 2 deprecated MultiThreadingHTTPServer

Dependencies:   WiFlyHTTPServer WiflyInterface mbed-rpc mbed-rtos mbed

Revision:
0:9c6ebc97c758
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/HttpServer.h	Wed Jun 26 21:13:55 2013 +0000
@@ -0,0 +1,132 @@
+#ifndef __HTTPSERVER_H__
+#define __HTTPSERVER_H__
+
+#include "Wifly.h"
+#include "rtos.h"
+#include "HTTPConnection.h"
+#include "HTTPRequestHandler.h"
+
+#include <string>
+#include <map>
+
+typedef enum {
+    msg_get,
+    msg_post,
+    msg_head,
+    msg_put,
+    msg_delete,
+    msg_trace,
+    msg_options,
+    msg_connect
+} msg_t;
+
+
+typedef struct {
+    msg_t                       requestType;
+    char                        requestUri[256];
+//    map<string, string>         messageHeaders;
+} request_msg_t;
+
+/** Typedefinition for a handler function
+*/
+typedef void (*HTTPRequestHandlerFunction)(HTTPConnection::HTTPMessage&);
+
+
+/** This is the non-blocking HTTP Server class. The idea behind this class is as follows:
+  * the user may instantiate the class and initialize it. Once the server is setup and 
+  * listening, the server will stay in an endless loop and keep on listening for new 
+  * connections and for new HTTP requests. Once a request is received it will be placed 
+  * in a queue. The queue itself will be handled in a separate task.
+  */
+class HttpServer : public Wifly
+{
+        Thread      *m_listener;
+        Thread      *m_worker;
+
+        request_msg_t*  checkMessageReceived(char *);
+        void            processMessageHeader(char* headerLine, char **fieldname, char **fieldvalue);        
+        
+    public:
+        HttpServer(PinName tx, PinName rx, PinName reset, PinName tcp_status, const char * ssid, const char * phrase, Security sec, Wifly::WiflyBaudrate_t baud = Wifly::Wifly_115200);
+        ~HttpServer();
+        
+        bool start(int port);
+        
+        virtual void handler_rx(void);
+        virtual void attach_rx(bool);
+        
+        virtual bool join();
+        virtual int send(const char * str, int len, const char * ACK = NULL, char * res = NULL, int timeout = DEFAULT_WAIT_RESP_TIMEOUT);
+        
+    public:
+        
+        
+        /**
+        * Structure which will allow to order the stored handlers according to their associated path.
+        */
+        struct handlersComp //Used to order handlers in the right way
+        {
+            bool operator() (const string& handler1, const string& handler2) const
+            {
+                //The first handler is longer than the second one
+                if (handler1.length() > handler2.length())
+                    return true; //Returns true if handler1 is to appear before handler2
+                else if (handler1.length() < handler2.length())
+                    return false;
+                else //To avoid the == case, sort now by address
+                    return ((&handler1)>(&handler2));
+            }
+        };
+        /** The standard error handler function.
+        * @param msg : Request message data.
+        * @param tcp : Socket to be used for responding.
+        */
+        static void StdErrorHandler(HTTPConnection::HTTPMessage& msg);
+
+
+        /** Internal function which processes a request and which will try to find the matching handler function
+        * for the given request. Please note that the function will search through the list of handlers, iterating
+        * from longest to shortest \c paths. If the registered \c path is a subset of the request the associated
+        * handler is considered as being a match.
+        * @param msg : Request message data. Contains the requested logical \c uri. 
+        * @param tcp : Socket to be used for communication with the client.
+        */
+        void HandleRequest(HTTPConnection::HTTPMessage* msg);
+    
+        /** Map of handler objects. Can be any object derived from \ref HTTPRequestHeader. Use the \ref addHandler function
+        * to register new handler objects.
+        */
+        static map<string, HTTPRequestHandler* (*)(const char*, const char*, HTTPConnection::HTTPMessage&), handlersComp>   m_lpHandlers;
+
+        /**
+        * Adds a request handler to the handlers list. You will have to use one of the existing implementations.
+        * With each handler a \c uri or \c path is associated. Whenever a request is received the server will
+        * walk through all registered handlers and check which \c path is matching.
+        * @param T : class which will be instanciated to serve these requests for the associated \b path.
+        * @param path : request uri starting with this \c path will be served using this handler.
+        */
+        template<typename T>
+        void addHandler(const char* path)
+        { m_lpHandlers[path] = &T::create; }
+    
+        /**
+        * Replaces the standard error Handler. The error Handler will be called everytime a request is not
+        * matching any of the registered \c paths or \c uris.
+        * @param hdlFunc: User specified handler function which will be used in error conditions.
+        */
+        void addErrorHandler(HTTPRequestHandlerFunction hdlFunc)
+        { m_pErrorHandler = hdlFunc!=NULL ?hdlFunc : StdErrorHandler; }    
+        HTTPRequestHandlerFunction m_pErrorHandler;
+
+    protected:
+        bool bind(int port);
+        void listenForRequests();
+        void serveRequests();
+        
+        bool parseRequest(char *request);
+        
+        static void listen_thread(const void * parms);
+        static void worker_thread(const void * parms);
+};
+
+#endif //   __HTTPSERVER_H__
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