![](/media/cache/img/default_profile.jpg.50x50_q85.jpg)
Power Grid Board Game Timer. Acts like a chess timer for 3-6 people. Uses an ADXL accelerometer to pause the timer and change players. Uses an LCD screen to prompt the players for input, read that input, and change between rounds.
Dependencies: DmTouch_UniGraphic UniGraphic-forLdelaney17FinalProject mbed
Song.h
- Committer:
- ldelaney17
- Date:
- 2017-01-25
- Revision:
- 5:e07903df9510
- Parent:
- 4:e14c199c2466
File content as of revision 5:e07903df9510:
#ifndef SONG_H #define SONG_H #include<vector> #include "mbed.h" extern PwmOut myBuzzer; extern Timeout note_duration; extern DigitalOut led; extern Serial pc; class Song{ protected: float beat_length; public: vector<float> freqs; vector<float> beats; //int * freqs; //int * beats; int song_length; int place_in_song; Song(vector<float> &freq, vector<float> &beat, int length, int tempo){ //length format left over from int arrays. Had pointer issues. Replaced with vectors. pc.printf("In song constructor with length %d\r\n", length); if (tempo == 0) //prevent divide by zero runtime errors tempo = 120; beat_length = 60.0/tempo; //beats/minute -> beat duration in seconds pc.printf("Beat length is %.2fs\r\n", beat_length); freqs = freq; beats = beat; song_length = length; place_in_song = 0; return; } void play(); void set_note(int index); void set_tempo(int tempo); }; #endif