This is the David Smart RA8875 Library with mods for working with FRDM-K64F

Revision:
197:853d08e2fb53
Parent:
196:56820026701b
Child:
198:18d25c15a7b5
--- a/RA8875.h	Tue Feb 11 21:26:59 2020 +0000
+++ b/RA8875.h	Tue Feb 11 21:51:42 2020 +0000
@@ -735,7 +735,7 @@
     ///
     /// @code
     /// #include "RA8875.h"
-    /// RA8875 lcd(p5, p6, p7, p12, NC, p9,p10,p13, "tft");
+    /// RA8875 lcd(p5,p6,p7,p12,NC, p9,p10,p13, "tft");
     ///
     /// int main()
     /// {
@@ -771,7 +771,7 @@
     ///
     /// @code
     /// #include "RA8875.h"
-    /// RA8875 lcd(p5, p6, p7, p12, NC, p9,p10,p13,p14, "tft");
+    /// RA8875 lcd(p5,p6,p7,p12,NC, p9,p10,p13,p14, "tft");
     ///
     /// int main()
     /// {
@@ -953,7 +953,7 @@
     ///     display.SetLayerMode(RA8875::TransparentMode);
     ///     for (i=0; i<=8; i++) {
     ///         display.SetLayerTransparency(i, 8-i);
-    ///         wait_ms(200);
+    ///         wait_us(200000);
     ///     }
     /// @endcode
     ///
@@ -1810,7 +1810,8 @@
 
 
     /// Gets the display orientation
-    /// 
+    ///
+
     /// @returns the basic display orientationas an @ref orientation_t value.
     ///
     orientation_t GetOrientation();
@@ -1833,22 +1834,22 @@
     ///     lcd.cls();
     ///     lcd.SetOrientation(RA8875::normal);
     ///     lcd.puts(30,30, "Normal Landscape");
-    ///     wait_ms(2500);
+    ///     wait_us(2500000);
     ///
     ///     lcd.cls();
     ///     lcd.SetOrientation(RA8875::rotate_90);
     ///     lcd.puts(30,30, "Rotated 90 Text\r\n");
-    ///     wait_ms(2500);
+    ///     wait_us(2500000);
     ///
     ///     lcd.cls();
     ///     lcd.SetOrientation(RA8875::rotate_180);
     ///     lcd.puts(30,30, "Rotated 180 Text\r\n");
-    ///     wait_ms(2500);
+    ///     wait_us(2500000);
     ///
     ///     lcd.cls();
     ///     lcd.SetOrientation(RA8875::rotate_270);
     ///     lcd.puts(30,30, "Rotated 270 Text\r\n");
-    ///     wait_ms(2500);
+    ///     wait_us(2500000);
     /// @endcode
     ///
     /// @param[in] angle defaults to normal, but can be rotated