
Lab1
KF_20901830_space_invaders.cpp@11:aa8de6ff4003, 2020-11-25 (annotated)
- Committer:
- kwstasfane1
- Date:
- Wed Nov 25 08:54:44 2020 +0000
- Revision:
- 11:aa8de6ff4003
- Parent:
- 10:2fabc22afe95
code to be submitted
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
kwstasfane1 | 10:2fabc22afe95 | 1 | /* |
kwstasfane1 | 10:2fabc22afe95 | 2 | * Konstantinos Fane |
kwstasfane1 | 10:2fabc22afe95 | 3 | * kf289@kent.ac.uk |
kwstasfane1 | 10:2fabc22afe95 | 4 | * ID: 20901830 |
kwstasfane1 | 10:2fabc22afe95 | 5 | */ |
kwstasfane1 | 10:2fabc22afe95 | 6 | |
kwstasfane1 | 10:2fabc22afe95 | 7 | #include "mbed.h" |
kwstasfane1 | 10:2fabc22afe95 | 8 | #include "C12832.h" // LCD display |
kwstasfane1 | 10:2fabc22afe95 | 9 | #include "graphics.h" |
kwstasfane1 | 10:2fabc22afe95 | 10 | |
kwstasfane1 | 10:2fabc22afe95 | 11 | int numsprite; |
kwstasfane1 | 10:2fabc22afe95 | 12 | int setup_shooter(); |
kwstasfane1 | 10:2fabc22afe95 | 13 | int draw_shooter(int, int); //Display the shooter at some point shx |
kwstasfane1 | 10:2fabc22afe95 | 14 | int getnew_shooter(int); // get the new shooter position (X axis) |
kwstasfane1 | 10:2fabc22afe95 | 15 | void draw_sprite(struct sprite *); |
kwstasfane1 | 10:2fabc22afe95 | 16 | void endgame(char); |
kwstasfane1 | 10:2fabc22afe95 | 17 | Bitmap bm ; //Create a bitmap structure |
kwstasfane1 | 10:2fabc22afe95 | 18 | |
kwstasfane1 | 10:2fabc22afe95 | 19 | //custom implemented functions and variables |
kwstasfane1 | 10:2fabc22afe95 | 20 | void move_sprite(); |
kwstasfane1 | 10:2fabc22afe95 | 21 | void draw_moving_bullet(int, int); |
kwstasfane1 | 10:2fabc22afe95 | 22 | void kill_sprite(struct sprite *); |
kwstasfane1 | 10:2fabc22afe95 | 23 | int bullet_x_pos; |
kwstasfane1 | 10:2fabc22afe95 | 24 | int killed_sprites = 0; |
kwstasfane1 | 10:2fabc22afe95 | 25 | Timer m_t; //to be used for the interrupts that trigger the downward movement |
kwstasfane1 | 10:2fabc22afe95 | 26 | |
kwstasfane1 | 10:2fabc22afe95 | 27 | |
kwstasfane1 | 10:2fabc22afe95 | 28 | int main() |
kwstasfane1 | 10:2fabc22afe95 | 29 | { |
kwstasfane1 | 10:2fabc22afe95 | 30 | |
kwstasfane1 | 10:2fabc22afe95 | 31 | m_t.start(); //initialise the "move_down" timer |
kwstasfane1 | 10:2fabc22afe95 | 32 | |
kwstasfane1 | 10:2fabc22afe95 | 33 | int nsxp; // new shooter x position |
kwstasfane1 | 10:2fabc22afe95 | 34 | int osxp; // old shooter x position |
kwstasfane1 | 10:2fabc22afe95 | 35 | |
kwstasfane1 | 10:2fabc22afe95 | 36 | //Set up the bitmap parameters for the display objects |
kwstasfane1 | 10:2fabc22afe95 | 37 | bm.xSize = 16; // 16 pixels wide |
kwstasfane1 | 10:2fabc22afe95 | 38 | bm.ySize = 8; // 8 pixels high |
kwstasfane1 | 10:2fabc22afe95 | 39 | bm.Byte_in_Line = 2; //i.e. 16bits |
kwstasfane1 | 10:2fabc22afe95 | 40 | |
kwstasfane1 | 10:2fabc22afe95 | 41 | //Initialise the PWM period for the multi colour LED control |
kwstasfane1 | 10:2fabc22afe95 | 42 | r.period(0.001); |
kwstasfane1 | 10:2fabc22afe95 | 43 | //And turn the 2 active (R and G) colours off |
kwstasfane1 | 10:2fabc22afe95 | 44 | r = 1.0; g = 1.0; |
kwstasfane1 | 10:2fabc22afe95 | 45 | |
kwstasfane1 | 10:2fabc22afe95 | 46 | // Draw the shooter image in its initial position |
kwstasfane1 | 10:2fabc22afe95 | 47 | // i.e x = 1 and y = 24 the base line |
kwstasfane1 | 10:2fabc22afe95 | 48 | osxp = setup_shooter(); |
kwstasfane1 | 10:2fabc22afe95 | 49 | |
kwstasfane1 | 10:2fabc22afe95 | 50 | move_sprite(); |
kwstasfane1 | 10:2fabc22afe95 | 51 | |
kwstasfane1 | 10:2fabc22afe95 | 52 | while(1) |
kwstasfane1 | 10:2fabc22afe95 | 53 | { |
kwstasfane1 | 10:2fabc22afe95 | 54 | // Get the new shooter position |
kwstasfane1 | 10:2fabc22afe95 | 55 | nsxp = getnew_shooter(osxp); |
kwstasfane1 | 10:2fabc22afe95 | 56 | |
kwstasfane1 | 10:2fabc22afe95 | 57 | //And draw it |
kwstasfane1 | 10:2fabc22afe95 | 58 | osxp = draw_shooter(nsxp,osxp); |
kwstasfane1 | 10:2fabc22afe95 | 59 | wait(0.02); |
kwstasfane1 | 10:2fabc22afe95 | 60 | |
kwstasfane1 | 10:2fabc22afe95 | 61 | if(m_t.read() > 2) //wait for 2 teconds to create interrupt |
kwstasfane1 | 10:2fabc22afe95 | 62 | { |
kwstasfane1 | 10:2fabc22afe95 | 63 | move_sprite(); |
kwstasfane1 | 10:2fabc22afe95 | 64 | m_t.reset(); |
kwstasfane1 | 10:2fabc22afe95 | 65 | } |
kwstasfane1 | 10:2fabc22afe95 | 66 | |
kwstasfane1 | 10:2fabc22afe95 | 67 | //doesnt matter which spritetab entry is cheched, as even if its killed, |
kwstasfane1 | 10:2fabc22afe95 | 68 | //its position will still be incremented |
kwstasfane1 | 10:2fabc22afe95 | 69 | if(spritetab[0].ypos >= 18) |
kwstasfane1 | 10:2fabc22afe95 | 70 | { |
kwstasfane1 | 10:2fabc22afe95 | 71 | endgame(LOSE); |
kwstasfane1 | 10:2fabc22afe95 | 72 | break; //while is terminated here |
kwstasfane1 | 10:2fabc22afe95 | 73 | } |
kwstasfane1 | 10:2fabc22afe95 | 74 | |
kwstasfane1 | 10:2fabc22afe95 | 75 | //checks whether all sprites have been killed |
kwstasfane1 | 10:2fabc22afe95 | 76 | if(killed_sprites == 8) |
kwstasfane1 | 10:2fabc22afe95 | 77 | { |
kwstasfane1 | 10:2fabc22afe95 | 78 | endgame(WIN); |
kwstasfane1 | 10:2fabc22afe95 | 79 | break; |
kwstasfane1 | 10:2fabc22afe95 | 80 | } |
kwstasfane1 | 10:2fabc22afe95 | 81 | |
kwstasfane1 | 10:2fabc22afe95 | 82 | if(joyC) |
kwstasfane1 | 10:2fabc22afe95 | 83 | { |
kwstasfane1 | 10:2fabc22afe95 | 84 | //Assign the position of the bullet shooting point to be the same as the tip of the shooter |
kwstasfane1 | 10:2fabc22afe95 | 85 | bullet_x_pos = nsxp + 5; |
kwstasfane1 | 10:2fabc22afe95 | 86 | draw_moving_bullet(bullet_x_pos, BASE); |
kwstasfane1 | 10:2fabc22afe95 | 87 | |
kwstasfane1 | 10:2fabc22afe95 | 88 | //destroys the allien sprint |
kwstasfane1 | 10:2fabc22afe95 | 89 | if(bullet_x_pos >=1 && bullet_x_pos <=10) |
kwstasfane1 | 10:2fabc22afe95 | 90 | { |
kwstasfane1 | 10:2fabc22afe95 | 91 | //checks if the sprint has been destroyed already |
kwstasfane1 | 10:2fabc22afe95 | 92 | if(spritetab[0].active == 1) |
kwstasfane1 | 10:2fabc22afe95 | 93 | { |
kwstasfane1 | 10:2fabc22afe95 | 94 | spritetab[0].active = 0; |
kwstasfane1 | 10:2fabc22afe95 | 95 | kill_sprite(&spritetab[0]); |
kwstasfane1 | 10:2fabc22afe95 | 96 | killed_sprites++; //counter to keep track of how many sprites are killed, to determine whether the game has been won |
kwstasfane1 | 10:2fabc22afe95 | 97 | } |
kwstasfane1 | 10:2fabc22afe95 | 98 | } |
kwstasfane1 | 10:2fabc22afe95 | 99 | |
kwstasfane1 | 10:2fabc22afe95 | 100 | if(bullet_x_pos >=16 && bullet_x_pos <=26) |
kwstasfane1 | 10:2fabc22afe95 | 101 | { |
kwstasfane1 | 10:2fabc22afe95 | 102 | if(spritetab[1].active == 1) |
kwstasfane1 | 10:2fabc22afe95 | 103 | { |
kwstasfane1 | 10:2fabc22afe95 | 104 | spritetab[1].active = 0; |
kwstasfane1 | 10:2fabc22afe95 | 105 | kill_sprite(&spritetab[1]); |
kwstasfane1 | 10:2fabc22afe95 | 106 | killed_sprites++; |
kwstasfane1 | 10:2fabc22afe95 | 107 | } |
kwstasfane1 | 10:2fabc22afe95 | 108 | } |
kwstasfane1 | 10:2fabc22afe95 | 109 | |
kwstasfane1 | 10:2fabc22afe95 | 110 | if(bullet_x_pos >=32 && bullet_x_pos <=42) { |
kwstasfane1 | 10:2fabc22afe95 | 111 | if(spritetab[2].active == 1) |
kwstasfane1 | 10:2fabc22afe95 | 112 | { |
kwstasfane1 | 10:2fabc22afe95 | 113 | spritetab[2].active = 0; |
kwstasfane1 | 10:2fabc22afe95 | 114 | kill_sprite(&spritetab[2]); |
kwstasfane1 | 10:2fabc22afe95 | 115 | killed_sprites++; |
kwstasfane1 | 10:2fabc22afe95 | 116 | } |
kwstasfane1 | 10:2fabc22afe95 | 117 | } |
kwstasfane1 | 10:2fabc22afe95 | 118 | |
kwstasfane1 | 10:2fabc22afe95 | 119 | if(bullet_x_pos >=48 && bullet_x_pos <=58) { |
kwstasfane1 | 10:2fabc22afe95 | 120 | if(spritetab[3].active == 1) |
kwstasfane1 | 10:2fabc22afe95 | 121 | { |
kwstasfane1 | 10:2fabc22afe95 | 122 | spritetab[3].active = 0; |
kwstasfane1 | 10:2fabc22afe95 | 123 | kill_sprite(&spritetab[3]); |
kwstasfane1 | 10:2fabc22afe95 | 124 | killed_sprites++; |
kwstasfane1 | 10:2fabc22afe95 | 125 | } |
kwstasfane1 | 10:2fabc22afe95 | 126 | } |
kwstasfane1 | 10:2fabc22afe95 | 127 | |
kwstasfane1 | 10:2fabc22afe95 | 128 | if(bullet_x_pos >=64 && bullet_x_pos <=74) { |
kwstasfane1 | 10:2fabc22afe95 | 129 | if(spritetab[4].active == 1) |
kwstasfane1 | 10:2fabc22afe95 | 130 | { |
kwstasfane1 | 10:2fabc22afe95 | 131 | spritetab[4].active = 0; |
kwstasfane1 | 10:2fabc22afe95 | 132 | kill_sprite(&spritetab[4]); |
kwstasfane1 | 10:2fabc22afe95 | 133 | killed_sprites++; |
kwstasfane1 | 10:2fabc22afe95 | 134 | } |
kwstasfane1 | 10:2fabc22afe95 | 135 | } |
kwstasfane1 | 10:2fabc22afe95 | 136 | |
kwstasfane1 | 10:2fabc22afe95 | 137 | if(bullet_x_pos >=80 && bullet_x_pos <=90) { |
kwstasfane1 | 10:2fabc22afe95 | 138 | if(spritetab[5].active == 1) |
kwstasfane1 | 10:2fabc22afe95 | 139 | { |
kwstasfane1 | 10:2fabc22afe95 | 140 | spritetab[5].active = 0; |
kwstasfane1 | 10:2fabc22afe95 | 141 | kill_sprite(&spritetab[5]); |
kwstasfane1 | 10:2fabc22afe95 | 142 | killed_sprites++; |
kwstasfane1 | 10:2fabc22afe95 | 143 | } |
kwstasfane1 | 10:2fabc22afe95 | 144 | } |
kwstasfane1 | 10:2fabc22afe95 | 145 | |
kwstasfane1 | 10:2fabc22afe95 | 146 | if(bullet_x_pos >=96 && bullet_x_pos <=106) { |
kwstasfane1 | 10:2fabc22afe95 | 147 | if(spritetab[6].active == 1) |
kwstasfane1 | 10:2fabc22afe95 | 148 | { |
kwstasfane1 | 10:2fabc22afe95 | 149 | spritetab[6].active = 0; |
kwstasfane1 | 10:2fabc22afe95 | 150 | kill_sprite(&spritetab[6]); |
kwstasfane1 | 10:2fabc22afe95 | 151 | killed_sprites++; |
kwstasfane1 | 10:2fabc22afe95 | 152 | } |
kwstasfane1 | 10:2fabc22afe95 | 153 | } |
kwstasfane1 | 10:2fabc22afe95 | 154 | |
kwstasfane1 | 10:2fabc22afe95 | 155 | if(bullet_x_pos >=112 && bullet_x_pos <=123) { |
kwstasfane1 | 10:2fabc22afe95 | 156 | if(spritetab[7].active == 1) |
kwstasfane1 | 10:2fabc22afe95 | 157 | { |
kwstasfane1 | 10:2fabc22afe95 | 158 | spritetab[7].active = 0; |
kwstasfane1 | 10:2fabc22afe95 | 159 | kill_sprite(&spritetab[7]); |
kwstasfane1 | 10:2fabc22afe95 | 160 | killed_sprites++; |
kwstasfane1 | 10:2fabc22afe95 | 161 | } |
kwstasfane1 | 10:2fabc22afe95 | 162 | } |
kwstasfane1 | 10:2fabc22afe95 | 163 | } |
kwstasfane1 | 10:2fabc22afe95 | 164 | |
kwstasfane1 | 10:2fabc22afe95 | 165 | } |
kwstasfane1 | 10:2fabc22afe95 | 166 | |
kwstasfane1 | 10:2fabc22afe95 | 167 | return 0; |
kwstasfane1 | 10:2fabc22afe95 | 168 | } |
kwstasfane1 | 10:2fabc22afe95 | 169 | |
kwstasfane1 | 10:2fabc22afe95 | 170 | //function to print th travelling bullet |
kwstasfane1 | 10:2fabc22afe95 | 171 | void draw_moving_bullet(int bxpos, int bypos) |
kwstasfane1 | 10:2fabc22afe95 | 172 | { |
kwstasfane1 | 10:2fabc22afe95 | 173 | lcd.setmode(XOR); //similar to how draw_sprite works |
kwstasfane1 | 10:2fabc22afe95 | 174 | for( int j=bypos; j>=0; j--) { |
kwstasfane1 | 10:2fabc22afe95 | 175 | lcd.pixel(bxpos, j, 1); |
kwstasfane1 | 10:2fabc22afe95 | 176 | lcd.pixel(bxpos, j-1, 1); |
kwstasfane1 | 10:2fabc22afe95 | 177 | lcd.pixel(bxpos, j-2, 1); |
kwstasfane1 | 10:2fabc22afe95 | 178 | lcd.pixel(bxpos, j-3, 1); |
kwstasfane1 | 10:2fabc22afe95 | 179 | wait(0.02); //wait is introduced so that the bullet is visible in the screen |
kwstasfane1 | 10:2fabc22afe95 | 180 | lcd.copy_to_lcd(); //only one is used, because if a second was used it would delete the bullet drawn already due to the XOR |
kwstasfane1 | 10:2fabc22afe95 | 181 | lcd.pixel(bxpos, j, 1); |
kwstasfane1 | 10:2fabc22afe95 | 182 | lcd.pixel(bxpos, j-1, 1); |
kwstasfane1 | 10:2fabc22afe95 | 183 | lcd.pixel(bxpos, j-2, 1); |
kwstasfane1 | 10:2fabc22afe95 | 184 | lcd.pixel(bxpos, j-3, 1); |
kwstasfane1 | 10:2fabc22afe95 | 185 | } |
kwstasfane1 | 10:2fabc22afe95 | 186 | } |
kwstasfane1 | 10:2fabc22afe95 | 187 | |
kwstasfane1 | 10:2fabc22afe95 | 188 | //implementation of sprite kill, is parsed the value of the spritetab[i] |
kwstasfane1 | 10:2fabc22afe95 | 189 | void kill_sprite(struct sprite *ps) |
kwstasfane1 | 10:2fabc22afe95 | 190 | { |
kwstasfane1 | 10:2fabc22afe95 | 191 | //a second print of the same object at the same position deletes the |
kwstasfane1 | 10:2fabc22afe95 | 192 | //object @ spritetab[i] |
kwstasfane1 | 10:2fabc22afe95 | 193 | bm.data = ps->type; //assigning the type of the spritetab[i] to the bitmap variable |
kwstasfane1 | 10:2fabc22afe95 | 194 | lcd.print_bm(bm, ps->xpos, ps->ypos); //prints the created bitmap at the corresponding x,y positions copies the printed data to lcd |
kwstasfane1 | 10:2fabc22afe95 | 195 | } |
kwstasfane1 | 10:2fabc22afe95 | 196 | |
kwstasfane1 | 10:2fabc22afe95 | 197 | |
kwstasfane1 | 10:2fabc22afe95 | 198 | void move_sprite() |
kwstasfane1 | 10:2fabc22afe95 | 199 | { |
kwstasfane1 | 10:2fabc22afe95 | 200 | for (numsprite = 0; numsprite <= 7; numsprite++) { |
kwstasfane1 | 10:2fabc22afe95 | 201 | |
kwstasfane1 | 10:2fabc22afe95 | 202 | spritetab[numsprite].oldy = spritetab[numsprite].ypos; |
kwstasfane1 | 10:2fabc22afe95 | 203 | spritetab[numsprite].ypos++; |
kwstasfane1 | 10:2fabc22afe95 | 204 | |
kwstasfane1 | 10:2fabc22afe95 | 205 | //in here it checks to see whether the sprite is active or not, |
kwstasfane1 | 10:2fabc22afe95 | 206 | //if yes it prints it, if not it doesnt print it |
kwstasfane1 | 10:2fabc22afe95 | 207 | if(spritetab[numsprite].active != 0) |
kwstasfane1 | 10:2fabc22afe95 | 208 | { |
kwstasfane1 | 10:2fabc22afe95 | 209 | draw_sprite(&spritetab[numsprite]); |
kwstasfane1 | 10:2fabc22afe95 | 210 | } |
kwstasfane1 | 10:2fabc22afe95 | 211 | } |
kwstasfane1 | 10:2fabc22afe95 | 212 | } |
kwstasfane1 | 10:2fabc22afe95 | 213 | |
kwstasfane1 | 10:2fabc22afe95 | 214 | // setup the shooter image at location 1 |
kwstasfane1 | 10:2fabc22afe95 | 215 | int setup_shooter() |
kwstasfane1 | 10:2fabc22afe95 | 216 | { |
kwstasfane1 | 10:2fabc22afe95 | 217 | lcd.cls(); //Clear the screen |
kwstasfane1 | 10:2fabc22afe95 | 218 | return (draw_shooter(1,0)); |
kwstasfane1 | 10:2fabc22afe95 | 219 | } |
kwstasfane1 | 10:2fabc22afe95 | 220 | |
kwstasfane1 | 10:2fabc22afe95 | 221 | |
kwstasfane1 | 10:2fabc22afe95 | 222 | // Display the shooter at location shx the Y location (BASE) is always 24 |
kwstasfane1 | 10:2fabc22afe95 | 223 | int draw_shooter(int shx, int oldx)//shx = new position , oldx = current (old) position |
kwstasfane1 | 10:2fabc22afe95 | 224 | { |
kwstasfane1 | 10:2fabc22afe95 | 225 | bm.data = shooter; // use the shooter image |
kwstasfane1 | 10:2fabc22afe95 | 226 | lcd.setmode(XOR); // XOR mode a second write in the same place erases the image |
kwstasfane1 | 10:2fabc22afe95 | 227 | |
kwstasfane1 | 10:2fabc22afe95 | 228 | if (oldx != 0) { |
kwstasfane1 | 10:2fabc22afe95 | 229 | //first time round |
kwstasfane1 | 10:2fabc22afe95 | 230 | lcd.print_bm(bm, oldx, BASE); // so this erases current shooter |
kwstasfane1 | 10:2fabc22afe95 | 231 | lcd.copy_to_lcd(); |
kwstasfane1 | 10:2fabc22afe95 | 232 | } |
kwstasfane1 | 10:2fabc22afe95 | 233 | |
kwstasfane1 | 10:2fabc22afe95 | 234 | lcd.print_bm(bm, shx, BASE); // and this draws the new shooter at location shx |
kwstasfane1 | 10:2fabc22afe95 | 235 | lcd.copy_to_lcd(); // update lcd |
kwstasfane1 | 10:2fabc22afe95 | 236 | return shx; // 'current' position returned to become 'old' position |
kwstasfane1 | 10:2fabc22afe95 | 237 | |
kwstasfane1 | 10:2fabc22afe95 | 238 | } |
kwstasfane1 | 10:2fabc22afe95 | 239 | |
kwstasfane1 | 10:2fabc22afe95 | 240 | /* Get the new shooter X position in response to left or right |
kwstasfane1 | 10:2fabc22afe95 | 241 | joystick movements stops at limits x = 1 and x = 112 */ |
kwstasfane1 | 10:2fabc22afe95 | 242 | int getnew_shooter(int oldx) |
kwstasfane1 | 10:2fabc22afe95 | 243 | { |
kwstasfane1 | 10:2fabc22afe95 | 244 | int tmpx = oldx; |
kwstasfane1 | 10:2fabc22afe95 | 245 | if (joyL) tmpx--; |
kwstasfane1 | 10:2fabc22afe95 | 246 | if (tmpx <= 1) tmpx = 1; |
kwstasfane1 | 10:2fabc22afe95 | 247 | if (joyR) tmpx++; |
kwstasfane1 | 10:2fabc22afe95 | 248 | if (tmpx >= 112) tmpx = 112; |
kwstasfane1 | 10:2fabc22afe95 | 249 | return tmpx; |
kwstasfane1 | 10:2fabc22afe95 | 250 | } |
kwstasfane1 | 10:2fabc22afe95 | 251 | |
kwstasfane1 | 10:2fabc22afe95 | 252 | // Determine sprite 1 or 2 and display |
kwstasfane1 | 10:2fabc22afe95 | 253 | void draw_sprite(struct sprite *ps) |
kwstasfane1 | 10:2fabc22afe95 | 254 | { |
kwstasfane1 | 10:2fabc22afe95 | 255 | |
kwstasfane1 | 10:2fabc22afe95 | 256 | bm.data = ps->type; // use sprite image as defined by type |
kwstasfane1 | 10:2fabc22afe95 | 257 | lcd.setmode(XOR); // XOR mode a second write in the same place erases the image |
kwstasfane1 | 10:2fabc22afe95 | 258 | |
kwstasfane1 | 10:2fabc22afe95 | 259 | if (ps->oldy != 0){ // first time round |
kwstasfane1 | 10:2fabc22afe95 | 260 | lcd.print_bm(bm, ps->xpos, ps->oldy); // so this erases current sprite |
kwstasfane1 | 10:2fabc22afe95 | 261 | lcd.copy_to_lcd(); |
kwstasfane1 | 10:2fabc22afe95 | 262 | } |
kwstasfane1 | 10:2fabc22afe95 | 263 | |
kwstasfane1 | 10:2fabc22afe95 | 264 | lcd.print_bm(bm, ps->xpos, ps->ypos); // and this draws the new sprite at location |
kwstasfane1 | 10:2fabc22afe95 | 265 | lcd.copy_to_lcd(); // update lcd |
kwstasfane1 | 10:2fabc22afe95 | 266 | } |
kwstasfane1 | 10:2fabc22afe95 | 267 | |
kwstasfane1 | 10:2fabc22afe95 | 268 | void endgame( char result) // LED == GREEN for WIN |
kwstasfane1 | 10:2fabc22afe95 | 269 | { |
kwstasfane1 | 10:2fabc22afe95 | 270 | if(result == WIN) |
kwstasfane1 | 10:2fabc22afe95 | 271 | { |
kwstasfane1 | 10:2fabc22afe95 | 272 | lcd.cls(); |
kwstasfane1 | 10:2fabc22afe95 | 273 | lcd.locate(20,12); |
kwstasfane1 | 10:2fabc22afe95 | 274 | lcd.printf("*** YOU WON ***"); |
kwstasfane1 | 10:2fabc22afe95 | 275 | |
kwstasfane1 | 10:2fabc22afe95 | 276 | r = 1.0; |
kwstasfane1 | 10:2fabc22afe95 | 277 | g = 0.0; |
kwstasfane1 | 10:2fabc22afe95 | 278 | } |
kwstasfane1 | 10:2fabc22afe95 | 279 | else |
kwstasfane1 | 10:2fabc22afe95 | 280 | { |
kwstasfane1 | 10:2fabc22afe95 | 281 | lcd.cls(); |
kwstasfane1 | 10:2fabc22afe95 | 282 | lcd.locate(17,12); |
kwstasfane1 | 10:2fabc22afe95 | 283 | lcd.printf("*** GAME OVER ***"); |
kwstasfane1 | 10:2fabc22afe95 | 284 | |
kwstasfane1 | 10:2fabc22afe95 | 285 | r = 0.0; |
kwstasfane1 | 10:2fabc22afe95 | 286 | g = 1.0; |
kwstasfane1 | 10:2fabc22afe95 | 287 | } |
kwstasfane1 | 10:2fabc22afe95 | 288 | |
kwstasfane1 | 10:2fabc22afe95 | 289 | wait(2); |
kwstasfane1 | 10:2fabc22afe95 | 290 | lcd.cls(); |
kwstasfane1 | 10:2fabc22afe95 | 291 | lcd.locate(13,1); |
kwstasfane1 | 10:2fabc22afe95 | 292 | lcd.printf("This game was made by"); |
kwstasfane1 | 10:2fabc22afe95 | 293 | lcd.locate(24,11); |
kwstasfane1 | 10:2fabc22afe95 | 294 | lcd.printf("Konstantinos Fane"); |
kwstasfane1 | 10:2fabc22afe95 | 295 | lcd.locate(25,21); |
kwstasfane1 | 10:2fabc22afe95 | 296 | lcd.printf("kf289@kent.ac.uk"); |
kwstasfane1 | 10:2fabc22afe95 | 297 | } |