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Dependencies: mbed SimpleRGB mbed-rtos 4DGL-uLCD-SE SDFileSystem wave_player
Diff: main.cpp
- Revision:
- 8:38419fb4e242
- Parent:
- 7:f3eb2b2c295d
- Child:
- 9:d6343146d23e
diff -r f3eb2b2c295d -r 38419fb4e242 main.cpp --- a/main.cpp Tue Oct 11 02:47:49 2016 +0000 +++ b/main.cpp Tue Oct 11 03:30:07 2016 +0000 @@ -7,8 +7,7 @@ #define SECOND 1000 // used with threads DigitalOut led(LED1); // test led -uLCD_4DGL lcd(p9,p10,p11); -Mutex stdio_mutex; + /* 1 init/declare Ticker first; @@ -41,6 +40,9 @@ /* 2 init/declare */ +uLCD_4DGL lcd(p9, p10, p11); // lcd used by the following threads +Mutex stdio_mutex; // mutex lock, ensure safe use of lcd + // lcd thread void uLCD_reboot_thread(void const *args) { // show reboot process, associated with clip of apple restart @@ -66,7 +68,9 @@ stdio_mutex.unlock(); Thread::wait(52 * SECOND); // clear screen + stdio_mutex.lock(); lcd.cls(); + stdio_mutex.unlock(); } } @@ -96,21 +100,24 @@ lcd.text_string(":-(", 1, 1, FONT_7X8, WHITE); // unlock, wait for 20 sec stdio_mutex.unlock(); - Thread::wait(20 * SECOND); - lcd.cls(); + Thread::wait(20 * SECOND); } } + +/* extra credit - video */ void uLCD_video_thread(void const *args) { - uLCD.media_init(); - uLCD.set_sector_address(0x001D, 0x4C42); - uLCD.display_video(0,0); + lcd.media_init(); + lcd.set_sector_address(0x001D, 0x4C42); + lcd.display_video(0,0); } +// - extra + RGBLed rgbLED(p21, p22, p23); // object to use the RGB LED -const LightColor green(0.0, 0.8, 0.0); // adjust brightness for green -const LightColor yellow(1.0, 0.8, 0.0); -const LightColor orange(1.0, 0.4, 0.0); +const LightColor green(0.0, 1.0, 0.0); +const LightColor yellow(1.0, 1.0, 0.0); +const LightColor orange(1.0, 0.6, 0.0); const LightColor red(1.0,0.0,0.0); const LightColor violet(1.0, 0.0, 0.8); const LightColor blue(0.0, 0.0, 1.0); @@ -157,8 +164,8 @@ /* 2 calls */ Thread thread2(uLCD_reboot_thread); - //Thread thread3(uLCD_status_thread); - Thread thread4(rainbow_led_thread); + Thread thread3(uLCD_status_thread); + //Thread thread4(rainbow_led_thread); //Thread thread5(uLCD_video_thread); // - 2