ROS Serial library for Mbed platforms for ROS Melodic Morenia. Check http://wiki.ros.org/rosserial_mbed/ for more information.

Dependencies:   BufferedSerial

Revision:
0:04ac6be8229a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/visualization_msgs/ImageMarker.h	Fri Nov 08 14:38:09 2019 -0300
@@ -0,0 +1,262 @@
+#ifndef _ROS_visualization_msgs_ImageMarker_h
+#define _ROS_visualization_msgs_ImageMarker_h
+
+#include <stdint.h>
+#include <string.h>
+#include <stdlib.h>
+#include "ros/msg.h"
+#include "std_msgs/Header.h"
+#include "geometry_msgs/Point.h"
+#include "std_msgs/ColorRGBA.h"
+#include "ros/duration.h"
+
+namespace visualization_msgs
+{
+
+  class ImageMarker : public ros::Msg
+  {
+    public:
+      typedef std_msgs::Header _header_type;
+      _header_type header;
+      typedef const char* _ns_type;
+      _ns_type ns;
+      typedef int32_t _id_type;
+      _id_type id;
+      typedef int32_t _type_type;
+      _type_type type;
+      typedef int32_t _action_type;
+      _action_type action;
+      typedef geometry_msgs::Point _position_type;
+      _position_type position;
+      typedef float _scale_type;
+      _scale_type scale;
+      typedef std_msgs::ColorRGBA _outline_color_type;
+      _outline_color_type outline_color;
+      typedef uint8_t _filled_type;
+      _filled_type filled;
+      typedef std_msgs::ColorRGBA _fill_color_type;
+      _fill_color_type fill_color;
+      typedef ros::Duration _lifetime_type;
+      _lifetime_type lifetime;
+      uint32_t points_length;
+      typedef geometry_msgs::Point _points_type;
+      _points_type st_points;
+      _points_type * points;
+      uint32_t outline_colors_length;
+      typedef std_msgs::ColorRGBA _outline_colors_type;
+      _outline_colors_type st_outline_colors;
+      _outline_colors_type * outline_colors;
+      enum { CIRCLE = 0 };
+      enum { LINE_STRIP = 1 };
+      enum { LINE_LIST = 2 };
+      enum { POLYGON = 3 };
+      enum { POINTS = 4 };
+      enum { ADD = 0 };
+      enum { REMOVE = 1 };
+
+    ImageMarker():
+      header(),
+      ns(""),
+      id(0),
+      type(0),
+      action(0),
+      position(),
+      scale(0),
+      outline_color(),
+      filled(0),
+      fill_color(),
+      lifetime(),
+      points_length(0), points(NULL),
+      outline_colors_length(0), outline_colors(NULL)
+    {
+    }
+
+    virtual int serialize(unsigned char *outbuffer) const
+    {
+      int offset = 0;
+      offset += this->header.serialize(outbuffer + offset);
+      uint32_t length_ns = strlen(this->ns);
+      varToArr(outbuffer + offset, length_ns);
+      offset += 4;
+      memcpy(outbuffer + offset, this->ns, length_ns);
+      offset += length_ns;
+      union {
+        int32_t real;
+        uint32_t base;
+      } u_id;
+      u_id.real = this->id;
+      *(outbuffer + offset + 0) = (u_id.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_id.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_id.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_id.base >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->id);
+      union {
+        int32_t real;
+        uint32_t base;
+      } u_type;
+      u_type.real = this->type;
+      *(outbuffer + offset + 0) = (u_type.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_type.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_type.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_type.base >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->type);
+      union {
+        int32_t real;
+        uint32_t base;
+      } u_action;
+      u_action.real = this->action;
+      *(outbuffer + offset + 0) = (u_action.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_action.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_action.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_action.base >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->action);
+      offset += this->position.serialize(outbuffer + offset);
+      union {
+        float real;
+        uint32_t base;
+      } u_scale;
+      u_scale.real = this->scale;
+      *(outbuffer + offset + 0) = (u_scale.base >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (u_scale.base >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (u_scale.base >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (u_scale.base >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->scale);
+      offset += this->outline_color.serialize(outbuffer + offset);
+      *(outbuffer + offset + 0) = (this->filled >> (8 * 0)) & 0xFF;
+      offset += sizeof(this->filled);
+      offset += this->fill_color.serialize(outbuffer + offset);
+      *(outbuffer + offset + 0) = (this->lifetime.sec >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (this->lifetime.sec >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (this->lifetime.sec >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (this->lifetime.sec >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->lifetime.sec);
+      *(outbuffer + offset + 0) = (this->lifetime.nsec >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (this->lifetime.nsec >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (this->lifetime.nsec >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (this->lifetime.nsec >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->lifetime.nsec);
+      *(outbuffer + offset + 0) = (this->points_length >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (this->points_length >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (this->points_length >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (this->points_length >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->points_length);
+      for( uint32_t i = 0; i < points_length; i++){
+      offset += this->points[i].serialize(outbuffer + offset);
+      }
+      *(outbuffer + offset + 0) = (this->outline_colors_length >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (this->outline_colors_length >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (this->outline_colors_length >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (this->outline_colors_length >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->outline_colors_length);
+      for( uint32_t i = 0; i < outline_colors_length; i++){
+      offset += this->outline_colors[i].serialize(outbuffer + offset);
+      }
+      return offset;
+    }
+
+    virtual int deserialize(unsigned char *inbuffer)
+    {
+      int offset = 0;
+      offset += this->header.deserialize(inbuffer + offset);
+      uint32_t length_ns;
+      arrToVar(length_ns, (inbuffer + offset));
+      offset += 4;
+      for(unsigned int k= offset; k< offset+length_ns; ++k){
+          inbuffer[k-1]=inbuffer[k];
+      }
+      inbuffer[offset+length_ns-1]=0;
+      this->ns = (char *)(inbuffer + offset-1);
+      offset += length_ns;
+      union {
+        int32_t real;
+        uint32_t base;
+      } u_id;
+      u_id.base = 0;
+      u_id.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_id.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_id.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_id.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      this->id = u_id.real;
+      offset += sizeof(this->id);
+      union {
+        int32_t real;
+        uint32_t base;
+      } u_type;
+      u_type.base = 0;
+      u_type.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_type.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_type.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_type.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      this->type = u_type.real;
+      offset += sizeof(this->type);
+      union {
+        int32_t real;
+        uint32_t base;
+      } u_action;
+      u_action.base = 0;
+      u_action.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_action.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_action.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_action.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      this->action = u_action.real;
+      offset += sizeof(this->action);
+      offset += this->position.deserialize(inbuffer + offset);
+      union {
+        float real;
+        uint32_t base;
+      } u_scale;
+      u_scale.base = 0;
+      u_scale.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      u_scale.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      u_scale.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      u_scale.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      this->scale = u_scale.real;
+      offset += sizeof(this->scale);
+      offset += this->outline_color.deserialize(inbuffer + offset);
+      this->filled =  ((uint8_t) (*(inbuffer + offset)));
+      offset += sizeof(this->filled);
+      offset += this->fill_color.deserialize(inbuffer + offset);
+      this->lifetime.sec =  ((uint32_t) (*(inbuffer + offset)));
+      this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      offset += sizeof(this->lifetime.sec);
+      this->lifetime.nsec =  ((uint32_t) (*(inbuffer + offset)));
+      this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      offset += sizeof(this->lifetime.nsec);
+      uint32_t points_lengthT = ((uint32_t) (*(inbuffer + offset))); 
+      points_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 
+      points_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 
+      points_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 
+      offset += sizeof(this->points_length);
+      if(points_lengthT > points_length)
+        this->points = (geometry_msgs::Point*)realloc(this->points, points_lengthT * sizeof(geometry_msgs::Point));
+      points_length = points_lengthT;
+      for( uint32_t i = 0; i < points_length; i++){
+      offset += this->st_points.deserialize(inbuffer + offset);
+        memcpy( &(this->points[i]), &(this->st_points), sizeof(geometry_msgs::Point));
+      }
+      uint32_t outline_colors_lengthT = ((uint32_t) (*(inbuffer + offset))); 
+      outline_colors_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 
+      outline_colors_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 
+      outline_colors_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 
+      offset += sizeof(this->outline_colors_length);
+      if(outline_colors_lengthT > outline_colors_length)
+        this->outline_colors = (std_msgs::ColorRGBA*)realloc(this->outline_colors, outline_colors_lengthT * sizeof(std_msgs::ColorRGBA));
+      outline_colors_length = outline_colors_lengthT;
+      for( uint32_t i = 0; i < outline_colors_length; i++){
+      offset += this->st_outline_colors.deserialize(inbuffer + offset);
+        memcpy( &(this->outline_colors[i]), &(this->st_outline_colors), sizeof(std_msgs::ColorRGBA));
+      }
+     return offset;
+    }
+
+    const char * getType(){ return "visualization_msgs/ImageMarker"; };
+    const char * getMD5(){ return "1de93c67ec8858b831025a08fbf1b35c"; };
+
+  };
+
+}
+#endif