ROS Serial library for Mbed platforms for ROS Melodic Morenia. Check http://wiki.ros.org/rosserial_mbed/ for more information.
Diff: gazebo_msgs/GetLightProperties.h
- Revision:
- 0:04ac6be8229a
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gazebo_msgs/GetLightProperties.h Fri Nov 08 14:38:09 2019 -0300 @@ -0,0 +1,224 @@ +#ifndef _ROS_SERVICE_GetLightProperties_h +#define _ROS_SERVICE_GetLightProperties_h +#include <stdint.h> +#include <string.h> +#include <stdlib.h> +#include "ros/msg.h" +#include "std_msgs/ColorRGBA.h" + +namespace gazebo_msgs +{ + +static const char GETLIGHTPROPERTIES[] = "gazebo_msgs/GetLightProperties"; + + class GetLightPropertiesRequest : public ros::Msg + { + public: + typedef const char* _light_name_type; + _light_name_type light_name; + + GetLightPropertiesRequest(): + light_name("") + { + } + + virtual int serialize(unsigned char *outbuffer) const + { + int offset = 0; + uint32_t length_light_name = strlen(this->light_name); + varToArr(outbuffer + offset, length_light_name); + offset += 4; + memcpy(outbuffer + offset, this->light_name, length_light_name); + offset += length_light_name; + return offset; + } + + virtual int deserialize(unsigned char *inbuffer) + { + int offset = 0; + uint32_t length_light_name; + arrToVar(length_light_name, (inbuffer + offset)); + offset += 4; + for(unsigned int k= offset; k< offset+length_light_name; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_light_name-1]=0; + this->light_name = (char *)(inbuffer + offset-1); + offset += length_light_name; + return offset; + } + + const char * getType(){ return GETLIGHTPROPERTIES; }; + const char * getMD5(){ return "4fb676dfb4741fc866365702a859441c"; }; + + }; + + class GetLightPropertiesResponse : public ros::Msg + { + public: + typedef std_msgs::ColorRGBA _diffuse_type; + _diffuse_type diffuse; + typedef double _attenuation_constant_type; + _attenuation_constant_type attenuation_constant; + typedef double _attenuation_linear_type; + _attenuation_linear_type attenuation_linear; + typedef double _attenuation_quadratic_type; + _attenuation_quadratic_type attenuation_quadratic; + typedef bool _success_type; + _success_type success; + typedef const char* _status_message_type; + _status_message_type status_message; + + GetLightPropertiesResponse(): + diffuse(), + attenuation_constant(0), + attenuation_linear(0), + attenuation_quadratic(0), + success(0), + status_message("") + { + } + + virtual int serialize(unsigned char *outbuffer) const + { + int offset = 0; + offset += this->diffuse.serialize(outbuffer + offset); + union { + double real; + uint64_t base; + } u_attenuation_constant; + u_attenuation_constant.real = this->attenuation_constant; + *(outbuffer + offset + 0) = (u_attenuation_constant.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_attenuation_constant.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_attenuation_constant.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_attenuation_constant.base >> (8 * 3)) & 0xFF; + *(outbuffer + offset + 4) = (u_attenuation_constant.base >> (8 * 4)) & 0xFF; + *(outbuffer + offset + 5) = (u_attenuation_constant.base >> (8 * 5)) & 0xFF; + *(outbuffer + offset + 6) = (u_attenuation_constant.base >> (8 * 6)) & 0xFF; + *(outbuffer + offset + 7) = (u_attenuation_constant.base >> (8 * 7)) & 0xFF; + offset += sizeof(this->attenuation_constant); + union { + double real; + uint64_t base; + } u_attenuation_linear; + u_attenuation_linear.real = this->attenuation_linear; + *(outbuffer + offset + 0) = (u_attenuation_linear.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_attenuation_linear.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_attenuation_linear.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_attenuation_linear.base >> (8 * 3)) & 0xFF; + *(outbuffer + offset + 4) = (u_attenuation_linear.base >> (8 * 4)) & 0xFF; + *(outbuffer + offset + 5) = (u_attenuation_linear.base >> (8 * 5)) & 0xFF; + *(outbuffer + offset + 6) = (u_attenuation_linear.base >> (8 * 6)) & 0xFF; + *(outbuffer + offset + 7) = (u_attenuation_linear.base >> (8 * 7)) & 0xFF; + offset += sizeof(this->attenuation_linear); + union { + double real; + uint64_t base; + } u_attenuation_quadratic; + u_attenuation_quadratic.real = this->attenuation_quadratic; + *(outbuffer + offset + 0) = (u_attenuation_quadratic.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_attenuation_quadratic.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_attenuation_quadratic.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_attenuation_quadratic.base >> (8 * 3)) & 0xFF; + *(outbuffer + offset + 4) = (u_attenuation_quadratic.base >> (8 * 4)) & 0xFF; + *(outbuffer + offset + 5) = (u_attenuation_quadratic.base >> (8 * 5)) & 0xFF; + *(outbuffer + offset + 6) = (u_attenuation_quadratic.base >> (8 * 6)) & 0xFF; + *(outbuffer + offset + 7) = (u_attenuation_quadratic.base >> (8 * 7)) & 0xFF; + offset += sizeof(this->attenuation_quadratic); + union { + bool real; + uint8_t base; + } u_success; + u_success.real = this->success; + *(outbuffer + offset + 0) = (u_success.base >> (8 * 0)) & 0xFF; + offset += sizeof(this->success); + uint32_t length_status_message = strlen(this->status_message); + varToArr(outbuffer + offset, length_status_message); + offset += 4; + memcpy(outbuffer + offset, this->status_message, length_status_message); + offset += length_status_message; + return offset; + } + + virtual int deserialize(unsigned char *inbuffer) + { + int offset = 0; + offset += this->diffuse.deserialize(inbuffer + offset); + union { + double real; + uint64_t base; + } u_attenuation_constant; + u_attenuation_constant.base = 0; + u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); + u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); + u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); + u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); + u_attenuation_constant.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); + this->attenuation_constant = u_attenuation_constant.real; + offset += sizeof(this->attenuation_constant); + union { + double real; + uint64_t base; + } u_attenuation_linear; + u_attenuation_linear.base = 0; + u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); + u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); + u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); + u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); + u_attenuation_linear.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); + this->attenuation_linear = u_attenuation_linear.real; + offset += sizeof(this->attenuation_linear); + union { + double real; + uint64_t base; + } u_attenuation_quadratic; + u_attenuation_quadratic.base = 0; + u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3); + u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4); + u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5); + u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6); + u_attenuation_quadratic.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7); + this->attenuation_quadratic = u_attenuation_quadratic.real; + offset += sizeof(this->attenuation_quadratic); + union { + bool real; + uint8_t base; + } u_success; + u_success.base = 0; + u_success.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0); + this->success = u_success.real; + offset += sizeof(this->success); + uint32_t length_status_message; + arrToVar(length_status_message, (inbuffer + offset)); + offset += 4; + for(unsigned int k= offset; k< offset+length_status_message; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_status_message-1]=0; + this->status_message = (char *)(inbuffer + offset-1); + offset += length_status_message; + return offset; + } + + const char * getType(){ return GETLIGHTPROPERTIES; }; + const char * getMD5(){ return "9a19ddd5aab4c13b7643d1722c709f1f"; }; + + }; + + class GetLightProperties { + public: + typedef GetLightPropertiesRequest Request; + typedef GetLightPropertiesResponse Response; + }; + +} +#endif