ROS Serial library for Mbed platforms for ROS Melodic Morenia. Check http://wiki.ros.org/rosserial_mbed/ for more information.

Dependencies:   BufferedSerial

Revision:
0:04ac6be8229a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gazebo_msgs/ApplyBodyWrench.h	Fri Nov 08 14:38:09 2019 -0300
@@ -0,0 +1,199 @@
+#ifndef _ROS_SERVICE_ApplyBodyWrench_h
+#define _ROS_SERVICE_ApplyBodyWrench_h
+#include <stdint.h>
+#include <string.h>
+#include <stdlib.h>
+#include "ros/msg.h"
+#include "ros/duration.h"
+#include "geometry_msgs/Wrench.h"
+#include "ros/time.h"
+#include "geometry_msgs/Point.h"
+
+namespace gazebo_msgs
+{
+
+static const char APPLYBODYWRENCH[] = "gazebo_msgs/ApplyBodyWrench";
+
+  class ApplyBodyWrenchRequest : public ros::Msg
+  {
+    public:
+      typedef const char* _body_name_type;
+      _body_name_type body_name;
+      typedef const char* _reference_frame_type;
+      _reference_frame_type reference_frame;
+      typedef geometry_msgs::Point _reference_point_type;
+      _reference_point_type reference_point;
+      typedef geometry_msgs::Wrench _wrench_type;
+      _wrench_type wrench;
+      typedef ros::Time _start_time_type;
+      _start_time_type start_time;
+      typedef ros::Duration _duration_type;
+      _duration_type duration;
+
+    ApplyBodyWrenchRequest():
+      body_name(""),
+      reference_frame(""),
+      reference_point(),
+      wrench(),
+      start_time(),
+      duration()
+    {
+    }
+
+    virtual int serialize(unsigned char *outbuffer) const
+    {
+      int offset = 0;
+      uint32_t length_body_name = strlen(this->body_name);
+      varToArr(outbuffer + offset, length_body_name);
+      offset += 4;
+      memcpy(outbuffer + offset, this->body_name, length_body_name);
+      offset += length_body_name;
+      uint32_t length_reference_frame = strlen(this->reference_frame);
+      varToArr(outbuffer + offset, length_reference_frame);
+      offset += 4;
+      memcpy(outbuffer + offset, this->reference_frame, length_reference_frame);
+      offset += length_reference_frame;
+      offset += this->reference_point.serialize(outbuffer + offset);
+      offset += this->wrench.serialize(outbuffer + offset);
+      *(outbuffer + offset + 0) = (this->start_time.sec >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (this->start_time.sec >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (this->start_time.sec >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (this->start_time.sec >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->start_time.sec);
+      *(outbuffer + offset + 0) = (this->start_time.nsec >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (this->start_time.nsec >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (this->start_time.nsec >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (this->start_time.nsec >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->start_time.nsec);
+      *(outbuffer + offset + 0) = (this->duration.sec >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (this->duration.sec >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (this->duration.sec >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (this->duration.sec >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->duration.sec);
+      *(outbuffer + offset + 0) = (this->duration.nsec >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (this->duration.nsec >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (this->duration.nsec >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (this->duration.nsec >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->duration.nsec);
+      return offset;
+    }
+
+    virtual int deserialize(unsigned char *inbuffer)
+    {
+      int offset = 0;
+      uint32_t length_body_name;
+      arrToVar(length_body_name, (inbuffer + offset));
+      offset += 4;
+      for(unsigned int k= offset; k< offset+length_body_name; ++k){
+          inbuffer[k-1]=inbuffer[k];
+      }
+      inbuffer[offset+length_body_name-1]=0;
+      this->body_name = (char *)(inbuffer + offset-1);
+      offset += length_body_name;
+      uint32_t length_reference_frame;
+      arrToVar(length_reference_frame, (inbuffer + offset));
+      offset += 4;
+      for(unsigned int k= offset; k< offset+length_reference_frame; ++k){
+          inbuffer[k-1]=inbuffer[k];
+      }
+      inbuffer[offset+length_reference_frame-1]=0;
+      this->reference_frame = (char *)(inbuffer + offset-1);
+      offset += length_reference_frame;
+      offset += this->reference_point.deserialize(inbuffer + offset);
+      offset += this->wrench.deserialize(inbuffer + offset);
+      this->start_time.sec =  ((uint32_t) (*(inbuffer + offset)));
+      this->start_time.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      this->start_time.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      this->start_time.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      offset += sizeof(this->start_time.sec);
+      this->start_time.nsec =  ((uint32_t) (*(inbuffer + offset)));
+      this->start_time.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      this->start_time.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      this->start_time.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      offset += sizeof(this->start_time.nsec);
+      this->duration.sec =  ((uint32_t) (*(inbuffer + offset)));
+      this->duration.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      this->duration.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      this->duration.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      offset += sizeof(this->duration.sec);
+      this->duration.nsec =  ((uint32_t) (*(inbuffer + offset)));
+      this->duration.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      this->duration.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      this->duration.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      offset += sizeof(this->duration.nsec);
+     return offset;
+    }
+
+    const char * getType(){ return APPLYBODYWRENCH; };
+    const char * getMD5(){ return "e37e6adf97eba5095baa77dffb71e5bd"; };
+
+  };
+
+  class ApplyBodyWrenchResponse : public ros::Msg
+  {
+    public:
+      typedef bool _success_type;
+      _success_type success;
+      typedef const char* _status_message_type;
+      _status_message_type status_message;
+
+    ApplyBodyWrenchResponse():
+      success(0),
+      status_message("")
+    {
+    }
+
+    virtual int serialize(unsigned char *outbuffer) const
+    {
+      int offset = 0;
+      union {
+        bool real;
+        uint8_t base;
+      } u_success;
+      u_success.real = this->success;
+      *(outbuffer + offset + 0) = (u_success.base >> (8 * 0)) & 0xFF;
+      offset += sizeof(this->success);
+      uint32_t length_status_message = strlen(this->status_message);
+      varToArr(outbuffer + offset, length_status_message);
+      offset += 4;
+      memcpy(outbuffer + offset, this->status_message, length_status_message);
+      offset += length_status_message;
+      return offset;
+    }
+
+    virtual int deserialize(unsigned char *inbuffer)
+    {
+      int offset = 0;
+      union {
+        bool real;
+        uint8_t base;
+      } u_success;
+      u_success.base = 0;
+      u_success.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      this->success = u_success.real;
+      offset += sizeof(this->success);
+      uint32_t length_status_message;
+      arrToVar(length_status_message, (inbuffer + offset));
+      offset += 4;
+      for(unsigned int k= offset; k< offset+length_status_message; ++k){
+          inbuffer[k-1]=inbuffer[k];
+      }
+      inbuffer[offset+length_status_message-1]=0;
+      this->status_message = (char *)(inbuffer + offset-1);
+      offset += length_status_message;
+     return offset;
+    }
+
+    const char * getType(){ return APPLYBODYWRENCH; };
+    const char * getMD5(){ return "2ec6f3eff0161f4257b808b12bc830c2"; };
+
+  };
+
+  class ApplyBodyWrench {
+    public:
+    typedef ApplyBodyWrenchRequest Request;
+    typedef ApplyBodyWrenchResponse Response;
+  };
+
+}
+#endif