ROS Serial library for Mbed platforms for ROS Melodic Morenia. Check http://wiki.ros.org/rosserial_mbed/ for more information.
Diff: gazebo_msgs/ApplyBodyWrench.h
- Revision:
- 0:04ac6be8229a
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gazebo_msgs/ApplyBodyWrench.h Fri Nov 08 14:38:09 2019 -0300 @@ -0,0 +1,199 @@ +#ifndef _ROS_SERVICE_ApplyBodyWrench_h +#define _ROS_SERVICE_ApplyBodyWrench_h +#include <stdint.h> +#include <string.h> +#include <stdlib.h> +#include "ros/msg.h" +#include "ros/duration.h" +#include "geometry_msgs/Wrench.h" +#include "ros/time.h" +#include "geometry_msgs/Point.h" + +namespace gazebo_msgs +{ + +static const char APPLYBODYWRENCH[] = "gazebo_msgs/ApplyBodyWrench"; + + class ApplyBodyWrenchRequest : public ros::Msg + { + public: + typedef const char* _body_name_type; + _body_name_type body_name; + typedef const char* _reference_frame_type; + _reference_frame_type reference_frame; + typedef geometry_msgs::Point _reference_point_type; + _reference_point_type reference_point; + typedef geometry_msgs::Wrench _wrench_type; + _wrench_type wrench; + typedef ros::Time _start_time_type; + _start_time_type start_time; + typedef ros::Duration _duration_type; + _duration_type duration; + + ApplyBodyWrenchRequest(): + body_name(""), + reference_frame(""), + reference_point(), + wrench(), + start_time(), + duration() + { + } + + virtual int serialize(unsigned char *outbuffer) const + { + int offset = 0; + uint32_t length_body_name = strlen(this->body_name); + varToArr(outbuffer + offset, length_body_name); + offset += 4; + memcpy(outbuffer + offset, this->body_name, length_body_name); + offset += length_body_name; + uint32_t length_reference_frame = strlen(this->reference_frame); + varToArr(outbuffer + offset, length_reference_frame); + offset += 4; + memcpy(outbuffer + offset, this->reference_frame, length_reference_frame); + offset += length_reference_frame; + offset += this->reference_point.serialize(outbuffer + offset); + offset += this->wrench.serialize(outbuffer + offset); + *(outbuffer + offset + 0) = (this->start_time.sec >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (this->start_time.sec >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (this->start_time.sec >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (this->start_time.sec >> (8 * 3)) & 0xFF; + offset += sizeof(this->start_time.sec); + *(outbuffer + offset + 0) = (this->start_time.nsec >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (this->start_time.nsec >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (this->start_time.nsec >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (this->start_time.nsec >> (8 * 3)) & 0xFF; + offset += sizeof(this->start_time.nsec); + *(outbuffer + offset + 0) = (this->duration.sec >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (this->duration.sec >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (this->duration.sec >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (this->duration.sec >> (8 * 3)) & 0xFF; + offset += sizeof(this->duration.sec); + *(outbuffer + offset + 0) = (this->duration.nsec >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (this->duration.nsec >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (this->duration.nsec >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (this->duration.nsec >> (8 * 3)) & 0xFF; + offset += sizeof(this->duration.nsec); + return offset; + } + + virtual int deserialize(unsigned char *inbuffer) + { + int offset = 0; + uint32_t length_body_name; + arrToVar(length_body_name, (inbuffer + offset)); + offset += 4; + for(unsigned int k= offset; k< offset+length_body_name; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_body_name-1]=0; + this->body_name = (char *)(inbuffer + offset-1); + offset += length_body_name; + uint32_t length_reference_frame; + arrToVar(length_reference_frame, (inbuffer + offset)); + offset += 4; + for(unsigned int k= offset; k< offset+length_reference_frame; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_reference_frame-1]=0; + this->reference_frame = (char *)(inbuffer + offset-1); + offset += length_reference_frame; + offset += this->reference_point.deserialize(inbuffer + offset); + offset += this->wrench.deserialize(inbuffer + offset); + this->start_time.sec = ((uint32_t) (*(inbuffer + offset))); + this->start_time.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + this->start_time.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + this->start_time.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + offset += sizeof(this->start_time.sec); + this->start_time.nsec = ((uint32_t) (*(inbuffer + offset))); + this->start_time.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + this->start_time.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + this->start_time.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + offset += sizeof(this->start_time.nsec); + this->duration.sec = ((uint32_t) (*(inbuffer + offset))); + this->duration.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + this->duration.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + this->duration.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + offset += sizeof(this->duration.sec); + this->duration.nsec = ((uint32_t) (*(inbuffer + offset))); + this->duration.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + this->duration.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + this->duration.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + offset += sizeof(this->duration.nsec); + return offset; + } + + const char * getType(){ return APPLYBODYWRENCH; }; + const char * getMD5(){ return "e37e6adf97eba5095baa77dffb71e5bd"; }; + + }; + + class ApplyBodyWrenchResponse : public ros::Msg + { + public: + typedef bool _success_type; + _success_type success; + typedef const char* _status_message_type; + _status_message_type status_message; + + ApplyBodyWrenchResponse(): + success(0), + status_message("") + { + } + + virtual int serialize(unsigned char *outbuffer) const + { + int offset = 0; + union { + bool real; + uint8_t base; + } u_success; + u_success.real = this->success; + *(outbuffer + offset + 0) = (u_success.base >> (8 * 0)) & 0xFF; + offset += sizeof(this->success); + uint32_t length_status_message = strlen(this->status_message); + varToArr(outbuffer + offset, length_status_message); + offset += 4; + memcpy(outbuffer + offset, this->status_message, length_status_message); + offset += length_status_message; + return offset; + } + + virtual int deserialize(unsigned char *inbuffer) + { + int offset = 0; + union { + bool real; + uint8_t base; + } u_success; + u_success.base = 0; + u_success.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0); + this->success = u_success.real; + offset += sizeof(this->success); + uint32_t length_status_message; + arrToVar(length_status_message, (inbuffer + offset)); + offset += 4; + for(unsigned int k= offset; k< offset+length_status_message; ++k){ + inbuffer[k-1]=inbuffer[k]; + } + inbuffer[offset+length_status_message-1]=0; + this->status_message = (char *)(inbuffer + offset-1); + offset += length_status_message; + return offset; + } + + const char * getType(){ return APPLYBODYWRENCH; }; + const char * getMD5(){ return "2ec6f3eff0161f4257b808b12bc830c2"; }; + + }; + + class ApplyBodyWrench { + public: + typedef ApplyBodyWrenchRequest Request; + typedef ApplyBodyWrenchResponse Response; + }; + +} +#endif