khoa phan test
Dependencies: 4DGL-uLCD-SE MMA8452 mbed wave_player
Fork of rpg_game_shell by
Diff: map.h
- Revision:
- 2:2f32fe4dadab
- Parent:
- 0:35660d7952f7
--- a/map.h Wed Apr 04 21:11:07 2018 +0000 +++ b/map.h Sun Apr 22 02:27:42 2018 +0000 @@ -55,6 +55,11 @@ // Define more of these! #define WALL 0 #define PLANT 1 +#define NPC 2 +#define APPLE 3 +#define POIAPPLE 4 +#define DOOR 5 +#define KEY 6 /** * Initializes the internal structures for all maps. This does not populate @@ -149,6 +154,17 @@ * Add a PLANT item at (x,y). If there is already a MapItem at (x,y), erase it * before adding the plant. */ -void add_plant(int x, int y); +void add_plant(int x, int y, int dir, int len); + +void add_NPC(int x, int y); + +void add_apple(int x, int y); +void add_poiapple(int x, int y); + +void add_door(int x, int y); + +void add_key(int x, int y); + +void deleteHere(int x, int y); #endif //MAP_H \ No newline at end of file