Takumi Odashima / ArduinoUsbHostShield

Dependents:   USBHOST_PS5

Revision:
0:b1ce54272580
diff -r 000000000000 -r b1ce54272580 USB_Host/PS3Enums.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/USB_Host/PS3Enums.h	Sat Jan 18 15:06:35 2020 +0000
@@ -0,0 +1,142 @@
+/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
+
+ This software may be distributed and modified under the terms of the GNU
+ General Public License version 2 (GPL2) as published by the Free Software
+ Foundation and appearing in the file GPL2.TXT included in the packaging of
+ this file. Please note that GPL2 Section 2[b] requires that all works based
+ on this software must also be made publicly available under the terms of
+ the GPL2 ("Copyleft").
+
+ Contact information
+ -------------------
+
+ Kristian Lauszus, TKJ Electronics
+ Web      :  http://www.tkjelectronics.com
+ e-mail   :  kristianl@tkjelectronics.com
+ */
+
+#ifndef _ps3enums_h
+#define _ps3enums_h
+
+#include "controllerEnums.h"
+
+/** Size of the output report buffer for the Dualshock and Navigation controllers */
+#define PS3_REPORT_BUFFER_SIZE  48
+
+/** Report buffer for all PS3 commands */
+const uint8_t PS3_REPORT_BUFFER[PS3_REPORT_BUFFER_SIZE] PROGMEM = {
+        0x00, 0x00, 0x00, 0x00, 0x00,
+        0x00, 0x00, 0x00, 0x00, 0x00,
+        0xff, 0x27, 0x10, 0x00, 0x32,
+        0xff, 0x27, 0x10, 0x00, 0x32,
+        0xff, 0x27, 0x10, 0x00, 0x32,
+        0xff, 0x27, 0x10, 0x00, 0x32,
+        0x00, 0x00, 0x00, 0x00, 0x00,
+        0x00, 0x00, 0x00, 0x00, 0x00,
+        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+};
+
+/** Size of the output report buffer for the Move Controller */
+#define MOVE_REPORT_BUFFER_SIZE 7
+
+/** Used to set the LEDs on the controllers */
+const uint8_t PS3_LEDS[] PROGMEM = {
+        0x00, // OFF
+        0x01, // LED1
+        0x02, // LED2
+        0x04, // LED3
+        0x08, // LED4
+
+        0x09, // LED5
+        0x0A, // LED6
+        0x0C, // LED7
+        0x0D, // LED8
+        0x0E, // LED9
+        0x0F, // LED10
+};
+
+/**
+ * Buttons on the controllers.
+ * <B>Note:</B> that the location is shifted 9 when it's connected via USB.
+ */
+const uint32_t PS3_BUTTONS[] PROGMEM = {
+        0x10, // UP
+        0x20, // RIGHT
+        0x40, // DOWN
+        0x80, // LEFT
+
+        0x01, // SELECT
+        0x08, // START
+        0x02, // L3
+        0x04, // R3
+
+        0x0100, // L2
+        0x0200, // R2
+        0x0400, // L1
+        0x0800, // R1
+
+        0x1000, // TRIANGLE
+        0x2000, // CIRCLE
+        0x4000, // CROSS
+        0x8000, // SQUARE
+
+        0x010000, // PS
+        0x080000, // MOVE - covers 12 bits - we only need to read the top 8
+        0x100000, // T - covers 12 bits - we only need to read the top 8
+};
+
+/**
+ * Analog buttons on the controllers.
+ * <B>Note:</B> that the location is shifted 9 when it's connected via USB.
+ */
+const uint8_t PS3_ANALOG_BUTTONS[] PROGMEM = {
+        23, // UP_ANALOG
+        24, // RIGHT_ANALOG
+        25, // DOWN_ANALOG
+        26, // LEFT_ANALOG
+        0, 0, 0, 0, // Skip SELECT, L3, R3 and START
+
+        27, // L2_ANALOG
+        28, // R2_ANALOG
+        29, // L1_ANALOG
+        30, // R1_ANALOG
+        31, // TRIANGLE_ANALOG
+        32, // CIRCLE_ANALOG
+        33, // CROSS_ANALOG
+        34, // SQUARE_ANALOG
+        0, 0, // Skip PS and MOVE
+
+        // Playstation Move Controller
+        15, // T_ANALOG - Both at byte 14 (last reading) and byte 15 (current reading)
+};
+
+enum StatusEnum {
+        // Note that the location is shifted 9 when it's connected via USB
+        // Byte location | bit location
+        Plugged = (38 << 8) | 0x02,
+        Unplugged = (38 << 8) | 0x03,
+
+        Charging = (39 << 8) | 0xEE,
+        NotCharging = (39 << 8) | 0xF1,
+        Shutdown = (39 << 8) | 0x01,
+        Dying = (39 << 8) | 0x02,
+        Low = (39 << 8) | 0x03,
+        High = (39 << 8) | 0x04,
+        Full = (39 << 8) | 0x05,
+
+        MoveCharging = (21 << 8) | 0xEE,
+        MoveNotCharging = (21 << 8) | 0xF1,
+        MoveShutdown = (21 << 8) | 0x01,
+        MoveDying = (21 << 8) | 0x02,
+        MoveLow = (21 << 8) | 0x03,
+        MoveHigh = (21 << 8) | 0x04,
+        MoveFull = (21 << 8) | 0x05,
+
+        CableRumble = (40 << 8) | 0x10, // Operating by USB and rumble is turned on
+        Cable = (40 << 8) | 0x12, // Operating by USB and rumble is turned off
+        BluetoothRumble = (40 << 8) | 0x14, // Operating by Bluetooth and rumble is turned on
+        Bluetooth = (40 << 8) | 0x16, // Operating by Bluetooth and rumble is turned off
+};
+
+#endif
+