Library to use Arduino USB host shield on mbed
ArduinoのUSB Host Shield 2.0をmbedで使えるようにしたライブラリです。
大体のコードがArduinoからそのまま移植可能です。
Arduino UNOやMega用のホストシールド以外にもミニサイズのホストシールドでも使用可能です
シールドについて
3.3VのI/O用にシールドの改造が必要になりますがネット上に記事がたくさんあるのでそちらを参考にしてください
接続例
使い方
Arduinoのコードと違うのはUSBのインスタンスの宣言部分のみです。
ピンを自分で指定できるようにしたので使いやすくなりました。
仕様
- Arduinoのmillis関数、micros関数の移植のために内部でTimerクラスを使用しています。
main.cpp
#include "mbed.h" #include <PS3BT.h> #include <usbhub.h> Serial pc(USBTX, USBRX, 115200); //Nucleo f303k8用 USB Usb(A6, A5, A4, A3, A2); // mosi, miso, sclk, ssel, intr BTD Btd(&Usb); PS3BT PS3(&Btd); int main() { bool printAngle = false; if (Usb.Init() == -1) { pc.printf("\r\nOSC did not start"); while (1); // Halt } pc.printf("\r\nPS3 USB Library Started"); while (1) { Usb.Task(); if (PS3.PS3Connected || PS3.PS3NavigationConnected) { if (PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117 || PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117 || PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117 || PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117) { pc.printf("\r\nLeftHatX: %d", PS3.getAnalogHat(LeftHatX)); pc.printf("\tLeftHatY: %d", PS3.getAnalogHat(LeftHatY)); if (PS3.PS3Connected) { // The Navigation controller only have one joystick pc.printf("\tRightHatX: %d", PS3.getAnalogHat(RightHatX)); pc.printf("\tRightHatY: %d", PS3.getAnalogHat(RightHatY)); } } // Analog button values can be read from almost all buttons if (PS3.getAnalogButton(L2) || PS3.getAnalogButton(R2)) { pc.printf("\r\nL2: %d", PS3.getAnalogButton(L2)); if (!PS3.PS3NavigationConnected) { pc.printf("\tR2: %d", PS3.getAnalogButton(R2)); } } if (PS3.getButtonClick(PS)) { PS3.disconnect(); pc.printf("\r\nPS"); } if (PS3.getButtonClick(TRIANGLE)) pc.printf("\r\nTriangle"); if (PS3.getButtonClick(CIRCLE)) pc.printf("\r\nCircle"); if (PS3.getButtonClick(CROSS)) pc.printf("\r\nCross"); if (PS3.getButtonClick(SQUARE)) pc.printf("\r\nSquare"); if (PS3.getButtonClick(UP)) { pc.printf("\r\nUp"); PS3.setLedOff(); PS3.setLedOn(CONTROLLER_LED4); } if (PS3.getButtonClick(RIGHT)) { pc.printf("\r\nRight"); PS3.setLedOff(); PS3.setLedOn(CONTROLLER_LED1); } if (PS3.getButtonClick(DOWN)) { pc.printf("\r\nDown"); PS3.setLedOff(); PS3.setLedOn(CONTROLLER_LED2); } if (PS3.getButtonClick(LEFT)) { pc.printf("\r\nLeft"); PS3.setLedOff(); PS3.setLedOn(CONTROLLER_LED3); } if (PS3.getButtonClick(L1)) pc.printf("\r\nL1"); if (PS3.getButtonClick(L3)) pc.printf("\r\nL3"); if (PS3.getButtonClick(R1)) pc.printf("\r\nR1"); if (PS3.getButtonClick(R3)) pc.printf("\r\nR3"); if (PS3.getButtonClick(SELECT)) { pc.printf("\r\nSelect - "); PS3.printStatusString(); } if (PS3.getButtonClick(START)) { pc.printf("\r\nStart"); printAngle = !printAngle; } if (printAngle) { pc.printf("\r\nPitch: %.3lf", PS3.getAngle(Pitch)); pc.printf("\tRoll: %.3lf", PS3.getAngle(Roll)); } } else { pc.printf("not connect\n"); } } }
Diff: USB_Host/PS3Enums.h
- Revision:
- 0:b1ce54272580
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/USB_Host/PS3Enums.h Sat Jan 18 15:06:35 2020 +0000 @@ -0,0 +1,142 @@ +/* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved. + + This software may be distributed and modified under the terms of the GNU + General Public License version 2 (GPL2) as published by the Free Software + Foundation and appearing in the file GPL2.TXT included in the packaging of + this file. Please note that GPL2 Section 2[b] requires that all works based + on this software must also be made publicly available under the terms of + the GPL2 ("Copyleft"). + + Contact information + ------------------- + + Kristian Lauszus, TKJ Electronics + Web : http://www.tkjelectronics.com + e-mail : kristianl@tkjelectronics.com + */ + +#ifndef _ps3enums_h +#define _ps3enums_h + +#include "controllerEnums.h" + +/** Size of the output report buffer for the Dualshock and Navigation controllers */ +#define PS3_REPORT_BUFFER_SIZE 48 + +/** Report buffer for all PS3 commands */ +const uint8_t PS3_REPORT_BUFFER[PS3_REPORT_BUFFER_SIZE] PROGMEM = { + 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, + 0xff, 0x27, 0x10, 0x00, 0x32, + 0xff, 0x27, 0x10, 0x00, 0x32, + 0xff, 0x27, 0x10, 0x00, 0x32, + 0xff, 0x27, 0x10, 0x00, 0x32, + 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 +}; + +/** Size of the output report buffer for the Move Controller */ +#define MOVE_REPORT_BUFFER_SIZE 7 + +/** Used to set the LEDs on the controllers */ +const uint8_t PS3_LEDS[] PROGMEM = { + 0x00, // OFF + 0x01, // LED1 + 0x02, // LED2 + 0x04, // LED3 + 0x08, // LED4 + + 0x09, // LED5 + 0x0A, // LED6 + 0x0C, // LED7 + 0x0D, // LED8 + 0x0E, // LED9 + 0x0F, // LED10 +}; + +/** + * Buttons on the controllers. + * <B>Note:</B> that the location is shifted 9 when it's connected via USB. + */ +const uint32_t PS3_BUTTONS[] PROGMEM = { + 0x10, // UP + 0x20, // RIGHT + 0x40, // DOWN + 0x80, // LEFT + + 0x01, // SELECT + 0x08, // START + 0x02, // L3 + 0x04, // R3 + + 0x0100, // L2 + 0x0200, // R2 + 0x0400, // L1 + 0x0800, // R1 + + 0x1000, // TRIANGLE + 0x2000, // CIRCLE + 0x4000, // CROSS + 0x8000, // SQUARE + + 0x010000, // PS + 0x080000, // MOVE - covers 12 bits - we only need to read the top 8 + 0x100000, // T - covers 12 bits - we only need to read the top 8 +}; + +/** + * Analog buttons on the controllers. + * <B>Note:</B> that the location is shifted 9 when it's connected via USB. + */ +const uint8_t PS3_ANALOG_BUTTONS[] PROGMEM = { + 23, // UP_ANALOG + 24, // RIGHT_ANALOG + 25, // DOWN_ANALOG + 26, // LEFT_ANALOG + 0, 0, 0, 0, // Skip SELECT, L3, R3 and START + + 27, // L2_ANALOG + 28, // R2_ANALOG + 29, // L1_ANALOG + 30, // R1_ANALOG + 31, // TRIANGLE_ANALOG + 32, // CIRCLE_ANALOG + 33, // CROSS_ANALOG + 34, // SQUARE_ANALOG + 0, 0, // Skip PS and MOVE + + // Playstation Move Controller + 15, // T_ANALOG - Both at byte 14 (last reading) and byte 15 (current reading) +}; + +enum StatusEnum { + // Note that the location is shifted 9 when it's connected via USB + // Byte location | bit location + Plugged = (38 << 8) | 0x02, + Unplugged = (38 << 8) | 0x03, + + Charging = (39 << 8) | 0xEE, + NotCharging = (39 << 8) | 0xF1, + Shutdown = (39 << 8) | 0x01, + Dying = (39 << 8) | 0x02, + Low = (39 << 8) | 0x03, + High = (39 << 8) | 0x04, + Full = (39 << 8) | 0x05, + + MoveCharging = (21 << 8) | 0xEE, + MoveNotCharging = (21 << 8) | 0xF1, + MoveShutdown = (21 << 8) | 0x01, + MoveDying = (21 << 8) | 0x02, + MoveLow = (21 << 8) | 0x03, + MoveHigh = (21 << 8) | 0x04, + MoveFull = (21 << 8) | 0x05, + + CableRumble = (40 << 8) | 0x10, // Operating by USB and rumble is turned on + Cable = (40 << 8) | 0x12, // Operating by USB and rumble is turned off + BluetoothRumble = (40 << 8) | 0x14, // Operating by Bluetooth and rumble is turned on + Bluetooth = (40 << 8) | 0x16, // Operating by Bluetooth and rumble is turned off +}; + +#endif +