Library to use Arduino USB host shield on mbed

Dependents:   USBHOST_PS5

ArduinoのUSB Host Shield 2.0をmbedで使えるようにしたライブラリです。
大体のコードがArduinoからそのまま移植可能です。

Arduino UNOやMega用のホストシールド以外にもミニサイズのホストシールドでも使用可能です https://os.mbed.com/media/uploads/kotakku/dffgfddswa.png

シールドについて

3.3VのI/O用にシールドの改造が必要になりますがネット上に記事がたくさんあるのでそちらを参考にしてください

接続例

https://os.mbed.com/media/uploads/kotakku/esgsvfvhjrekldkcjxvb.png

使い方

Arduinoのコードと違うのはUSBのインスタンスの宣言部分のみです。
ピンを自分で指定できるようにしたので使いやすくなりました。

仕様

  • Arduinoのmillis関数、micros関数の移植のために内部でTimerクラスを使用しています。

main.cpp

#include "mbed.h"
#include <PS3BT.h>
#include <usbhub.h>

Serial pc(USBTX, USBRX, 115200);

//Nucleo f303k8用
USB Usb(A6, A5, A4, A3, A2); // mosi, miso, sclk, ssel, intr
BTD Btd(&Usb);
PS3BT PS3(&Btd);

int main()
{
    bool printAngle = false;

    if (Usb.Init() == -1)
    {
        pc.printf("\r\nOSC did not start");
        while (1); // Halt
    }
    pc.printf("\r\nPS3 USB Library Started");

    while (1)
    {
        Usb.Task();
        
        if (PS3.PS3Connected || PS3.PS3NavigationConnected) {
            if (PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117 || PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117 || PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117 || PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117)
            {
                pc.printf("\r\nLeftHatX: %d", PS3.getAnalogHat(LeftHatX));
                pc.printf("\tLeftHatY: %d", PS3.getAnalogHat(LeftHatY));
                if (PS3.PS3Connected)
                { // The Navigation controller only have one joystick
                    pc.printf("\tRightHatX: %d", PS3.getAnalogHat(RightHatX));
                    pc.printf("\tRightHatY: %d", PS3.getAnalogHat(RightHatY));
                }
            }
            // Analog button values can be read from almost all buttons
            if (PS3.getAnalogButton(L2) || PS3.getAnalogButton(R2))
            {
                pc.printf("\r\nL2: %d", PS3.getAnalogButton(L2));
                if (!PS3.PS3NavigationConnected)
                {
                    pc.printf("\tR2: %d", PS3.getAnalogButton(R2));
                }
            }
            if (PS3.getButtonClick(PS))
            {
                PS3.disconnect();
                pc.printf("\r\nPS");
            }
    
            if (PS3.getButtonClick(TRIANGLE))
                pc.printf("\r\nTriangle");
            if (PS3.getButtonClick(CIRCLE))
                pc.printf("\r\nCircle");
            if (PS3.getButtonClick(CROSS))
                pc.printf("\r\nCross");
            if (PS3.getButtonClick(SQUARE))
                pc.printf("\r\nSquare");
    
            if (PS3.getButtonClick(UP))
            {
                pc.printf("\r\nUp");
                PS3.setLedOff();
                PS3.setLedOn(CONTROLLER_LED4);
            }
            if (PS3.getButtonClick(RIGHT))
            {
                pc.printf("\r\nRight");
                PS3.setLedOff();
                PS3.setLedOn(CONTROLLER_LED1);
            }
            if (PS3.getButtonClick(DOWN))
            {
                pc.printf("\r\nDown");
                PS3.setLedOff();
                PS3.setLedOn(CONTROLLER_LED2);
            }
            if (PS3.getButtonClick(LEFT))
            {
                pc.printf("\r\nLeft");
                PS3.setLedOff();
                PS3.setLedOn(CONTROLLER_LED3);
            }
    
            if (PS3.getButtonClick(L1))
                pc.printf("\r\nL1");
            if (PS3.getButtonClick(L3))
                pc.printf("\r\nL3");
            if (PS3.getButtonClick(R1))
                pc.printf("\r\nR1");
            if (PS3.getButtonClick(R3))
                pc.printf("\r\nR3");
    
            if (PS3.getButtonClick(SELECT))
            {
                pc.printf("\r\nSelect - ");
                PS3.printStatusString();
            }
            if (PS3.getButtonClick(START))
            {
                pc.printf("\r\nStart");
                printAngle = !printAngle;
            }
            if (printAngle)
            {
                pc.printf("\r\nPitch: %.3lf", PS3.getAngle(Pitch));
                pc.printf("\tRoll: %.3lf", PS3.getAngle(Roll));
            }
        }
        else
        {
            pc.printf("not connect\n");
        }
    }
}

USB_Host/max_LCD.cpp

Committer:
robo_ichinoseki_a
Date:
2020-05-02
Revision:
1:da31140f2a1c
Parent:
0:b1ce54272580

File content as of revision 1:da31140f2a1c:

/* Copyright (C) 2011 Circuits At Home, LTD. All rights reserved.

This software may be distributed and modified under the terms of the GNU
General Public License version 2 (GPL2) as published by the Free Software
Foundation and appearing in the file GPL2.TXT included in the packaging of
this file. Please note that GPL2 Section 2[b] requires that all works based
on this software must also be made publicly available under the terms of
the GPL2 ("Copyleft").

Contact information
-------------------

Circuits At Home, LTD
Web      :  http://www.circuitsathome.com
e-mail   :  support@circuitsathome.com
 */
#include "max_LCD.h"
#include <string.h>

// pin definition and set/clear

#define RS  0x04    // RS pin
#define E   0x08    // E pin

#define SET_RS  lcdPins |= RS
#define CLR_RS  lcdPins &= ~RS
#define SET_E   lcdPins |= E
#define CLR_E   lcdPins &= ~E

#define SENDlcdPins()   pUsb->gpioWr( lcdPins )

#define LCD_sendcmd(a)  {   CLR_RS;             \
                            sendbyte(a);    \
                        }

#define LCD_sendchar(a) {   SET_RS;             \
                            sendbyte(a);    \
                        }

static uint8_t lcdPins; //copy of LCD pins

Max_LCD::Max_LCD(USB *pusb) : pUsb(pusb) {
        lcdPins = 0;
}

void Max_LCD::init() {
        _displayfunction = LCD_4BITMODE | LCD_1LINE | LCD_5x8DOTS;

        //   MAX3421E::gpioWr(0x55);

        begin(16, 1);
}

void Max_LCD::begin(uint8_t cols __attribute__((unused)), uint8_t lines, uint8_t dotsize) {
        if(lines > 1) {
                _displayfunction |= LCD_2LINE;
        }
        _numlines = lines;
        _currline = 0;

        // for some 1 line displays you can select a 10 pixel high font
        if((dotsize != 0) && (lines == 1)) {
                _displayfunction |= LCD_5x10DOTS;
        }

        // SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION!
        // according to datasheet, we need at least 40ms after power rises above 2.7V
        // before sending commands. Arduino can turn on way befer 4.5V so we'll wait 50
        delayMicroseconds(50000);
        lcdPins = 0x30;
        SET_E;
        SENDlcdPins();
        CLR_E;
        SENDlcdPins();
        delayMicroseconds(10000); // wait min 4.1ms
        //second try
        SET_E;
        SENDlcdPins();
        CLR_E;
        SENDlcdPins();
        delayMicroseconds(10000); // wait min 4.1ms
        // third go!
        SET_E;
        SENDlcdPins();
        CLR_E;
        SENDlcdPins();
        delayMicroseconds(10000);
        // finally, set to 4-bit interface
        lcdPins = 0x20;
        //SET_RS;
        SET_E;
        SENDlcdPins();
        //CLR_RS;
        CLR_E;
        SENDlcdPins();
        delayMicroseconds(10000);
        // finally, set # lines, font size, etc.
        command(LCD_FUNCTIONSET | _displayfunction);

        // turn the display on with no cursor or blinking default
        _displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF;
        display();

        // clear it off
        clear();

        // Initialize to default text direction (for romance languages)
        _displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT;
        // set the entry mode
        command(LCD_ENTRYMODESET | _displaymode);
}

/********** high level commands, for the user! */
void Max_LCD::clear() {
        command(LCD_CLEARDISPLAY); // clear display, set cursor position to zero
        delayMicroseconds(2000); // this command takes a long time!
}

void Max_LCD::home() {
        command(LCD_RETURNHOME); // set cursor position to zero
        delayMicroseconds(2000); // this command takes a long time!
}

void Max_LCD::setCursor(uint8_t col, uint8_t row) {
        int row_offsets[] = {0x00, 0x40, 0x14, 0x54};
        if(row > _numlines) {
                row = _numlines - 1; // we count rows starting w/0
        }

        command(LCD_SETDDRAMADDR | (col + row_offsets[row]));
}

// Turn the display on/off (quickly)

void Max_LCD::noDisplay() {
        _displaycontrol &= ~LCD_DISPLAYON;
        command(LCD_DISPLAYCONTROL | _displaycontrol);
}

void Max_LCD::display() {
        _displaycontrol |= LCD_DISPLAYON;
        command(LCD_DISPLAYCONTROL | _displaycontrol);
}

// Turns the underline cursor on/off

void Max_LCD::noCursor() {
        _displaycontrol &= ~LCD_CURSORON;
        command(LCD_DISPLAYCONTROL | _displaycontrol);
}

void Max_LCD::cursor() {
        _displaycontrol |= LCD_CURSORON;
        command(LCD_DISPLAYCONTROL | _displaycontrol);
}


// Turn on and off the blinking cursor

void Max_LCD::noBlink() {
        _displaycontrol &= ~LCD_BLINKON;
        command(LCD_DISPLAYCONTROL | _displaycontrol);
}

void Max_LCD::blink() {
        _displaycontrol |= LCD_BLINKON;
        command(LCD_DISPLAYCONTROL | _displaycontrol);
}

// These commands scroll the display without changing the RAM

void Max_LCD::scrollDisplayLeft(void) {
        command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
}

void Max_LCD::scrollDisplayRight(void) {
        command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
}

// This is for text that flows Left to Right

void Max_LCD::leftToRight(void) {
        _displaymode |= LCD_ENTRYLEFT;
        command(LCD_ENTRYMODESET | _displaymode);
}

// This is for text that flows Right to Left

void Max_LCD::rightToLeft(void) {
        _displaymode &= ~LCD_ENTRYLEFT;
        command(LCD_ENTRYMODESET | _displaymode);
}

// This will 'right justify' text from the cursor

void Max_LCD::autoscroll(void) {
        _displaymode |= LCD_ENTRYSHIFTINCREMENT;
        command(LCD_ENTRYMODESET | _displaymode);
}

// This will 'left justify' text from the cursor

void Max_LCD::noAutoscroll(void) {
        _displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
        command(LCD_ENTRYMODESET | _displaymode);
}

// Allows us to fill the first 8 CGRAM locations
// with custom characters

void Max_LCD::createChar(uint8_t location, uint8_t charmap[]) {
        location &= 0x7; // we only have 8 locations 0-7
        command(LCD_SETCGRAMADDR | (location << 3));
        for(int i = 0; i < 8; i++) {
                write(charmap[i]);
        }
}

/*********** mid level commands, for sending data/cmds */

inline void Max_LCD::command(uint8_t value) {
        LCD_sendcmd(value);
        delayMicroseconds(100);
}

#if defined(ARDUINO) && ARDUINO >=100

inline size_t Max_LCD::write(uint8_t value) {
        LCD_sendchar(value);
        return 1; // Assume success
}
#else

inline void Max_LCD::write(uint8_t value) {
        LCD_sendchar(value);
}
#endif

void Max_LCD::sendbyte(uint8_t val) {
        lcdPins &= 0x0f; //prepare place for the upper nibble
        lcdPins |= (val & 0xf0); //copy upper nibble to LCD variable
        SET_E; //send
        SENDlcdPins();
        delayMicroseconds(2);
        CLR_E;
        delayMicroseconds(2);
        SENDlcdPins();
        lcdPins &= 0x0f; //prepare place for the lower nibble
        lcdPins |= (val << 4) & 0xf0; //copy lower nibble to LCD variable
        SET_E; //send
        SENDlcdPins();
        CLR_E;
        SENDlcdPins();
        delayMicroseconds(100);
}