Library to use Arduino USB host shield on mbed

Dependents:   USBHOST_PS5

ArduinoのUSB Host Shield 2.0をmbedで使えるようにしたライブラリです。
大体のコードがArduinoからそのまま移植可能です。

Arduino UNOやMega用のホストシールド以外にもミニサイズのホストシールドでも使用可能です https://os.mbed.com/media/uploads/kotakku/dffgfddswa.png

シールドについて

3.3VのI/O用にシールドの改造が必要になりますがネット上に記事がたくさんあるのでそちらを参考にしてください

接続例

https://os.mbed.com/media/uploads/kotakku/esgsvfvhjrekldkcjxvb.png

使い方

Arduinoのコードと違うのはUSBのインスタンスの宣言部分のみです。
ピンを自分で指定できるようにしたので使いやすくなりました。

仕様

  • Arduinoのmillis関数、micros関数の移植のために内部でTimerクラスを使用しています。

main.cpp

#include "mbed.h"
#include <PS3BT.h>
#include <usbhub.h>

Serial pc(USBTX, USBRX, 115200);

//Nucleo f303k8用
USB Usb(A6, A5, A4, A3, A2); // mosi, miso, sclk, ssel, intr
BTD Btd(&Usb);
PS3BT PS3(&Btd);

int main()
{
    bool printAngle = false;

    if (Usb.Init() == -1)
    {
        pc.printf("\r\nOSC did not start");
        while (1); // Halt
    }
    pc.printf("\r\nPS3 USB Library Started");

    while (1)
    {
        Usb.Task();
        
        if (PS3.PS3Connected || PS3.PS3NavigationConnected) {
            if (PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117 || PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117 || PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117 || PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117)
            {
                pc.printf("\r\nLeftHatX: %d", PS3.getAnalogHat(LeftHatX));
                pc.printf("\tLeftHatY: %d", PS3.getAnalogHat(LeftHatY));
                if (PS3.PS3Connected)
                { // The Navigation controller only have one joystick
                    pc.printf("\tRightHatX: %d", PS3.getAnalogHat(RightHatX));
                    pc.printf("\tRightHatY: %d", PS3.getAnalogHat(RightHatY));
                }
            }
            // Analog button values can be read from almost all buttons
            if (PS3.getAnalogButton(L2) || PS3.getAnalogButton(R2))
            {
                pc.printf("\r\nL2: %d", PS3.getAnalogButton(L2));
                if (!PS3.PS3NavigationConnected)
                {
                    pc.printf("\tR2: %d", PS3.getAnalogButton(R2));
                }
            }
            if (PS3.getButtonClick(PS))
            {
                PS3.disconnect();
                pc.printf("\r\nPS");
            }
    
            if (PS3.getButtonClick(TRIANGLE))
                pc.printf("\r\nTriangle");
            if (PS3.getButtonClick(CIRCLE))
                pc.printf("\r\nCircle");
            if (PS3.getButtonClick(CROSS))
                pc.printf("\r\nCross");
            if (PS3.getButtonClick(SQUARE))
                pc.printf("\r\nSquare");
    
            if (PS3.getButtonClick(UP))
            {
                pc.printf("\r\nUp");
                PS3.setLedOff();
                PS3.setLedOn(CONTROLLER_LED4);
            }
            if (PS3.getButtonClick(RIGHT))
            {
                pc.printf("\r\nRight");
                PS3.setLedOff();
                PS3.setLedOn(CONTROLLER_LED1);
            }
            if (PS3.getButtonClick(DOWN))
            {
                pc.printf("\r\nDown");
                PS3.setLedOff();
                PS3.setLedOn(CONTROLLER_LED2);
            }
            if (PS3.getButtonClick(LEFT))
            {
                pc.printf("\r\nLeft");
                PS3.setLedOff();
                PS3.setLedOn(CONTROLLER_LED3);
            }
    
            if (PS3.getButtonClick(L1))
                pc.printf("\r\nL1");
            if (PS3.getButtonClick(L3))
                pc.printf("\r\nL3");
            if (PS3.getButtonClick(R1))
                pc.printf("\r\nR1");
            if (PS3.getButtonClick(R3))
                pc.printf("\r\nR3");
    
            if (PS3.getButtonClick(SELECT))
            {
                pc.printf("\r\nSelect - ");
                PS3.printStatusString();
            }
            if (PS3.getButtonClick(START))
            {
                pc.printf("\r\nStart");
                printAngle = !printAngle;
            }
            if (printAngle)
            {
                pc.printf("\r\nPitch: %.3lf", PS3.getAngle(Pitch));
                pc.printf("\tRoll: %.3lf", PS3.getAngle(Roll));
            }
        }
        else
        {
            pc.printf("not connect\n");
        }
    }
}

USB_Host/PSBuzz.cpp

Committer:
robo_ichinoseki_a
Date:
2020-05-02
Revision:
1:da31140f2a1c
Parent:
0:b1ce54272580

File content as of revision 1:da31140f2a1c:

/* Copyright (C) 2014 Kristian Lauszus, TKJ Electronics. All rights reserved.

 This software may be distributed and modified under the terms of the GNU
 General Public License version 2 (GPL2) as published by the Free Software
 Foundation and appearing in the file GPL2.TXT included in the packaging of
 this file. Please note that GPL2 Section 2[b] requires that all works based
 on this software must also be made publicly available under the terms of
 the GPL2 ("Copyleft").

 Contact information
 -------------------

 Kristian Lauszus, TKJ Electronics
 Web      :  http://www.tkjelectronics.com
 e-mail   :  kristianl@tkjelectronics.com
 */

#include "PSBuzz.h"

// To enable serial debugging see "settings.h"
//#define PRINTREPORT // Uncomment to print the report send by the PS Buzz Controllers

void PSBuzz::ParseHIDData(USBHID *hid __attribute__((unused)), bool is_rpt_id __attribute__((unused)), uint8_t len, uint8_t *buf) {
        if (HIDUniversal::VID == PSBUZZ_VID && HIDUniversal::PID == PSBUZZ_PID && len > 2 && buf) {
#ifdef PRINTREPORT
                Notify(PSTR("\r\n"), 0x80);
                for (uint8_t i = 0; i < len; i++) {
                        D_PrintHex<uint8_t > (buf[i], 0x80);
                        Notify(PSTR(" "), 0x80);
                }
#endif
                memcpy(&psbuzzButtons, buf + 2, min((uint8_t)(len - 2), MFK_CASTUINT8T sizeof(psbuzzButtons)));

                if (psbuzzButtons.val != oldButtonState.val) { // Check if anything has changed
                        buttonClickState.val = psbuzzButtons.val & ~oldButtonState.val; // Update click state variable
                        oldButtonState.val = psbuzzButtons.val;
                }
        }
};

uint8_t PSBuzz::OnInitSuccessful() {
        if (HIDUniversal::VID == PSBUZZ_VID && HIDUniversal::PID == PSBUZZ_PID) {
                Reset();
                if (pFuncOnInit)
                        pFuncOnInit(); // Call the user function
                else
                        setLedOnAll(); // Turn the LED on, on all four controllers
        };
        return 0;
};

bool PSBuzz::getButtonPress(ButtonEnum b, uint8_t controller) {
        return psbuzzButtons.val & (1UL << (b + 5 * controller)); // Each controller uses 5 bits, so the value is shifted 5 for each controller
};

bool PSBuzz::getButtonClick(ButtonEnum b, uint8_t controller) {
        uint32_t mask = (1UL << (b + 5 * controller)); // Each controller uses 5 bits, so the value is shifted 5 for each controller
        bool click = buttonClickState.val & mask;
        buttonClickState.val &= ~mask; // Clear "click" event
        return click;
};

// Source: http://www.developerfusion.com/article/84338/making-usb-c-friendly/ and https://github.com/torvalds/linux/blob/master/drivers/hid/hid-sony.c
void PSBuzz::setLedRaw(bool value, uint8_t controller) {
        ledState[controller] = value; // Save value for next time it is called

        uint8_t buf[7];
        buf[0] = 0x00;
        buf[1] = ledState[0] ? 0xFF : 0x00;
        buf[2] = ledState[1] ? 0xFF : 0x00;
        buf[3] = ledState[2] ? 0xFF : 0x00;
        buf[4] = ledState[3] ? 0xFF : 0x00;
        buf[5] = 0x00;
        buf[6] = 0x00;

        PSBuzz_Command(buf, sizeof(buf));
};

void PSBuzz::PSBuzz_Command(uint8_t *data, uint16_t nbytes) {
        // bmRequest = Host to device (0x00) | Class (0x20) | Interface (0x01) = 0x21, bRequest = Set Report (0x09), Report ID (0x00), Report Type (Output 0x02), interface (0x00), datalength, datalength, data)
        pUsb->ctrlReq(bAddress, epInfo[0].epAddr, bmREQ_HID_OUT, HID_REQUEST_SET_REPORT, 0x00, 0x02, 0x00, nbytes, nbytes, data, NULL);
};