Library to use Arduino USB host shield on mbed

Dependents:   USBHOST_PS5

ArduinoのUSB Host Shield 2.0をmbedで使えるようにしたライブラリです。
大体のコードがArduinoからそのまま移植可能です。

Arduino UNOやMega用のホストシールド以外にもミニサイズのホストシールドでも使用可能です https://os.mbed.com/media/uploads/kotakku/dffgfddswa.png

シールドについて

3.3VのI/O用にシールドの改造が必要になりますがネット上に記事がたくさんあるのでそちらを参考にしてください

接続例

https://os.mbed.com/media/uploads/kotakku/esgsvfvhjrekldkcjxvb.png

使い方

Arduinoのコードと違うのはUSBのインスタンスの宣言部分のみです。
ピンを自分で指定できるようにしたので使いやすくなりました。

仕様

  • Arduinoのmillis関数、micros関数の移植のために内部でTimerクラスを使用しています。

main.cpp

#include "mbed.h"
#include <PS3BT.h>
#include <usbhub.h>

Serial pc(USBTX, USBRX, 115200);

//Nucleo f303k8用
USB Usb(A6, A5, A4, A3, A2); // mosi, miso, sclk, ssel, intr
BTD Btd(&Usb);
PS3BT PS3(&Btd);

int main()
{
    bool printAngle = false;

    if (Usb.Init() == -1)
    {
        pc.printf("\r\nOSC did not start");
        while (1); // Halt
    }
    pc.printf("\r\nPS3 USB Library Started");

    while (1)
    {
        Usb.Task();
        
        if (PS3.PS3Connected || PS3.PS3NavigationConnected) {
            if (PS3.getAnalogHat(LeftHatX) > 137 || PS3.getAnalogHat(LeftHatX) < 117 || PS3.getAnalogHat(LeftHatY) > 137 || PS3.getAnalogHat(LeftHatY) < 117 || PS3.getAnalogHat(RightHatX) > 137 || PS3.getAnalogHat(RightHatX) < 117 || PS3.getAnalogHat(RightHatY) > 137 || PS3.getAnalogHat(RightHatY) < 117)
            {
                pc.printf("\r\nLeftHatX: %d", PS3.getAnalogHat(LeftHatX));
                pc.printf("\tLeftHatY: %d", PS3.getAnalogHat(LeftHatY));
                if (PS3.PS3Connected)
                { // The Navigation controller only have one joystick
                    pc.printf("\tRightHatX: %d", PS3.getAnalogHat(RightHatX));
                    pc.printf("\tRightHatY: %d", PS3.getAnalogHat(RightHatY));
                }
            }
            // Analog button values can be read from almost all buttons
            if (PS3.getAnalogButton(L2) || PS3.getAnalogButton(R2))
            {
                pc.printf("\r\nL2: %d", PS3.getAnalogButton(L2));
                if (!PS3.PS3NavigationConnected)
                {
                    pc.printf("\tR2: %d", PS3.getAnalogButton(R2));
                }
            }
            if (PS3.getButtonClick(PS))
            {
                PS3.disconnect();
                pc.printf("\r\nPS");
            }
    
            if (PS3.getButtonClick(TRIANGLE))
                pc.printf("\r\nTriangle");
            if (PS3.getButtonClick(CIRCLE))
                pc.printf("\r\nCircle");
            if (PS3.getButtonClick(CROSS))
                pc.printf("\r\nCross");
            if (PS3.getButtonClick(SQUARE))
                pc.printf("\r\nSquare");
    
            if (PS3.getButtonClick(UP))
            {
                pc.printf("\r\nUp");
                PS3.setLedOff();
                PS3.setLedOn(CONTROLLER_LED4);
            }
            if (PS3.getButtonClick(RIGHT))
            {
                pc.printf("\r\nRight");
                PS3.setLedOff();
                PS3.setLedOn(CONTROLLER_LED1);
            }
            if (PS3.getButtonClick(DOWN))
            {
                pc.printf("\r\nDown");
                PS3.setLedOff();
                PS3.setLedOn(CONTROLLER_LED2);
            }
            if (PS3.getButtonClick(LEFT))
            {
                pc.printf("\r\nLeft");
                PS3.setLedOff();
                PS3.setLedOn(CONTROLLER_LED3);
            }
    
            if (PS3.getButtonClick(L1))
                pc.printf("\r\nL1");
            if (PS3.getButtonClick(L3))
                pc.printf("\r\nL3");
            if (PS3.getButtonClick(R1))
                pc.printf("\r\nR1");
            if (PS3.getButtonClick(R3))
                pc.printf("\r\nR3");
    
            if (PS3.getButtonClick(SELECT))
            {
                pc.printf("\r\nSelect - ");
                PS3.printStatusString();
            }
            if (PS3.getButtonClick(START))
            {
                pc.printf("\r\nStart");
                printAngle = !printAngle;
            }
            if (printAngle)
            {
                pc.printf("\r\nPitch: %.3lf", PS3.getAngle(Pitch));
                pc.printf("\tRoll: %.3lf", PS3.getAngle(Roll));
            }
        }
        else
        {
            pc.printf("not connect\n");
        }
    }
}
Committer:
robo_ichinoseki_a
Date:
Sat May 02 05:56:48 2020 +0000
Revision:
1:da31140f2a1c
Parent:
0:b1ce54272580
update

Who changed what in which revision?

UserRevisionLine numberNew contents of line
kotakku 0:b1ce54272580 1 /* Copyright (C) 2014 Kristian Lauszus, TKJ Electronics. All rights reserved.
kotakku 0:b1ce54272580 2
kotakku 0:b1ce54272580 3 This software may be distributed and modified under the terms of the GNU
kotakku 0:b1ce54272580 4 General Public License version 2 (GPL2) as published by the Free Software
kotakku 0:b1ce54272580 5 Foundation and appearing in the file GPL2.TXT included in the packaging of
kotakku 0:b1ce54272580 6 this file. Please note that GPL2 Section 2[b] requires that all works based
kotakku 0:b1ce54272580 7 on this software must also be made publicly available under the terms of
kotakku 0:b1ce54272580 8 the GPL2 ("Copyleft").
kotakku 0:b1ce54272580 9
kotakku 0:b1ce54272580 10 Contact information
kotakku 0:b1ce54272580 11 -------------------
kotakku 0:b1ce54272580 12
kotakku 0:b1ce54272580 13 Kristian Lauszus, TKJ Electronics
kotakku 0:b1ce54272580 14 Web : http://www.tkjelectronics.com
kotakku 0:b1ce54272580 15 e-mail : kristianl@tkjelectronics.com
kotakku 0:b1ce54272580 16 */
kotakku 0:b1ce54272580 17
kotakku 0:b1ce54272580 18 #ifndef _ps4usb_h_
kotakku 0:b1ce54272580 19 #define _ps4usb_h_
kotakku 0:b1ce54272580 20
kotakku 0:b1ce54272580 21 #include "hiduniversal.h"
kotakku 0:b1ce54272580 22 #include "PS4Parser.h"
kotakku 0:b1ce54272580 23
kotakku 0:b1ce54272580 24 #define PS4_VID 0x054C // Sony Corporation
kotakku 0:b1ce54272580 25 #define PS4_PID 0x05C4 // PS4 Controller
kotakku 0:b1ce54272580 26 #define PS4_PID_SLIM 0x09CC // PS4 Slim Controller
kotakku 0:b1ce54272580 27
kotakku 0:b1ce54272580 28 /**
kotakku 0:b1ce54272580 29 * This class implements support for the PS4 controller via USB.
kotakku 0:b1ce54272580 30 * It uses the HIDUniversal class for all the USB communication.
kotakku 0:b1ce54272580 31 */
kotakku 0:b1ce54272580 32 class PS4USB : public HIDUniversal, public PS4Parser {
kotakku 0:b1ce54272580 33 public:
kotakku 0:b1ce54272580 34 /**
kotakku 0:b1ce54272580 35 * Constructor for the PS4USB class.
kotakku 0:b1ce54272580 36 * @param p Pointer to the USB class instance.
kotakku 0:b1ce54272580 37 */
kotakku 0:b1ce54272580 38 PS4USB(USB *p) :
kotakku 0:b1ce54272580 39 HIDUniversal(p) {
kotakku 0:b1ce54272580 40 PS4Parser::Reset();
kotakku 0:b1ce54272580 41 };
kotakku 0:b1ce54272580 42
kotakku 0:b1ce54272580 43 /**
kotakku 0:b1ce54272580 44 * Used to check if a PS4 controller is connected.
kotakku 0:b1ce54272580 45 * @return Returns true if it is connected.
kotakku 0:b1ce54272580 46 */
kotakku 0:b1ce54272580 47 bool connected() {
kotakku 0:b1ce54272580 48 return HIDUniversal::isReady() && HIDUniversal::VID == PS4_VID && (HIDUniversal::PID == PS4_PID || HIDUniversal::PID == PS4_PID_SLIM);
kotakku 0:b1ce54272580 49 };
kotakku 0:b1ce54272580 50
kotakku 0:b1ce54272580 51 /**
kotakku 0:b1ce54272580 52 * Used to call your own function when the device is successfully initialized.
kotakku 0:b1ce54272580 53 * @param funcOnInit Function to call.
kotakku 0:b1ce54272580 54 */
kotakku 0:b1ce54272580 55 void attachOnInit(void (*funcOnInit)(void)) {
kotakku 0:b1ce54272580 56 pFuncOnInit = funcOnInit;
kotakku 0:b1ce54272580 57 };
kotakku 0:b1ce54272580 58
kotakku 0:b1ce54272580 59 protected:
kotakku 0:b1ce54272580 60 /** @name HIDUniversal implementation */
kotakku 0:b1ce54272580 61 /**
kotakku 0:b1ce54272580 62 * Used to parse USB HID data.
kotakku 0:b1ce54272580 63 * @param hid Pointer to the HID class.
kotakku 0:b1ce54272580 64 * @param is_rpt_id Only used for Hubs.
kotakku 0:b1ce54272580 65 * @param len The length of the incoming data.
kotakku 0:b1ce54272580 66 * @param buf Pointer to the data buffer.
kotakku 0:b1ce54272580 67 */
kotakku 0:b1ce54272580 68 virtual void ParseHIDData(USBHID *hid, bool is_rpt_id, uint8_t len, uint8_t *buf) {
kotakku 0:b1ce54272580 69 if (HIDUniversal::VID == PS4_VID && (HIDUniversal::PID == PS4_PID || HIDUniversal::PID == PS4_PID_SLIM))
kotakku 0:b1ce54272580 70 PS4Parser::Parse(len, buf);
kotakku 0:b1ce54272580 71 };
kotakku 0:b1ce54272580 72
kotakku 0:b1ce54272580 73 /**
kotakku 0:b1ce54272580 74 * Called when a device is successfully initialized.
kotakku 0:b1ce54272580 75 * Use attachOnInit(void (*funcOnInit)(void)) to call your own function.
kotakku 0:b1ce54272580 76 * This is useful for instance if you want to set the LEDs in a specific way.
kotakku 0:b1ce54272580 77 */
kotakku 0:b1ce54272580 78 virtual uint8_t OnInitSuccessful() {
kotakku 0:b1ce54272580 79 if (HIDUniversal::VID == PS4_VID && (HIDUniversal::PID == PS4_PID || HIDUniversal::PID == PS4_PID_SLIM)) {
kotakku 0:b1ce54272580 80 PS4Parser::Reset();
kotakku 0:b1ce54272580 81 if (pFuncOnInit)
kotakku 0:b1ce54272580 82 pFuncOnInit(); // Call the user function
kotakku 0:b1ce54272580 83 else
kotakku 0:b1ce54272580 84 setLed(Blue);
kotakku 0:b1ce54272580 85 };
kotakku 0:b1ce54272580 86 return 0;
kotakku 0:b1ce54272580 87 };
kotakku 0:b1ce54272580 88 /**@}*/
kotakku 0:b1ce54272580 89
kotakku 0:b1ce54272580 90 /** @name PS4Parser implementation */
kotakku 0:b1ce54272580 91 virtual void sendOutputReport(PS4Output *output) { // Source: https://github.com/chrippa/ds4drv
kotakku 0:b1ce54272580 92 uint8_t buf[32];
kotakku 0:b1ce54272580 93 memset(buf, 0, sizeof(buf));
kotakku 0:b1ce54272580 94
kotakku 0:b1ce54272580 95 buf[0] = 0x05; // Report ID
kotakku 0:b1ce54272580 96 buf[1]= 0xFF;
kotakku 0:b1ce54272580 97
kotakku 0:b1ce54272580 98 buf[4] = output->smallRumble; // Small Rumble
kotakku 0:b1ce54272580 99 buf[5] = output->bigRumble; // Big rumble
kotakku 0:b1ce54272580 100
kotakku 0:b1ce54272580 101 buf[6] = output->r; // Red
kotakku 0:b1ce54272580 102 buf[7] = output->g; // Green
kotakku 0:b1ce54272580 103 buf[8] = output->b; // Blue
kotakku 0:b1ce54272580 104
kotakku 0:b1ce54272580 105 buf[9] = output->flashOn; // Time to flash bright (255 = 2.5 seconds)
kotakku 0:b1ce54272580 106 buf[10] = output->flashOff; // Time to flash dark (255 = 2.5 seconds)
kotakku 0:b1ce54272580 107
kotakku 0:b1ce54272580 108 output->reportChanged = false;
kotakku 0:b1ce54272580 109
kotakku 0:b1ce54272580 110 // The PS4 console actually set the four last bytes to a CRC32 checksum, but it seems like it is actually not needed
kotakku 0:b1ce54272580 111
kotakku 0:b1ce54272580 112 pUsb->outTransfer(bAddress, epInfo[epInterruptOutIndex].epAddr, sizeof(buf), buf);
kotakku 0:b1ce54272580 113 };
kotakku 0:b1ce54272580 114 /**@}*/
kotakku 0:b1ce54272580 115
kotakku 0:b1ce54272580 116 /** @name USBDeviceConfig implementation */
kotakku 0:b1ce54272580 117 /**
kotakku 0:b1ce54272580 118 * Used by the USB core to check what this driver support.
kotakku 0:b1ce54272580 119 * @param vid The device's VID.
kotakku 0:b1ce54272580 120 * @param pid The device's PID.
kotakku 0:b1ce54272580 121 * @return Returns true if the device's VID and PID matches this driver.
kotakku 0:b1ce54272580 122 */
kotakku 0:b1ce54272580 123 virtual bool VIDPIDOK(uint16_t vid, uint16_t pid) {
kotakku 0:b1ce54272580 124 return (vid == PS4_VID && (pid == PS4_PID || HIDUniversal::PID == PS4_PID_SLIM));
kotakku 0:b1ce54272580 125 };
kotakku 0:b1ce54272580 126 /**@}*/
kotakku 0:b1ce54272580 127
kotakku 0:b1ce54272580 128 private:
kotakku 0:b1ce54272580 129 void (*pFuncOnInit)(void); // Pointer to function called in onInit()
kotakku 0:b1ce54272580 130 };
kotakku 0:b1ce54272580 131 #endif
kotakku 0:b1ce54272580 132