Kostadin Chakarov / Mbed 2 deprecated el17kec

Dependencies:   mbed

Revision:
12:b3ec47d606a5
Parent:
8:9b77eea95088
Child:
13:3585d2ea4ff4
diff -r bb36db678a6d -r b3ec47d606a5 Paddle/Paddle.cpp
--- a/Paddle/Paddle.cpp	Thu May 09 11:24:12 2019 +0000
+++ b/Paddle/Paddle.cpp	Thu May 09 11:41:58 2019 +0000
@@ -3,7 +3,7 @@
 /** Constructor */
 Paddle::Paddle()
 {
-    reset(); /** initial parameters of paddle */
+    reset(); // initial parameters of paddle 
 }
 
 /** Destructor - nothing happening here */
@@ -14,7 +14,7 @@
 /** Adds the joystick control for the paddle */
 void Paddle::controlPaddle(Gamepad &pad)
 {
-    /** Sets the joystick as the paddle controller */
+    // Sets the joystick as the paddle controller 
     _d = pad.get_direction();
 
 }
@@ -22,20 +22,20 @@
 /** Determines the movement physics of the paddle */
 void Paddle::move()
 {
-    /** Moving right */
+    // Moving right 
     if (_d == E) {
-        pos.x = pos.x + _speed; /** Adds speed to current position on x-axis */
+        pos.x = pos.x + _speed; // Adds speed to current position on x-axis 
         
         if (pos.x >= WIDTH - w) {
-            pos.x = WIDTH - w; /** Sets the right-most limit to paddle*/
+            pos.x = WIDTH - w; // Sets the right-most limit to paddle
         }
     }
-    /** Moving left */
+    // Moving left 
     if (_d == W) {
-        pos.x = pos.x - _speed; /** Subtracts speed from current position on x-axis */
+        pos.x = pos.x - _speed; // Subtracts speed from current position on x-axis 
         
         if (pos.x <= 0) {
-            pos.x = 0; /** Sets the left-most limit to paddle*/
+            pos.x = 0; // Sets the left-most limit to paddle
         }
     }
 }
@@ -43,11 +43,11 @@
 /** Resets paddle's initial parameters when game is over / lost */
 void Paddle::reset()
 {
-    pos.x = WIDTH/2;        /** position of paddle on x-axis */
-    pos.y = HEIGHT - GAP;   /** position of paddle on y-axis */
-    velocity.x = 0;         /** x-velocity of paddle is zero as it does not move by itself */
-    velocity.y = 0;         /** y-velocity of paddle is zero as it does not move by itself */
-    w = 12;                 /** width of the paddle */
-    h = 2;                  /** height of the paddle */
-    _speed = 2;             /** speed of movement of paddle */
+    pos.x = WIDTH/2;        // position of paddle on x-axis 
+    pos.y = HEIGHT - GAP;   // position of paddle on y-axis 
+    velocity.x = 0;         // x-velocity of paddle is zero as it does not move by itself 
+    velocity.y = 0;         // y-velocity of paddle is zero as it does not move by itself 
+    w = 12;                 // width of the paddle 
+    h = 2;                  // height of the paddle 
+    _speed = 2;             // speed of movement of paddle 
 }
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