LAME

Dependencies:   mbed 4DGL-uLCD-SE SDFileSystem PinDetect

Files at this revision

API Documentation at this revision

Comitter:
kmillion3
Date:
Sun May 01 22:17:57 2022 +0000
Parent:
4:9a4d22a279b3
Commit message:
LAME;

Changed in this revision

Alien.cpp Show annotated file Show diff for this revision Revisions of this file
Alien.h Show annotated file Show diff for this revision Revisions of this file
MMA8452.cpp Show annotated file Show diff for this revision Revisions of this file
MMA8452.h Show annotated file Show diff for this revision Revisions of this file
main.cpp Show annotated file Show diff for this revision Revisions of this file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Alien.cpp	Sun May 01 22:17:57 2022 +0000
@@ -0,0 +1,278 @@
+#include "Alien.h"
+#include "uLCD_4DGL.h"
+#include "MMA8452.h"
+
+#define ALIEN_HEIGHT   8
+#define ALIEN_WIDTH  11
+#define _ 0x000000  //BLACK  
+#define X 0xFFFFFF   //WHITE 
+
+
+//Spite implementation for all of the aliens
+int alienBobDown_sprite[ALIEN_HEIGHT * ALIEN_WIDTH] = {
+    _,_,X,_,_,_,_,_,X,_,_,
+    _,_,_,X,_,_,_,X,_,_,_,
+    _,_,X,X,X,X,X,X,X,_,_,
+    _,X,X,_,X,X,X,_,X,X,_,
+    X,X,X,X,X,X,X,X,X,X,X,
+    X,_,X,X,X,X,X,X,X,_,X,
+    X,_,X,_,_,_,_,_,X,_,X,
+    _,_,_,X,X,_,X,X,_,_,_,
+};
+
+int alienBobUp_sprite[ALIEN_HEIGHT * ALIEN_WIDTH] = {
+    _,_,X,_,_,_,_,_,X,_,_,
+    X,_,_,X,_,_,_,X,_,_,X,
+    X,_,X,X,X,X,X,X,X,_,X,
+    X,X,X,_,X,X,X,_,X,X,X,
+    X,X,X,X,X,X,X,X,X,X,X,
+    _,_,X,X,X,X,X,X,X,_,_,
+    _,_,X,_,_,_,_,_,X,_,_,
+    _,X,_,_,_,_,_,_,_,X,_,
+};
+
+int alienAlice_sprite[ALIEN_HEIGHT * ALIEN_WIDTH] = {
+    _,_,_,_,X,X,X,_,_,_,_,
+    _,X,X,X,X,X,X,X,X,X,_,
+    X,X,X,X,X,X,X,X,X,X,X,
+    X,X,X,_,_,X,_,_,X,X,X,
+    X,X,X,X,X,X,X,X,X,X,X,
+    _,_,_,X,X,_,X,X,_,_,_,
+    _,_,X,X,_,_,_,X,X,_,_,
+    X,X,_,_,_,X,_,_,_,X,X,
+};
+
+int alienOne_sprite[ALIEN_HEIGHT * ALIEN_WIDTH] = {
+    _,_,_,_,_,X,_,_,_,_,_,
+    _,_,_,X,X,X,X,X,_,_,_,
+    _,_,X,X,X,X,X,X,X,_,_,
+    X,X,X,_,X,X,X,_,X,X,X,
+    X,X,X,X,X,X,X,X,X,X,X,
+    _,_,_,X,X,X,X,X,X,_,_,
+    _,_,X,X,X,X,X,X,X,_,_,
+    X,X,_,_,X,X,X,_,_,X,X,
+};
+
+int alienTwo_sprite[ALIEN_HEIGHT * ALIEN_WIDTH] = {
+    _,_,_,X,X,X,X,X,_,_,_,
+    _,_,X,X,X,X,X,X,X,_,_,
+    _,X,X,X,X,X,X,X,X,X,_,
+    X,X,X,_,_,X,_,_,X,X,X,
+    X,X,X,X,X,X,X,X,X,X,X,
+    _,X,X,X,X,X,X,X,X,X,_,
+    _,_,X,X,X,X,X,X,X,_,_,
+    X,X,_,_,_,X,_,_,_,X,X,
+};
+
+
+//Creation of LCD object 
+uLCD_4DGL uLCD(p9, p10, p11);
+
+//Accelerometer setup
+Serial pc(USBTX,USBRX);
+MMA8452 acc(p28, p27, 40000);
+
+void AlienAlice::draw()
+{
+    uLCD.BLIT(posAliceAlienX, posAliceAlienY, ALIEN_WIDTH, ALIEN_HEIGHT, alienAlice_sprite); //Draws the alien on the LCD
+}
+
+//Updates the position of the alien and calls the draw function
+void AlienAlice::update(int posX)
+{
+    posX += 2;
+    if ((posAliceAlienX + posX) > 100)
+        left = true;
+
+    if(left == false)
+        posAliceAlienX += posX;
+    else {
+        posAliceAlienX -= posX;
+        if (posAliceAlienX < 20)
+            left = false;
+    }
+    draw();
+}
+
+//Clears the alien from the LCD
+void AlienAlice::clear()
+{
+    uLCD.filled_rectangle(posAliceAlienX, (posAliceAlienY), posAliceAlienX+12, posAliceAlienY+8, BLACK);
+    wait(.02);
+}
+
+//Draws Alien One
+void AlienOne::draw()
+{
+    uLCD.BLIT(posOneAlienX, posOneAlienY, ALIEN_WIDTH, ALIEN_HEIGHT, alienOne_sprite);
+}
+
+//Updates the position of Alien One and calls draw
+void AlienOne::update(int posX)
+{
+    if ((posOneAlienX + posX) > 100)
+        left = true;
+
+    if(left == false)
+        posOneAlienX += posX;
+    else {
+        posOneAlienX -= posX;
+        if (posOneAlienX < 20)
+            left = false;
+    }
+    draw();
+}
+
+//Clears alien One from the LCD
+void AlienOne::clear()
+{
+    uLCD.filled_rectangle(posOneAlienX, (posOneAlienY), posOneAlienX+12, posOneAlienY+12, BLACK);
+    wait(.02);
+}
+
+//Draws Alien Two
+void AlienTwo::draw()
+{
+    uLCD.BLIT(posTwoAlienX, posTwoAlienY, ALIEN_WIDTH, ALIEN_HEIGHT, alienTwo_sprite);
+}
+
+//Updates the position of Alien Two and calls draw
+void AlienTwo::update(int posX)
+{
+    if ((posTwoAlienX + posX) > 100)
+        left = true;
+
+    if(left == false)
+        posTwoAlienX += posX;
+    else {
+        posTwoAlienX -= posX;
+        if (posTwoAlienX < 20)
+            left = false;
+    }
+    draw();
+}
+
+//Clears Alien Two from the Screen
+void AlienTwo::clear()
+{
+    uLCD.filled_rectangle(posTwoAlienX, (posTwoAlienY), posTwoAlienX+12, posTwoAlienY+12, BLACK);
+    wait(.02);
+}
+
+//Calculates time spent playing game and displays it
+void ScreenObject::end(int endTime)
+{
+    uLCD.printf("\n\n\n\n Congratulations!!\n\n    Earth Saved!\n\n\n    (%d Seconds)",endTime);
+}
+
+//Initializes LCD
+void ScreenObject::initialize()
+{
+    uLCD.baudrate(300000);
+    wait(0.3);
+}
+
+//Clears the Bob alien from the LCD
+void AlienBob::clear()
+{
+    //wait(.1);
+    uLCD.filled_rectangle(posBobAlienX, (posBobAlienY), posBobAlienX+12, (posBobAlienY+12), BLACK);
+    wait(.02);
+}
+
+//Draws the Bob alien
+void AlienBob::draw()
+{
+    if(upDown == true)
+        uLCD.BLIT(posBobAlienX, posBobAlienY, ALIEN_WIDTH, ALIEN_HEIGHT, alienBobUp_sprite);
+    else
+        uLCD.BLIT(posBobAlienX, posBobAlienY, ALIEN_WIDTH, ALIEN_HEIGHT, alienBobDown_sprite);
+}
+
+//Updates the position of the Bob alien on the LCD
+void AlienBob::update(int posX)
+{
+    if (upDown == false) {
+        upDown = true;
+    } else {
+        upDown = false;
+    }
+
+    if ((posBobAlienX + posX) > 100)
+        left = true;
+
+    if(left == false)
+        posBobAlienX += posX;
+    else {
+        posBobAlienX -= posX;
+        if (posBobAlienX < 20)
+            left = false;
+    }
+    //posBobAlienY = posY;
+    draw();
+}
+
+//Draw the ship on the LCD
+void Ship::draw()
+{
+    uLCD.filled_rectangle(posShipX, posShipY + 10, posShipX + 25, posShipY, WHITE);
+}
+
+//Updates the position of the ship based on accelerometer data and calls draw
+void Ship::update(int posX)
+{
+
+    double x;
+    double y;
+    double z;
+    acc.setBitDepth(MMA8452::BIT_DEPTH_12);
+    acc.setDynamicRange(MMA8452::DYNAMIC_RANGE_4G);
+    acc.setDataRate(MMA8452::RATE_100);
+    while(!acc.isXYZReady()) {
+        wait(.02);
+    }
+    acc.readXYZGravity(&x,&y,&z);
+    if(x > 0.5) {
+        if((posShipX < 105)) {
+            posShipX += 4;
+        }
+    } else if(x < -0.5) {
+        if((posShipX > 5)) {
+        posShipX -= 4;
+        }
+    }
+    draw();
+}
+
+int Ship::getPosX()
+{
+    return(posShipX);
+}
+
+//Clears the ship from the LCD
+void Ship::clear()
+{
+    uLCD.filled_rectangle(posShipX, posShipY + 10, posShipX + 25, posShipY, BLACK);
+}
+
+//Clears the bullet from the LCD
+void Bullet::clear()
+{
+    uLCD.filled_rectangle(posBulletX + 10, posBulletY, posBulletX + 15, posBulletY - 8, BLACK);
+}
+
+//Updates the Bullet's position and calls draw if not off the screen
+void Bullet::update(int posX)
+{
+    posBulletY -= 5;
+    if(posBulletY < 0)
+        clear();
+    else
+        draw();
+}
+
+//Draws the bullet
+void Bullet::draw()
+{
+    uLCD.filled_rectangle(posBulletX + 10, posBulletY, posBulletX + 15, posBulletY - 8, WHITE);
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Alien.h	Sun May 01 22:17:57 2022 +0000
@@ -0,0 +1,127 @@
+#ifndef ALIEN
+#define ALIEN
+
+#include "mbed.h"
+
+//Base class all graphical objects derive from
+class ScreenObject
+{
+public:
+    virtual void draw() = 0;
+    virtual void update(int) = 0;
+    virtual void clear() = 0; 
+    virtual int getPosX() = 0;
+    virtual int getPosY() = 0;
+    int getNumAliens() {return(numAliens);};
+    void setNumAliens(int num) {numAliens = num;};
+    void initialize();
+    void end(int endTime);
+    
+private:
+    int numAliens;
+};
+
+//Class for the Alice Alien
+class AlienAlice: public ScreenObject
+{
+public:
+    AlienAlice() {posAliceAlienX = 0; posAliceAlienY = 0;};
+    AlienAlice(int posX, int posY) {posAliceAlienX = posX; posAliceAlienY = posY; left = false;};
+    void draw();
+    void update(int);
+    void clear();
+    int getPosX() {return(posAliceAlienX);};
+    int getPosY() {return(posAliceAlienY);};
+private:
+    int posAliceAlienX;
+    int posAliceAlienY;
+    bool left;
+};
+
+//Class for the first added alien
+class AlienOne: public ScreenObject
+{
+public:
+    AlienOne() {posOneAlienX = 0; posOneAlienY = 0;};
+    AlienOne(int posX, int posY) {posOneAlienX = posX; posOneAlienY = posY; left = false;};
+    void draw();
+    void update(int);
+    void clear();
+    int getPosX() {return(posOneAlienX);};
+    int getPosY() {return(posOneAlienY);};
+private:
+    int posOneAlienX;
+    int posOneAlienY;
+    bool left;
+};
+
+
+//Class for the second added alien
+class AlienTwo: public ScreenObject
+{
+public:
+    AlienTwo() {posTwoAlienX = 0; posTwoAlienY = 0;};
+    AlienTwo(int posX, int posY) {posTwoAlienX = posX; posTwoAlienY = posY; left = false;};
+    void draw();
+    void update(int);
+    void clear();
+    int getPosX() {return(posTwoAlienX);};
+    int getPosY() {return(posTwoAlienY);};
+private:
+    int posTwoAlienX;
+    int posTwoAlienY;
+    bool left;
+};
+
+
+//Class for the first Alien Bob
+class AlienBob: public ScreenObject
+{
+public:
+    AlienBob() {posBobAlienX = 0; posBobAlienY = 0;}
+    AlienBob(int posX, int posY) {posBobAlienX = posX; posBobAlienY = posY; upDown = false; left = false;};
+    void draw();
+    void update(int);
+    void clear();
+    int getPosX() {return(posBobAlienX);}
+    int getPosY() {return(posBobAlienY);};
+private:
+    int posBobAlienX;
+    int posBobAlienY;
+    bool upDown;
+    bool left;
+};
+
+//Class for the ship object
+class Ship: public ScreenObject
+{
+public:
+    Ship(int) {posShipX = 50; posShipY = 120;};
+    void draw();
+    void update(int);
+    void clear();
+    int getPosX();
+    int getPosY() {return(posShipY);};
+private:
+    int posShipX;
+    int posShipY;
+};
+
+//Class for the bullet shot from the ship
+class Bullet: public ScreenObject
+{
+public:
+    Bullet(int posX, int posY) {posBulletX = posX; posBulletY = posY;};
+    void draw();
+    void update(int);
+    void clear();
+    int getPosX() {return(posBulletX);};
+    int getPosY() {return(posBulletY);};
+private:
+    int posBulletX;
+    int posBulletY;
+    bool isBullet;
+    bool addBullet;
+};
+
+#endif
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/MMA8452.cpp	Sun May 01 22:17:57 2022 +0000
@@ -0,0 +1,538 @@
+// Authors: Ashley Mills, Nicholas Herriot
+/* Copyright (c) 2013 Vodafone, MIT License
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy of this software
+ * and associated documentation files (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge, publish, distribute,
+ * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all copies or
+ * substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
+ * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+ 
+#include "MMA8452.h"
+#include "mbed.h"
+ 
+#ifdef MMA8452_DEBUG
+// you need to define Serial pc(USBTX,USBRX) somewhere for the below line to make sense
+extern Serial pc;
+#define MMA8452_DBG(...) pc.printf(__VA_ARGS__); pc.printf("\r\n");
+#else
+#define MMA8452_DBG(...)
+#endif
+ 
+// Connect module at I2C address using I2C port pins sda and scl
+MMA8452::MMA8452(PinName sda, PinName scl, int frequency) : _i2c(sda, scl) , _frequency(frequency) {
+   MMA8452_DBG("Creating MMA8452");
+   
+   // set I2C frequency
+   _i2c.frequency(_frequency);
+   
+   // setup read and write addresses for convenience
+   _readAddress   = MMA8452_ADDRESS | 0x01;
+   _writeAddress  = MMA8452_ADDRESS & 0xFE;
+   
+   // set some defaults
+   _bitDepth = BIT_DEPTH_UNKNOWN;
+   setBitDepth(BIT_DEPTH_12);
+   _dynamicRange = DYNAMIC_RANGE_UNKNOWN;
+   setDynamicRange(DYNAMIC_RANGE_2G);
+   
+   MMA8452_DBG("Done");
+}
+ 
+ 
+// Destroys instance
+MMA8452::~MMA8452() {}
+ 
+// Setting the control register bit 1 to true to activate the MMA8452
+int MMA8452::activate() {
+    // perform write and return error code
+    return logicalORRegister(MMA8452_CTRL_REG_1,MMA8452_ACTIVE_MASK);
+}
+ 
+// Setting the control register bit 1 to 0 to standby the MMA8452
+int MMA8452::standby() {
+    // perform write and return error code
+    return logicalANDRegister(MMA8452_CTRL_REG_1,MMA8452_STANDBY_MASK);
+}
+ 
+// this reads a register, applies a bitmask with logical AND, sets a value with logical OR,
+// and optionally goes into and out of standby at the beginning and end of the function respectively
+int MMA8452::maskAndApplyRegister(char reg, char mask, char value, int toggleActivation) {
+   if(toggleActivation) {
+       if(standby()) {
+          return 1;
+       }
+   }
+   
+   // read from register
+   char oldValue = 0;
+   if(readRegister(reg,&oldValue)) {
+      return 1;
+   }
+   
+   // apply bitmask
+   oldValue &= mask;
+   
+   // set value
+   oldValue |= value;
+   
+   // write back to register
+   if(writeRegister(reg,oldValue)) {
+      return 1;
+   }
+   
+   if(toggleActivation) {
+       if(activate()) {
+          return 1;
+       }
+   }
+   return 0;
+}
+ 
+int MMA8452::setDynamicRange(DynamicRange range, int toggleActivation) {
+   _dynamicRange = range;
+   return maskAndApplyRegister(
+      MMA8452_XYZ_DATA_CFG,
+      MMA8452_DYNAMIC_RANGE_MASK,
+      range,
+      toggleActivation
+   );
+}
+ 
+int MMA8452::setDataRate(DataRateHz dataRate, int toggleActivation) {
+   return maskAndApplyRegister(
+       MMA8452_CTRL_REG_1,
+       MMA8452_DATA_RATE_MASK,
+       dataRate<<MMA8452_DATA_RATE_MASK_SHIFT,
+       toggleActivation
+   );
+}
+ 
+int MMA8452::setBitDepth(BitDepth depth,int toggleActivation) {
+   _bitDepth = depth;
+   return maskAndApplyRegister(
+      MMA8452_CTRL_REG_1,
+      MMA8452_BIT_DEPTH_MASK,
+      depth<<MMA8452_BIT_DEPTH_MASK_SHIFT,
+      toggleActivation
+   );
+}
+ 
+char MMA8452::getMaskedRegister(int addr, char mask) {
+   char rval = 0;
+   if(readRegister(addr,&rval)) {
+      return 0;
+   }
+   return (rval&mask);
+}
+ 
+int MMA8452::isXYZReady() {
+   return getMaskedRegister(MMA8452_STATUS,MMA8452_STATUS_ZYXDR_MASK)>0;
+}
+ 
+int MMA8452::isXReady() {
+   return getMaskedRegister(MMA8452_STATUS,MMA8452_STATUS_XDR_MASK)>0;
+}
+ 
+int MMA8452::isYReady() {
+   return getMaskedRegister(MMA8452_STATUS,MMA8452_STATUS_YDR_MASK)>0;
+}
+ 
+int MMA8452::isZReady() {
+   return getMaskedRegister(MMA8452_STATUS,MMA8452_STATUS_ZDR_MASK)>0;
+}
+ 
+ 
+int MMA8452::getDeviceID(char *dst) {
+   return readRegister(MMA8452_WHO_AM_I,dst);
+}
+ 
+int MMA8452::getStatus(char* dst) {
+   return readRegister(MMA8452_STATUS,dst);
+}
+ 
+MMA8452::DynamicRange MMA8452::getDynamicRange() {
+   char rval = 0;
+   if(readRegister(MMA8452_XYZ_DATA_CFG,&rval)) {
+      return MMA8452::DYNAMIC_RANGE_UNKNOWN;
+   }
+   rval &= (MMA8452_DYNAMIC_RANGE_MASK^0xFF);
+   return (MMA8452::DynamicRange)rval;
+}
+ 
+MMA8452::DataRateHz MMA8452::getDataRate() {
+   char rval = 0;
+   if(readRegister(MMA8452_CTRL_REG_1,&rval)) {
+      return MMA8452::RATE_UNKNOWN;
+   }
+   // logical AND with inverse of mask
+   rval = rval&(MMA8452_DATA_RATE_MASK^0xFF);
+   // shift back into position
+   rval >>= MMA8452_DATA_RATE_MASK_SHIFT;
+   return (MMA8452::DataRateHz)rval;
+}
+ 
+// Reads xyz
+int MMA8452::readXYZRaw(char *dst) {
+   if(_bitDepth==BIT_DEPTH_UNKNOWN) {
+      return 1;
+   }
+   int readLen = 3;
+   if(_bitDepth==BIT_DEPTH_12) {
+      readLen = 6;
+   }
+   return readRegister(MMA8452_OUT_X_MSB,dst,readLen);
+}
+ 
+int MMA8452::readXRaw(char *dst) {
+   if(_bitDepth==BIT_DEPTH_UNKNOWN) {
+      return 1;
+   }
+   int readLen = 1;
+   if(_bitDepth==BIT_DEPTH_12) {
+      readLen = 2;
+   }
+   return readRegister(MMA8452_OUT_X_MSB,dst,readLen);
+}
+ 
+int MMA8452::readYRaw(char *dst) {
+   if(_bitDepth==BIT_DEPTH_UNKNOWN) {
+      return 1;
+   }
+   int readLen = 1;
+   if(_bitDepth==BIT_DEPTH_12) {
+      readLen = 2;
+   }
+   return readRegister(MMA8452_OUT_Y_MSB,dst,readLen);
+}
+ 
+int MMA8452::readZRaw(char *dst) {
+   if(_bitDepth==BIT_DEPTH_UNKNOWN) {
+      return 1;
+   }
+   int readLen = 1;
+   if(_bitDepth==BIT_DEPTH_12) {
+      readLen = 2;
+   }
+   return readRegister(MMA8452_OUT_Z_MSB,dst,readLen);
+}
+ 
+int MMA8452::readXYZCounts(int *x, int *y, int *z) {
+   char buf[6];
+   if(readXYZRaw((char*)&buf)) {
+       return 1;
+   }
+   if(_bitDepth==BIT_DEPTH_12) {
+     *x = twelveBitToSigned(&buf[0]);
+     *y = twelveBitToSigned(&buf[2]);
+     *z = twelveBitToSigned(&buf[4]);
+   } else {
+     *x = eightBitToSigned(&buf[0]);
+     *y = eightBitToSigned(&buf[1]);
+     *z = eightBitToSigned(&buf[2]);
+   }
+   
+   return 0;
+}
+ 
+int MMA8452::readXCount(int *x) {
+   char buf[2];
+   if(readXRaw((char*)&buf)) {
+       return 1;
+   }
+   if(_bitDepth==BIT_DEPTH_12) {
+     *x = twelveBitToSigned(&buf[0]);
+   } else {
+     *x = eightBitToSigned(&buf[0]);
+   }
+   return 0;
+}
+ 
+int MMA8452::readYCount(int *y) {
+   char buf[2];
+   if(readYRaw((char*)&buf)) {
+       return 1;
+   }
+   if(_bitDepth==BIT_DEPTH_12) {
+     *y = twelveBitToSigned(&buf[0]);
+   } else {
+     *y = eightBitToSigned(&buf[0]);
+   }
+   return 0;
+}
+ 
+int MMA8452::readZCount(int *z) {
+   char buf[2];
+   if(readZRaw((char*)&buf)) {
+       return 1;
+   }
+   if(_bitDepth==BIT_DEPTH_12) {
+     *z = twelveBitToSigned(&buf[0]);
+   } else {
+     *z = eightBitToSigned(&buf[0]);
+   }
+   return 0;
+}
+ 
+double MMA8452::convertCountToGravity(int count, int countsPerG) {
+   return (double)count/(double)countsPerG;
+}
+ 
+int MMA8452::getCountsPerG() {
+ // assume starting with DYNAMIC_RANGE_2G and BIT_DEPTH_12
+   int countsPerG = 1024;
+   if(_bitDepth==BIT_DEPTH_8) {
+      countsPerG = 64;
+   }
+   switch(_dynamicRange) {
+      case DYNAMIC_RANGE_4G:
+         countsPerG /= 2;
+      break;
+      case DYNAMIC_RANGE_8G:
+         countsPerG /= 4;
+      break;
+   }
+   return countsPerG;
+}
+ 
+int MMA8452::readXYZGravity(double *x, double *y, double *z) {
+   int xCount = 0, yCount = 0, zCount = 0;
+   if(readXYZCounts(&xCount,&yCount,&zCount)) {
+      return 1;
+   }
+   int countsPerG = getCountsPerG();
+   
+   *x = convertCountToGravity(xCount,countsPerG);
+   *y = convertCountToGravity(yCount,countsPerG);
+   *z = convertCountToGravity(zCount,countsPerG);
+   return 0;
+}
+ 
+int MMA8452::readXGravity(double *x) {
+   int xCount = 0;
+   if(readXCount(&xCount)) {
+      return 1;
+   }
+   int countsPerG = getCountsPerG();
+   
+   *x = convertCountToGravity(xCount,countsPerG);
+   return 0;
+}
+ 
+int MMA8452::readYGravity(double *y) {
+   int yCount = 0;
+   if(readYCount(&yCount)) {
+      return 1;
+   }
+   int countsPerG = getCountsPerG();
+   
+   *y = convertCountToGravity(yCount,countsPerG);
+   return 0;
+}
+ 
+int MMA8452::readZGravity(double *z) {
+   int zCount = 0;
+   if(readZCount(&zCount)) {
+      return 1;
+   }
+   int countsPerG = getCountsPerG();
+   
+   *z = convertCountToGravity(zCount,countsPerG);
+   return 0;
+}
+ 
+// apply an AND mask to a register. read register value, apply mask, write it back
+int MMA8452::logicalANDRegister(char addr, char mask) {
+   char value = 0;
+   // read register value
+   if(readRegister(addr,&value)) {
+      return 0;
+   }
+   // apply mask
+   value &= mask;
+   return writeRegister(addr,value);
+}
+ 
+ 
+// apply an OR mask to a register. read register value, apply mask, write it back
+int MMA8452::logicalORRegister(char addr, char mask) {
+   char value = 0;
+   // read register value
+   if(readRegister(addr,&value)) {
+      return 0;
+   }
+   // apply mask
+   value |= mask;
+   return writeRegister(addr,value);
+}
+ 
+// apply an OR mask to a register. read register value, apply mask, write it back
+int MMA8452::logicalXORRegister(char addr, char mask) {
+   char value = 0;
+   // read register value
+   if(readRegister(addr,&value)) {
+      return 0;
+   }
+   // apply mask
+   value ^= mask;
+   return writeRegister(addr,value);
+}
+ 
+// Write register (The device must be placed in Standby Mode to change the value of the registers) 
+int MMA8452::writeRegister(char addr, char data) {
+    // what this actually does is the following
+    // 1. tell I2C bus to start transaction
+    // 2. tell slave we want to write (slave address & write flag)
+    // 3. send the write address
+    // 4. send the data to write
+    // 5. tell I2C bus to end transaction
+ 
+    // we can wrap this up in the I2C library write function
+    char buf[2] = {0,0};
+    buf[0] = addr;
+    buf[1] = data;
+    return _i2c.write(MMA8452_ADDRESS, buf,2);
+    // note, could also do return writeRegister(addr,&data,1);
+}
+ 
+int MMA8452::eightBitToSigned(char *buf) {
+   return (int8_t)*buf;
+}
+ 
+int MMA8452::twelveBitToSigned(char *buf) {
+   // cheat by using the int16_t internal type
+   // all we need to do is convert to little-endian format and shift right
+   int16_t x = 0;
+   ((char*)&x)[1] = buf[0];
+   ((char*)&x)[0] = buf[1];
+   // note this only works because the below is an arithmetic right shift
+   return x>>4; 
+}
+ 
+int MMA8452::writeRegister(char addr, char *data, int nbytes) {
+    // writing multiple bytes is a little bit annoying because
+    // the I2C library doesn't support sending the address separately
+    // so we just do it manually
+    
+    // 1. tell I2C bus to start transaction
+    _i2c.start();
+    // 2. tell slave we want to write (slave address & write flag)
+    if(_i2c.write(_writeAddress)!=1) {
+       return 1;
+    }
+    // 3. send the write address
+    if(_i2c.write(addr)!=1) {
+       return 1;
+    }
+    // 4. send the data to write
+    for(int i=0; i<nbytes; i++) {
+       if(_i2c.write(data[i])!=1) {
+          return 1;
+       }
+    }
+    // 5. tell I2C bus to end transaction
+    _i2c.stop();
+    return 0;
+}
+ 
+int MMA8452::readRegister(char addr, char *dst, int nbytes) {
+    // this is a bit odd, but basically proceeds like this
+    // 1. Send a start command
+    // 2. Tell the slave we want to write (slave address & write flag)
+    // 3. Send the address of the register (addr)
+    // 4. Send another start command to delineate read portion
+    // 5. Tell the slave we want to read (slave address & read flag)
+    // 6. Read the register value bytes
+    // 7. Send a stop command
+    
+    // we can wrap this process in the I2C library read and write commands
+    if(_i2c.write(MMA8452_ADDRESS,&addr,1,true)) {
+       return 1;
+    }
+    return _i2c.read(MMA8452_ADDRESS,dst,nbytes);
+}
+ 
+// most registers are 1 byte, so here is a convenience function
+int MMA8452::readRegister(char addr, char *dst) {
+    return readRegister(addr,dst,1);
+}
+ 
+MMA8452::BitDepth MMA8452::getBitDepth() {
+   return _bitDepth;
+}
+ 
+#ifdef MMA8452_DEBUG
+void MMA8452::debugRegister(char reg) {
+   // get register value
+   char v = 0;
+   if(readRegister(reg,&v)) {
+      MMA8452_DBG("Error reading specified register");
+      return;
+   }
+   // print out details
+   switch(reg) {
+      case MMA8452_CTRL_REG_1:
+         MMA8452_DBG("CTRL_REG_1 has value: 0x%x",v);
+         MMA8452_DBG(" 7  ALSP_RATE_1: %d",(v&0x80)>>7);
+         MMA8452_DBG(" 6  ALSP_RATE_0: %d",(v&0x40)>>6);
+         MMA8452_DBG(" 5  DR2: %d",        (v&0x20)>>5);
+         MMA8452_DBG(" 4  DR1: %d",        (v&0x10)>>4);
+         MMA8452_DBG(" 3  DR0: %d",        (v&0x08)>>3);
+         MMA8452_DBG(" 2  LNOISE: %d",     (v&0x04)>>2);
+         MMA8452_DBG(" 1  FREAD: %d",      (v&0x02)>>1);
+         MMA8452_DBG(" 0  ACTIVE: %d",     (v&0x01));
+      break;
+        
+      case MMA8452_XYZ_DATA_CFG:
+         MMA8452_DBG("XYZ_DATA_CFG has value: 0x%x",v);
+         MMA8452_DBG(" 7  Unused: %d", (v&0x80)>>7);
+         MMA8452_DBG(" 6  0: %d",      (v&0x40)>>6);
+         MMA8452_DBG(" 5  0: %d",      (v&0x20)>>5);
+         MMA8452_DBG(" 4  HPF_Out: %d",(v&0x10)>>4);
+         MMA8452_DBG(" 3  0: %d",      (v&0x08)>>3);
+         MMA8452_DBG(" 2  0: %d",      (v&0x04)>>2);
+         MMA8452_DBG(" 1  FS1: %d",    (v&0x02)>>1);
+         MMA8452_DBG(" 0  FS0: %d",    (v&0x01));
+         switch(v&0x03) {
+            case 0:
+               MMA8452_DBG("Dynamic range: 2G");
+            break;
+            case 1:
+               MMA8452_DBG("Dynamic range: 4G");
+            break;
+            case 2:
+               MMA8452_DBG("Dynamic range: 8G");
+            break;
+            default:
+               MMA8452_DBG("Unknown dynamic range");
+            break;
+         }
+      break;
+      
+      case MMA8452_STATUS:
+         MMA8452_DBG("STATUS has value: 0x%x",v);
+         MMA8452_DBG(" 7  ZYXOW: %d",(v&0x80)>>7);
+         MMA8452_DBG(" 6  ZOW: %d",  (v&0x40)>>6);
+         MMA8452_DBG(" 5  YOW: %d",  (v&0x20)>>5);
+         MMA8452_DBG(" 4  XOW: %d",  (v&0x10)>>4);
+         MMA8452_DBG(" 3  ZYXDR: %d",(v&0x08)>>3);
+         MMA8452_DBG(" 2  ZDR: %d",  (v&0x04)>>2);
+         MMA8452_DBG(" 1  YDR: %d",  (v&0x02)>>1);
+         MMA8452_DBG(" 0  XDR: %d",  (v&0x01));
+      break;
+      
+      default:
+         MMA8452_DBG("Unknown register address: 0x%x",reg);
+      break;
+   }
+}
+#endif
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/MMA8452.h	Sun May 01 22:17:57 2022 +0000
@@ -0,0 +1,344 @@
+#pragma once
+ 
+// Authors: Ashley Mills, Nicholas Herriot
+/* Copyright (c) 2013 Vodafone, MIT License
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy of this software
+ * and associated documentation files (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge, publish, distribute,
+ * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all copies or
+ * substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
+ * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+ 
+// the SparkFun breakout board defaults to 1, set to 0 if SA0 jumper on the bottom of the board is set
+// see the Table 10. I2C Device Address Sequence in Freescale MMA8452Q pdf
+ 
+#include "mbed.h" 
+ 
+#define MMA8452_DEBUG 1
+ 
+// More info on MCU Master address can be found on section 5.10.1 of http://www.freescale.com/webapp/sps/site/prod_summary.jsp?code=MMA8452Q
+#define SA0 1
+#if SA0
+  #define MMA8452_ADDRESS 0x3A // 0x1D<<1  // SA0 is high, 0x1C if low - 
+#else
+  #define MMA8452_ADDRESS 0x38 // 0x1C<<1
+#endif
+ 
+// Register descriptions found in section 6 of pdf
+#define MMA8452_STATUS 0x00        // Type 'read' : Status of the data registers
+#define MMA8452_OUT_X_MSB 0x01     // Type 'read' : x axis - MSB of 2 byte sample
+#define MMA8452_OUT_X_LSB 0x02     // Type 'read' : x axis - LSB of 2 byte sample
+#define MMA8452_OUT_Y_MSB 0x03     // Type 'read' : y axis - MSB of 2 byte sample
+#define MMA8452_OUT_Y_LSB 0x04     // Type 'read' : y axis - LSB of 2 byte sample
+#define MMA8452_OUT_Z_MSB 0x05     // Type 'read' : z axis - MSB of 2 byte sample
+#define MMA8452_OUT_Z_LSB 0x06     // Type 'read' : z axis - LSB of 2 byte sample
+ 
+// register definitions
+#define MMA8452_XYZ_DATA_CFG 0x0E
+ 
+#define MMA8452_SYSMOD 0x0B        // Type 'read' : This tells you if device is active, sleep or standy 0x00=STANDBY 0x01=WAKE 0x02=SLEEP
+#define MMA8452_WHO_AM_I 0x0D      // Type 'read' : This should return the device id of 0x2A
+ 
+#define MMA8452_PL_STATUS 0x10     // Type 'read' : This shows portrait landscape mode orientation
+#define MMA8452_PL_CFG 0x11        // Type 'read/write' : This allows portrait landscape configuration
+#define MMA8452_PL_COUNT 0x12      // Type 'read' : This is the portraint landscape debounce counter
+#define MMA8452_PL_BF_ZCOMP 0x13   // Type 'read' :
+#define MMA8452_PL_THS_REG 0x14    // Type 'read' :
+ 
+#define MMA8452_FF_MT_CFG 0X15     // Type 'read/write' : Freefaul motion functional block configuration
+#define MMA8452_FF_MT_SRC 0X16     // Type 'read' : Freefaul motion event source register
+#define MMA8452_FF_MT_THS 0X17     // Type 'read' : Freefaul motion threshold register
+#define MMA8452_FF_COUNT 0X18      // Type 'read' : Freefaul motion debouce counter
+ 
+#define MMA8452_ASLP_COUNT 0x29    // Type 'read/write' : Counter settings for auto sleep
+#define MMA8452_CTRL_REG_1 0x2A    // Type 'read/write' :
+#define MMA8452_CTRL_REG_2 0x2B    // Type 'read/write' :
+#define MMA8452_CTRL_REG_3 0x2C    // Type 'read/write' :
+#define MMA8452_CTRL_REG_4 0x2D    // Type 'read/write' :
+#define MMA8452_CTRL_REG_5 0x2E    // Type 'read/write' :
+ 
+// Defined in table 13 of the Freescale PDF
+/// xxx these all need to have better names
+#define STANDBY 0x00                        // State value returned after a SYSMOD request, it can be in state STANDBY, WAKE or SLEEP
+#define WAKE 0x01                           // State value returned after a SYSMOD request, it can be in state STANDBY, WAKE or SLEEP
+#define SLEEP 0x02                          // State value returned after a SYSMOD request, it can be in state STANDBY, WAKE or SLEEP
+#define ACTIVE 0x01                         // Stage value returned and set in Control Register 1, it can be STANDBY=00, or ACTIVE=01
+ 
+#define TILT_STATUS 0x03        // Tilt Status (Read only)
+#define SRST_STATUS 0x04        // Sample Rate Status Register (Read only)
+#define SPCNT_STATUS 0x05       // Sleep Count Register (Read/Write)
+#define INTSU_STATUS 0x06       // Interrupt Setup Register
+#define MODE_STATUS 0x07        // Mode Register (Read/Write)
+#define SR_STATUS 0x08          // Auto-Wake and Active Mode Portrait/Landscape Samples per Seconds Register (Read/Write)
+#define PDET_STATUS 0x09        // Tap/Pulse Detection Register (Read/Write)
+#define PD_STATUS 0xA           // Tap/Pulse Debounce Count Register (Read/Write)
+ 
+// masks for enabling/disabling standby
+#define MMA8452_ACTIVE_MASK 0x01
+#define MMA8452_STANDBY_MASK 0xFE
+ 
+// mask for dynamic range reading and writing
+#define MMA8452_DYNAMIC_RANGE_MASK 0xFC
+ 
+// mask and shift for data rate reading and writing
+#define MMA8452_DATA_RATE_MASK 0xC7
+#define MMA8452_DATA_RATE_MASK_SHIFT 0x03
+ 
+// mask and shift for general reading and writing
+#define MMA8452_WRITE_MASK 0xFE
+#define MMA8452_READ_MASK 0x01
+ 
+// mask and shift for bit depth reading and writing
+#define MMA8452_BIT_DEPTH_MASK 0xFD
+#define MMA8452_BIT_DEPTH_MASK_SHIFT 0x01
+ 
+// status masks and shifts
+#define MMA8452_STATUS_ZYXDR_MASK 0x08
+#define MMA8452_STATUS_ZDR_MASK 0x04
+#define MMA8452_STATUS_YDR_MASK 0x02
+#define MMA8452_STATUS_XDR_MASK 0x01
+ 
+/**
+ * Wrapper for the MMA8452 I2C driven accelerometer.
+ */
+class MMA8452 {
+            
+    public:
+    
+       enum DynamicRange {
+           DYNAMIC_RANGE_2G=0x00,
+           DYNAMIC_RANGE_4G,
+           DYNAMIC_RANGE_8G,
+           DYNAMIC_RANGE_UNKNOWN
+       };
+        
+       enum BitDepth {
+           BIT_DEPTH_12=0x00,
+           BIT_DEPTH_8, // 1 sets fast read mode, hence the inversion
+           BIT_DEPTH_UNKNOWN
+       };
+       
+       enum DataRateHz {
+          RATE_800=0x00,
+          RATE_400,
+          RATE_200,
+          RATE_100,
+          RATE_50,
+          RATE_12_5,
+          RATE_6_25,
+          RATE_1_563,
+          RATE_UNKNOWN
+       };
+         
+       /**
+        * Create an accelerometer object connected to the specified I2C pins.
+        *
+        * @param sda I2C data port
+        * @param scl I2C clock port
+        * @param frequency 
+        * 
+        */ 
+      MMA8452(PinName sda, PinName scl, int frequency);
+       
+      /// Destructor
+      ~MMA8452();
+      
+      /**
+       * Puts the MMA8452 in active mode.
+       * @return 0 on success, 1 on failure.
+       */
+      int activate();
+ 
+      /**
+       * Puts the MMA8452 in standby.
+       * @return 0 on success, 1 on failure.
+       */
+      int standby();      
+    
+       /**
+        * Read the device ID from the accelerometer (should be 0x2a)
+        *
+        * @param dst pointer to store the ID
+        * @return 0 on success, 1 on failure.
+        */        
+      int getDeviceID(char* dst);  
+      
+      /**
+       * Read the MMA8452 status register.
+       *
+       * @param dst pointer to store the register value.
+       * @ return 0 on success, 1 on failure.
+       */
+      int getStatus(char* dst);  
+      
+      /** 
+       * Read the raw x, y, an z registers of the MMA8452 in one operation.
+       * All three registers are read sequentially and stored in the provided buffer.
+       * The stored values are signed 2's complement left-aligned 12 or 8 bit integers.
+       *
+       * @param dst The destination buffer. Note that this needs to be 3 bytes for
+       * BIT_DEPTH_8 and 6 bytes for BIT_DEPTH_12. It is upto the caller to ensure this.
+       * @return 0 for success, and 1 for failure
+       * @sa setBitDepth
+       */ 
+      int readXYZRaw(char *dst);
+      
+      /// Read the raw x register into the provided buffer. @sa readXYZRaw
+      int readXRaw(char *dst);
+      /// Read the raw y register into the provided buffer. @sa readXYZRaw
+      int readYRaw(char *dst);
+      /// Read the raw z register into the provided buffer. @sa readXYZRaw
+      int readZRaw(char *dst);
+      
+      /**
+       * Read the x, y, and z signed counts of the MMA8452 axes.
+       * 
+       * Count resolution is either 8 bits or 12 bits, and the range is either +-2G, +-4G, or +-8G
+       * depending on settings. The number of counts per G are 1024, 512, 256 for 2,4, and 8 G
+       * respectively at 12 bit resolution and 64, 32, 16 for 2, 4, and 8 G respectively at
+       * 8 bit resolution.
+       * 
+       * This function queries the MMA8452 and returns the signed counts for each axes.
+       *
+       * @param x Pointer to integer to store x count
+       * @param y Pointer to integer to store y count
+       * @param z Pointer to integer to store z count
+       * @return 0 on success, 1 on failure.
+       */
+      int readXYZCounts(int *x, int *y, int *z);
+      
+      /// Read the x axes signed count. @sa readXYZCounts
+      int readXCount(int *x);
+      /// Read the y axes signed count. @sa readXYZCounts
+      int readYCount(int *y);
+      /// Read the z axes signed count. @sa readXYZCounts
+      int readZCount(int *z);
+      
+      /**
+       * Read the x, y, and z accelerations measured in G.
+       *
+       * The measurement resolution is controlled via setBitDepth which can
+       * be 8 or 12, and by setDynamicRange, which can be +-2G, +-4G, or +-8G.
+       *
+       * @param x A pointer to the double to store the x acceleration in.
+       * @param y A pointer to the double to store the y acceleration in.
+       * @param z A pointer to the double to store the z acceleration in.
+       *
+       * @return 0 on success, 1 on failure.
+       */
+      int readXYZGravity(double *x, double *y, double *z);
+      
+      /// Read the x gravity in G into the provided double pointer. @sa readXYZGravity
+      int readXGravity(double *x);
+      /// Read the y gravity in G into the provided double pointer. @sa readXYZGravity
+      int readYGravity(double *y);
+      /// Read the z gravity in G into the provided double pointer. @sa readXYZGravity
+      int readZGravity(double *z);
+      
+      /// Returns 1 if data has been internally sampled (is available) for all axes since last read, 0 otherwise.
+      int isXYZReady();
+      /// Returns 1 if data has been internally sampled (is available) for the x-axis since last read, 0 otherwise.
+      int isXReady();
+      /// Returns 1 if data has been internally sampled (is available) for the y-axis since last read, 0 otherwise.
+      int isYReady();
+      /// Returns 1 if data has been internally sampled (is available) for the z-axis since last read, 0 otherwise.
+      int isZReady();
+            
+      /** 
+       * Reads a single byte from the specified MMA8452 register.
+       *
+       * @param addr The internal register address.
+       * @param dst The destination buffer address.
+       * @return 1 on success, 0 on failure.
+       */
+      int readRegister(char addr, char *dst);
+      
+      /** 
+       * Reads n bytes from the specified MMA8452 register.
+       *
+       * @param addr The internal register address.
+       * @param dst The destination buffer address.
+       * @param nbytes The number of bytes to read.
+       * @return 1 on success, 0 on failure.
+       */
+      int readRegister(char addr, char *dst, int nbytes);
+        
+       /** 
+        * Write to the specified MMA8452 register.
+        *
+        * @param addr The internal register address
+        * @param data Data byte to write
+        */    
+      int writeRegister(char addr, char data);
+      
+       /** 
+        * Write a data buffer to the specified MMA8452 register.
+        *
+        * @param addr The internal register address
+        * @param data Pointer to data buffer to write
+        * @param nbytes The length of the data buffer to write
+        */    
+      int writeRegister(char addr, char *data, int nbytes);
+      
+      int setDynamicRange(DynamicRange range, int toggleActivation=1);
+      int setBitDepth(BitDepth depth, int toggleActivation=1);
+      int setDataRate(DataRateHz dataRate, int toggleActivation=1);
+      
+      DynamicRange getDynamicRange();
+      DataRateHz getDataRate();
+      BitDepth getBitDepth();
+      
+      #ifdef MMA8452_DEBUG
+      void debugRegister(char reg);
+      #endif
+   
+    private:
+      /**
+       * Reads the specified register, applies the mask with logical AND, logical ORs the value
+       * and writes back the result to the register. If toggleActivation is set to true then the
+       * device is put in standby before the operation, and activated at the end.
+       * Setting it to false is useful for setting options on a device that you want to keep in
+       * standby.
+       */
+      int maskAndApplyRegister(char reg, char mask, char value, int toggleActivation);
+      
+      /// Reads the specified register, applies the mask with logical AND, and writes the result back.
+      int logicalANDRegister(char addr, char mask);
+      /// Reads the specified register, applies the mask with logical OR, and writes the result back.
+      int logicalORRegister(char addr, char mask);
+      /// Reads the specified register, applies the mask with logical XOR, and writes the result back.
+      int logicalXORRegister(char addr, char mask);
+      
+      /// Converts the 12-bit two's complement number in buf to a signed integer. Returns the integer.
+      int twelveBitToSigned(char *buf);
+      /// Converts the 8-bit two's complement number in buf to a signed integer. Returns the integer.
+      int eightBitToSigned(char *buf);
+      
+      /// Converts a count to a gravity using the supplied countsPerG. Returns the gravity.
+      double convertCountToGravity(int count, int countsPerG);
+      
+      /// Reads the register at addr, applies the mask with logical AND, and returns the result.
+      char getMaskedRegister(int addr, char mask);
+      
+      /// Get the counts per G for the current settings of bit depth and dynamic range.
+      int getCountsPerG();
+    
+      I2C _i2c;
+      int _frequency;
+      int _readAddress;
+      int _writeAddress;
+      
+      BitDepth _bitDepth;
+      DynamicRange _dynamicRange;       
+};
+            
\ No newline at end of file
--- a/main.cpp	Thu Jan 23 16:47:05 2014 +0000
+++ b/main.cpp	Sun May 01 22:17:57 2022 +0000
@@ -1,141 +1,135 @@
-// skeleton code for ECE 2036 thermostat lab
-// code must be added by students
 #include "mbed.h"
 #include "TMP36.h"
 #include "SDFileSystem.h"
 #include "uLCD_4DGL.h"
 #include "PinDetect.h"
 #include "Speaker.h"
-// must add your new class code to the project file Shiftbrite.h
-#include "Shiftbrite.h"
-
-// use class to setup temperature sensor pins
-TMP36 myTMP36(p15);  //Analog in
-
-// use class to setup microSD card filesystem
-SDFileSystem sd(p5, p6, p7, p8, "sd");
+#include "Alien.h"
+#include <vector>
 
-// use class to setup the  Color LCD
-uLCD_4DGL uLCD(p28, p27, p29); // create a global uLCD object
+//Initialize button for shooting
+PinDetect pb1(p21);
 
-// use class to setup pushbuttons pins
-PinDetect pb1(p23);
-PinDetect pb2(p24);
-PinDetect pb3(p25);
-
-// use class to setup speaker pin
-Speaker mySpeaker(p21); //PWM out
-
-// use class to setup Shiftbrite pins
-Shiftbrite myShiftbrite(p9, p10, p11, p12, p13);// ei li di n/c ci
+//Create speaker object
+Speaker mySpeaker(p21);
 
-// use class to setup Mbed's four on-board LEDs
-DigitalOut myLED1(LED1);
-DigitalOut myLED2(LED2);
-DigitalOut myLED3(LED3);
-DigitalOut myLED4(LED4);
-
-
+using namespace std;
 
-//also setting any unused analog input pins to digital outputs reduces A/D noise a bit
-//see http://mbed.org/users/chris/notebook/Getting-best-ADC-performance/
-DigitalOut P16(p16);
-DigitalOut P17(p17);
-DigitalOut P18(p18);
-DigitalOut P19(p19);
-DigitalOut P20(p20);
-
+//Variables
+bool addBullet = false;
+int bul = 0;
+int numAliens = 5;
 
-
-
-// Global variables used in callbacks and main program
-// C variables in interrupt routines should use volatile keyword
-int volatile heat_setting=78; // heat to temp
-int volatile cool_setting=68; // cool to temp
-bool volatile mode=false; // heat or cool mode
-
-// Callback routine is interrupt activated by a debounced pb1 hit
+//Interupt function for the shooting button
 void pb1_hit_callback (void)
 {
-// ADD CODE HERE
-}
-// Callback routine is interrupt activated by a debounced pb2 hit
-void pb2_hit_callback (void)
-{
-// ADD CODE HERE
+    addBullet = true;
 }
-// Callback routine is interrupt activated by a debounced pb3 hit
-void pb3_hit_callback (void)
-{
-// ADD CODE HERE
-}
-
 
 int main()
 {
-    float Current_temp=0.0;
+    //Sets up speaker object
+    Speaker mySpeaker(p25);
+    //Sets start time of the game
+    time_t startTime = time(0);
 
-    // Use internal pullups for the three pushbuttons
+    //Set up interrupts
     pb1.mode(PullUp);
-    pb2.mode(PullUp);
-    pb3.mode(PullUp);
     // Delay for initial pullup to take effect
-    wait(.01);
+    wait(0.3);
     // Setup Interrupt callback functions for a pb hit
     pb1.attach_deasserted(&pb1_hit_callback);
-    pb2.attach_deasserted(&pb2_hit_callback);
-    pb3.attach_deasserted(&pb3_hit_callback);
     // Start sampling pb inputs using interrupts
+    wait(0.3);
     pb1.setSampleFrequency();
-    pb2.setSampleFrequency();
-    pb3.setSampleFrequency();
     // pushbuttons now setup and running
 
-
-    // start I/O examples - DELETE THIS IN YOUR CODE..BUT WILL USE THESE I/O IDEAS ELSEWHERE
-    // since all this compiles - the needed *.h files for these are in the project
-    //
-    Current_temp = myTMP36; //Read temp sensor
-    printf("Hello PC World\n\r"); // need terminal application running on PC to see this output
-    uLCD.printf("\n\rHello LCD World\n\r"); // LCD
-    mySpeaker.PlayNote(500.0, 1.0, 1.0); // Speaker buzz
-    myShiftbrite.write( 0, 50 ,0); // Green RGB LED
-    // SD card write file example - prints error message on PC when running until SD card hooked up
-    // Delete to avoid run time error
-    mkdir("/sd/mydir", 0777); // set up directory and permissions
-    FILE *fp = fopen("/sd/mydir/sdtest.txt", "w"); //open SD
-    if(fp == NULL) {
-        error("Could not open file for write\n");
+    srand(time(0));
+    
+    vector<ScreenObject *> pieces(7); //Create an STL vector of pointers
+    
+    //Initialize aliens randomly from each type in random positions
+    for (int i = 0; i <= 5; i++) {
+        int posX = (20 + rand() % 80);
+        int posY = 12*i+10;
+        //(new AlienAlice(posX, posY))->draw();
+        int type = (rand() % 4 );
+        if(type == 0)
+            pieces[i] = (new AlienAlice(posX, posY));
+        else if(type == 1)
+            pieces[i] = (new AlienBob(posX, posY));
+        else if(type == 2)
+            pieces[i] = (new AlienOne(posX, posY));
+        else if(type == 3)
+            pieces[i] = (new AlienTwo(posX, posY));
+        //pieces[i]->draw();
     }
-    fprintf(fp, "Hello SD Card World!"); // write SD
-    fclose(fp); // close SD card
-    //
-    // end I/O examples
-
-
-
-
-    // State machine code below will need changes and additions
-    while (1) {
-        {
-            enum Statetype { Heat_off = 0, Heat_on };
-            Statetype state = Heat_off;
-            while(1) {
-                switch (state) {
-                    case Heat_off:
-                        myLED4 = 0;
-                        state = Heat_on;
-                        break;
-                    case Heat_on:
-                        myLED4 = 1;
-                        state = Heat_off;
-                        break;
+    
+    //Initialize the ship
+    pieces[6] = (new Ship(50));
+    pieces[6]->draw();
+    
+    //Initialize the LCD
+    pieces[0]->initialize();
+    
+    bool won = false;
+    int inc = 0;
+    
+    //Loop while playing
+    while(won == false) {
+        
+        //Update the alien positions
+        for (int i = 0; i <= numAliens; i++) {
+            pieces[i]->clear();
+            pieces[i]->update(4);
+        }
+        
+        //Update the ship's position
+        pieces[numAliens+1]->clear();
+        pieces[numAliens+1]->update(0);
+        
+        //If a bullet has been trigger and is allowed initialize it
+        if(addBullet == 1) {
+            bul = 1;
+            //addBullet = true;
+            if(inc == 1)
+                pieces[numAliens + 2]->clear();
+            inc = 1;
+            pieces[numAliens + 2] = (new Bullet(pieces[numAliens + 1]->getPosX(), 119));
+            //pieces[7]->clear();
+            //pieces[6]->draw();
+            addBullet = 0;
+        }
+        
+        //Check if bullet is in same space as an alien and remove both if that is the case
+        if(bul == 1) {
+            pieces[numAliens + 2]->clear();
+            pieces[numAliens + 2]->update(0);
+            for (int i = 0; i < (pieces.size() - 1); i++) {
+                if((((pieces[numAliens + 2]->getPosX()+15) > pieces[i]->getPosX() && (pieces[numAliens + 2]->getPosX()+10) < (pieces[i]->getPosX() + 12)) && ((pieces[numAliens + 2]->getPosY()-8) < (pieces[i]->getPosY()+12) && (pieces[numAliens + 2]->getPosY()) > (pieces[i]->getPosY())))) {
+                    pieces[numAliens + 2]->clear();
+                    pieces[i]->clear();
+                    pieces.erase(pieces.begin() + i);
+                    numAliens -= 1;
+                    bul = 0;
+                    mySpeaker.PlayNote(300.0,0.1,0.025);
                 }
-                wait(0.33);
-                // heartbeat LED - common debug tool
-                // blinks as long as code is running and not locked up
-                myLED1=!myLED1;
+            }
+            
+            //End game if all the aliens are gone
+            if(numAliens == -1) {
+                time_t endTime = time(0)-startTime;
+                pieces[numAliens + 1]->end(endTime);
+                won = true;
+                for(int j = 0; j < 3; j++) {
+                    mySpeaker.PlayNote(300.0,0.1,0.025);
+                    mySpeaker.PlayNote(400.0,0.1,0.025);
+                }
             }
         }
     }
+    
+    //Loop eternally after winning
+    while(1) {
+    }
 }
\ No newline at end of file