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Dependencies: mbed 4DGL-uLCD-SE PinDetect
Diff: main.cpp
- Revision:
- 0:8ee41d0deef7
- Child:
- 1:3cd6e5938144
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp Tue Oct 26 05:10:36 2021 +0000
@@ -0,0 +1,90 @@
+/**
+
+Author: Kevin Lin
+Title: Lab 4
+Date: October 22 2021
+Description: Main function that implements all the getters and setters
+
+**/
+#include "die.h"
+#include "farklegame.h"
+#include "PinDetect.h"
+
+#include "mbed.h"
+
+using namespace std;
+
+Serial pc(USBTX,USBRX);
+Speaker mySpeaker(p21);
+
+
+
+int main(){
+
+ //clear system
+ system("clear");
+
+ //declare buttons
+
+
+ //declare uLCD screen
+ uLCD_4DGL uLCD(p9,p10,p11);
+ uLCD.cls();
+ uLCD.display_control(PORTRAIT);
+ PinDetect Button1(p16);
+ PinDetect Button2(p17);
+ Button1.mode(PullUp);
+ Button2.mode(PullUp);
+
+ //declare accelerometer
+ MMA8452 acc(p28, p27, 40000);
+ acc.setBitDepth(MMA8452::BIT_DEPTH_12);
+ acc.setDynamicRange(MMA8452::DYNAMIC_RANGE_4G);
+ acc.setDataRate(MMA8452::RATE_100);
+
+ int numDice = 6;
+
+ FarkleGame game;
+
+ while(1){
+ game.displayIntro(uLCD, numDice);
+ game.restart();
+
+ while(!game.enoughGravity(acc)){
+ if(!Button2){
+ numDice = (numDice+1)%7;
+ game.displayIntro(uLCD,numDice);
+ }
+ }
+
+ while(Button1){
+ if(game.enoughGravity(acc)){
+ //roll dice and displar
+ game.rollDice(mySpeaker);
+ game.displayDice(uLCD, numDice);
+
+ //update scores
+ game.loadVals(numDice);
+ game.changeScore();
+
+ //display screens based on scores
+ if(game.calculateRoll() == 0){
+ game.displayFarkle(uLCD);
+ break;
+ }
+ else{
+ game.displayScore(uLCD);
+ }
+ }
+ }
+
+ //display turn end screen
+ game.displayTurnScore(uLCD);
+ //wait for button to be pressed
+ while(Button1){
+ }
+ //reset numDice
+ numDice = 6;
+ }
+
+}
\ No newline at end of file