Test for STM32F4
Fork of RGB_OLED_SSD1331 by
include/SGL.h
- Committer:
- messi1
- Date:
- 2015-11-10
- Revision:
- 1:b55525d2db34
- Parent:
- 0:6e810b5b40a3
- Child:
- 3:af00512c9694
File content as of revision 1:b55525d2db34:
/* * SGL.h * A library for Seeed Graphical library * * Copyright (c) 2014 seeed technology inc. * Author : lawliet.zou(lawliet.zou@gmail.com) * Create Time : Jun 06, 2014 * Change Log : * * The MIT License (MIT) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef _SGL_H_ //Seeed Graphics Library #define _SGL_H_ #include <stdint.h> #define FONT_SPACE 6 #define FONT_X 8 #define FONT_Y 8 #define MIN(a,b) (((a)<(b))?(a):(b)) #define MAX(a,b) (((a)>(b))?(a):(b)) const unsigned char simpleFont[][8] = { {0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x5F,0x00,0x00,0x00,0x00,0x00}, {0x00,0x00,0x07,0x00,0x07,0x00,0x00,0x00}, {0x00,0x14,0x7F,0x14,0x7F,0x14,0x00,0x00}, {0x00,0x24,0x2A,0x7F,0x2A,0x12,0x00,0x00}, {0x00,0x23,0x13,0x08,0x64,0x62,0x00,0x00}, {0x00,0x36,0x49,0x55,0x22,0x50,0x00,0x00}, {0x00,0x00,0x05,0x03,0x00,0x00,0x00,0x00}, {0x00,0x1C,0x22,0x41,0x00,0x00,0x00,0x00}, {0x00,0x41,0x22,0x1C,0x00,0x00,0x00,0x00}, {0x00,0x08,0x2A,0x1C,0x2A,0x08,0x00,0x00}, {0x00,0x08,0x08,0x3E,0x08,0x08,0x00,0x00}, {0x00,0xA0,0x60,0x00,0x00,0x00,0x00,0x00}, {0x00,0x08,0x08,0x08,0x08,0x08,0x00,0x00}, {0x00,0x60,0x60,0x00,0x00,0x00,0x00,0x00}, {0x00,0x20,0x10,0x08,0x04,0x02,0x00,0x00}, {0x00,0x3E,0x51,0x49,0x45,0x3E,0x00,0x00}, {0x00,0x00,0x42,0x7F,0x40,0x00,0x00,0x00}, {0x00,0x62,0x51,0x49,0x49,0x46,0x00,0x00}, {0x00,0x22,0x41,0x49,0x49,0x36,0x00,0x00}, {0x00,0x18,0x14,0x12,0x7F,0x10,0x00,0x00}, {0x00,0x27,0x45,0x45,0x45,0x39,0x00,0x00}, {0x00,0x3C,0x4A,0x49,0x49,0x30,0x00,0x00}, {0x00,0x01,0x71,0x09,0x05,0x03,0x00,0x00}, {0x00,0x36,0x49,0x49,0x49,0x36,0x00,0x00}, {0x00,0x06,0x49,0x49,0x29,0x1E,0x00,0x00}, {0x00,0x00,0x36,0x36,0x00,0x00,0x00,0x00}, {0x00,0x00,0xAC,0x6C,0x00,0x00,0x00,0x00}, {0x00,0x08,0x14,0x22,0x41,0x00,0x00,0x00}, {0x00,0x14,0x14,0x14,0x14,0x14,0x00,0x00}, {0x00,0x41,0x22,0x14,0x08,0x00,0x00,0x00}, {0x00,0x02,0x01,0x51,0x09,0x06,0x00,0x00}, {0x00,0x32,0x49,0x79,0x41,0x3E,0x00,0x00}, {0x00,0x7E,0x09,0x09,0x09,0x7E,0x00,0x00}, {0x00,0x7F,0x49,0x49,0x49,0x36,0x00,0x00}, {0x00,0x3E,0x41,0x41,0x41,0x22,0x00,0x00}, {0x00,0x7F,0x41,0x41,0x22,0x1C,0x00,0x00}, {0x00,0x7F,0x49,0x49,0x49,0x41,0x00,0x00}, {0x00,0x7F,0x09,0x09,0x09,0x01,0x00,0x00}, {0x00,0x3E,0x41,0x41,0x51,0x72,0x00,0x00}, {0x00,0x7F,0x08,0x08,0x08,0x7F,0x00,0x00}, {0x00,0x41,0x7F,0x41,0x00,0x00,0x00,0x00}, {0x00,0x20,0x40,0x41,0x3F,0x01,0x00,0x00}, {0x00,0x7F,0x08,0x14,0x22,0x41,0x00,0x00}, {0x00,0x7F,0x40,0x40,0x40,0x40,0x00,0x00}, {0x00,0x7F,0x02,0x0C,0x02,0x7F,0x00,0x00}, {0x00,0x7F,0x04,0x08,0x10,0x7F,0x00,0x00}, {0x00,0x3E,0x41,0x41,0x41,0x3E,0x00,0x00}, {0x00,0x7F,0x09,0x09,0x09,0x06,0x00,0x00}, {0x00,0x3E,0x41,0x51,0x21,0x5E,0x00,0x00}, {0x00,0x7F,0x09,0x19,0x29,0x46,0x00,0x00}, {0x00,0x26,0x49,0x49,0x49,0x32,0x00,0x00}, {0x00,0x01,0x01,0x7F,0x01,0x01,0x00,0x00}, {0x00,0x3F,0x40,0x40,0x40,0x3F,0x00,0x00}, {0x00,0x1F,0x20,0x40,0x20,0x1F,0x00,0x00}, {0x00,0x3F,0x40,0x38,0x40,0x3F,0x00,0x00}, {0x00,0x63,0x14,0x08,0x14,0x63,0x00,0x00}, {0x00,0x03,0x04,0x78,0x04,0x03,0x00,0x00}, {0x00,0x61,0x51,0x49,0x45,0x43,0x00,0x00}, {0x00,0x7F,0x41,0x41,0x00,0x00,0x00,0x00}, {0x00,0x02,0x04,0x08,0x10,0x20,0x00,0x00}, {0x00,0x41,0x41,0x7F,0x00,0x00,0x00,0x00}, {0x00,0x04,0x02,0x01,0x02,0x04,0x00,0x00}, {0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00}, {0x00,0x01,0x02,0x04,0x00,0x00,0x00,0x00}, {0x00,0x20,0x54,0x54,0x54,0x78,0x00,0x00}, {0x00,0x7F,0x48,0x44,0x44,0x38,0x00,0x00}, {0x00,0x38,0x44,0x44,0x28,0x00,0x00,0x00}, {0x00,0x38,0x44,0x44,0x48,0x7F,0x00,0x00}, {0x00,0x38,0x54,0x54,0x54,0x18,0x00,0x00}, {0x00,0x08,0x7E,0x09,0x02,0x00,0x00,0x00}, {0x00,0x18,0xA4,0xA4,0xA4,0x7C,0x00,0x00}, {0x00,0x7F,0x08,0x04,0x04,0x78,0x00,0x00}, {0x00,0x00,0x7D,0x00,0x00,0x00,0x00,0x00}, {0x00,0x80,0x84,0x7D,0x00,0x00,0x00,0x00}, {0x00,0x7F,0x10,0x28,0x44,0x00,0x00,0x00}, {0x00,0x41,0x7F,0x40,0x00,0x00,0x00,0x00}, {0x00,0x7C,0x04,0x18,0x04,0x78,0x00,0x00}, {0x00,0x7C,0x08,0x04,0x7C,0x00,0x00,0x00}, {0x00,0x38,0x44,0x44,0x38,0x00,0x00,0x00}, {0x00,0xFC,0x24,0x24,0x18,0x00,0x00,0x00}, {0x00,0x18,0x24,0x24,0xFC,0x00,0x00,0x00}, {0x00,0x00,0x7C,0x08,0x04,0x00,0x00,0x00}, {0x00,0x48,0x54,0x54,0x24,0x00,0x00,0x00}, {0x00,0x04,0x7F,0x44,0x00,0x00,0x00,0x00}, {0x00,0x3C,0x40,0x40,0x7C,0x00,0x00,0x00}, {0x00,0x1C,0x20,0x40,0x20,0x1C,0x00,0x00}, {0x00,0x3C,0x40,0x30,0x40,0x3C,0x00,0x00}, {0x00,0x44,0x28,0x10,0x28,0x44,0x00,0x00}, {0x00,0x1C,0xA0,0xA0,0x7C,0x00,0x00,0x00}, {0x00,0x44,0x64,0x54,0x4C,0x44,0x00,0x00}, {0x00,0x08,0x36,0x41,0x00,0x00,0x00,0x00}, {0x00,0x00,0x7F,0x00,0x00,0x00,0x00,0x00}, {0x00,0x41,0x36,0x08,0x00,0x00,0x00,0x00}, {0x00,0x02,0x01,0x01,0x02,0x01,0x00,0x00}, {0x00,0x02,0x05,0x05,0x02,0x00,0x00,0x00} }; class SGL { public: SGL(uint16_t width, uint16_t height); virtual void drawPixel(uint16_t x, uint16_t y, uint16_t color) = 0; // implemented by subclass virtual void drawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color); virtual void drawVerticalLine(uint16_t x, uint16_t y, uint16_t height,uint16_t color); virtual void drawHorizontalLine(uint16_t x, uint16_t y, uint16_t width, uint16_t color); virtual void drawRectangle(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color); virtual void fillRectangle(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint16_t color); virtual void drawCircle(uint16_t x, uint16_t y, uint16_t r, uint16_t color); virtual void fillCircle(uint16_t x, uint16_t y, uint16_t r, uint16_t color); virtual void drawTraingle(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color); virtual void fillTraingle(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color); virtual void drawChar(uint8_t ascii, uint16_t x, uint16_t y, uint16_t size, uint16_t color); virtual void drawString(char *string, uint16_t x, uint16_t y, uint16_t size, uint16_t color); virtual void drawBitMap(uint16_t x, uint16_t y, const uint8_t *bitmap, uint16_t width, int16_t height, uint16_t color); virtual void fillScreen(uint16_t color); private: void swap(uint16_t* a, uint16_t* b){ uint16_t t = *a; *a = *b; *b = t; }; uint16_t _width; uint16_t _height; }; #endif