for TFT2P0327 aitendo.com 128*160 TFT LCD. LCD driver is S6D0151 Sumsung.
Dependents: FRDM_tocos_x2_FIXED
S6D0151_TFT.h
- Committer:
- king33jp
- Date:
- 2015-08-30
- Revision:
- 2:1e3ac0621559
- Parent:
- 1:a3651128e297
File content as of revision 2:1e3ac0621559:
/* mbed library for 128*160 pixel display TFT based on S6D0151 LCD Controller * S6D0151 specific routines (initialization, window addressing, pixel output) * */ #ifndef MBED_S6D0151_TFT_H #define MBED_S6D0151_TFT_H #include "mbed.h" #include "GraphicsDisplay.h" #define RGB(r,g,b) (((r&0xF8)<<8)|((g&0xFC)<<3)|((b&0xF8)>>3)) //5 red | 6 green | 5 blue /* some RGB color definitions */ #define Black 0x0000 /* 0, 0, 0 */ #define Navy 0x000F /* 0, 0, 128 */ #define DarkGreen 0x03E0 /* 0, 128, 0 */ #define DarkCyan 0x03EF /* 0, 128, 128 */ #define Maroon 0x7800 /* 128, 0, 0 */ #define Purple 0x780F /* 128, 0, 128 */ #define Olive 0x7BE0 /* 128, 128, 0 */ #define LightGrey 0xC618 /* 192, 192, 192 */ #define DarkGrey 0x7BEF /* 128, 128, 128 */ #define Blue 0x001F /* 0, 0, 255 */ #define Green 0x07E0 /* 0, 255, 0 */ #define Cyan 0x07FF /* 0, 255, 255 */ #define Red 0xF800 /* 255, 0, 0 */ #define Magenta 0xF81F /* 255, 0, 255 */ #define Yellow 0xFFE0 /* 255, 255, 0 */ #define White 0xFFFF /* 255, 255, 255 */ #define Orange 0xFD20 /* 255, 165, 0 */ #define GreenYellow 0xAFE5 /* 173, 255, 47 */ #define TFT_REVERSE_ON 0 #define TFT_REVERSE_OFF 1 class S6D0151_TFT : public GraphicsDisplay { public: /** Create a ST7735_TFT object connected to SPI and three pins. S6D0151 NOT requires rs pin. * for SPI connection,rs pin is included start byte data. * @param mosi,miso,sclk SPI * @param cs pin connected to CS of display (called SS for 'Slave Select' in ST7735 datasheet) * @param reset pin connected to RESET of display * */ S6D0151_TFT(PinName mosi, PinName miso, PinName sclk, PinName cs, PinName reset,const char* name ="TFT"); /** Get the width of the screen in pixel * * @param * @returns width of screen in pixel * */ virtual int width(); /** Get the height of the screen in pixel * * @returns height of screen in pixel * */ virtual int height(); /** Draw a pixel at x,y with color * * @param x horizontal position * @param y vertical position * @param color 16 bit pixel color */ virtual void pixel(int x, int y, int colour); /** draw a circle * * @param x0,y0 center * @param r radius * @param color 16 bit color * * */ void circle(int x, int y, int r, int colour); /** draw a filled circle * * @param x0,y0 center * @param r radius * @param color 16 bit color * * * use circle with different radius, * can miss some pixel */ void fillcircle(int x, int y, int r, int colour); /** draw a filled circle v2 * * @param x0,y0 center * @param r radius * @param color 16 bit color * * * use circle with different radius, * can miss some pixel */ void fillcircle2(int x0, int y0, int r, int color); /** draw a 1 pixel line * * @param x0,y0 start point * @param x1,y1 stop point * @param color 16 bit color * */ void line(int x0, int y0, int x1, int y1, int colour); /** draw a rect * * @param x0,y0 top left corner * @param x1,y1 down right corner * @param color 16 bit color * * */ void rect(int x0, int y0, int x1, int y1, int colour); /** draw a filled rect * * @param x0,y0 top left corner * @param x1,y1 down right corner * @param color 16 bit color * */ void fillrect(int x0, int y0, int x1, int y1, int colour); /** setup cursor position * * @param x x-position (top left) * @param y y-position */ virtual void locate(int x, int y); /** Fill the screen with _backgroun color * */ virtual void cls (void); /** calculate the max number of char in a line * * @returns max columns * depends on actual font size * */ virtual int columns(void); /** calculate the max number of columns * * @returns max column * depends on actual font size * */ virtual int rows(void); /** put a char on the screen * * @param value char to print * @returns printed char * */ virtual int _putc(int value); /** draw a character on given position out of the active font to the TFT * * @param x x-position of char (top left) * @param y y-position * @param c char to print * */ virtual void character(int x, int y, int c); /** paint a bitmap on the TFT * * @param x,y : upper left corner * @param w width of bitmap * @param h high of bitmap * @param *bitmap pointer to the bitmap data * * bitmap format: 16 bit R5 G6 B5 * * use Gimp to create / load , save as BMP, option 16 bit R5 G6 B5 * use winhex to load this file and mark data stating at offset 0x46 to end * use edit -> copy block -> C Source to export C array * paste this array into your program * * define the array as static const unsigned char to put it into flash memory * cast the pointer to (unsigned char *) : * tft.Bitmap(10,40,309,50,(unsigned char *)scala); */ void Bitmap(unsigned int x, unsigned int y, unsigned int w, unsigned int h,unsigned char *bitmap); /** select the font to use * * @param f pointer to font array * * font array can created with GLCD Font Creator from http://www.mikroe.com * you have to add 4 parameter at the beginning of the font array to use: * - the number of byte / char * - the vertial size in pixel * - the horizontal size in pixel * - the number of byte per vertical line * you also have to change the array to char[] * */ void set_font(unsigned char* f); /** Set the orientation of the screen * x,y: 0,0 is always top left * * @param o direction to use the screen (0-3) * */ void set_orientation(unsigned int o); /** set TFT display image reverse * @param rev TFT_REVERSE_ON , TFT_REVERSE_OFF * for daylight,maybe you need reverse on. */ void reverse(int rev); SPI _spi; DigitalOut _cs; DigitalOut _reset; unsigned char* font; protected: /** draw a horizontal line * * @param x0 horizontal start * @param x1 horizontal stop * @param y vertical position * @param color 16 bit color * */ void hline(int x0, int x1, int y, int colour); /** draw a vertical line * * @param x horizontal position * @param y0 vertical start * @param y1 vertical stop * @param color 16 bit color */ void vline(int y0, int y1, int x, int colour); /** Set draw window region * * @param x horizontal position * @param y vertical position * @param w window width in pixel * @param h window height in pixels */ virtual void window (unsigned int x, unsigned int y, unsigned int w, unsigned int h); /** Set draw window region to whole screen * */ void WindowMax (void); /** Init the S6D0151 controller * reference demo code. */ void tft_reset(); /** Start data sequence to the LCD controller * */ void wr_dat_start(); /** Stop of data writing to the LCD controller * */ void wr_dat_stop(); /** Send register and data write to the LCD controller * Write to the Register in SPI. * And it will send two times since it sets the RS at the start Byte. */ void regwr(unsigned short reg,unsigned short dat); /** Send only register write to the LCD controller * */ void reg0(unsigned short reg); /** Set Wirte start address * GRAM ADDRESS SET (R21h) * addr = (((top&0xff)<<8)|(left&0xff)); * regwr( 0x0021 , addr ); */ void set_start_address(int left,int top); unsigned int orientation; unsigned int char_x; unsigned int char_y; }; #endif