Controller Class for Mbed.

define.h

Committer:
kikuchi8810
Date:
2021-12-17
Revision:
1:ab1c94d6f4fb
Parent:
0:4f5b9889cbc4

File content as of revision 1:ab1c94d6f4fb:


// >>> Controllerまわりで使用>>>>>>>>>>>>>>>>>>>>>
#define CON_ADACHI (0)
#define CON_ELECOM (1)
#define CON_DS4 (2)

#define CON_TYPE (CON_DS4)

#if CON_TYPE == CON_ADACHI
#define MASK_BUTTON_UP 0x01
#define MASK_BUTTON_RIGHT 0x02
#define MASK_BUTTON_DOWN 0x04
#define MASK_BUTTON_LEFT 0x08
#define MASK_BUTTON_R1 0x10
#define MASK_BUTTON_R2 0x20
#define MASK_BUTTON_L1 0x40
#define MASK_BUTTON_L2 0x80

#define BUTTON_UP 1
#define BUTTON_RIGHT 2
#define BUTTON_DOWN 3
#define BUTTON_LEFT 4
#define BUTTON_R1 5
#define BUTTON_R2 6
#define BUTTON_L1 7
#define BUTTON_L2 8

#elif CON_TYPE == CON_ELECOM || CON_TYPE == CON_DS4
#define MASK_BUTTON_X 0x0001
#define MASK_BUTTON_Y 0x0002
#define MASK_BUTTON_A 0x0004
#define MASK_BUTTON_B 0x0008

#define MASK_BUTTON_SHIKAKU 0x0001
#define MASK_BUTTON_SANKAKU 0x0002
#define MASK_BUTTON_BATU 0x0004
#define MASK_BUTTON_MARU 0x0008

#define MASK_BUTTON_L1 0x0010
#define MASK_BUTTON_R1 0x0020
#define MASK_BUTTON_L2 0x0040
#define MASK_BUTTON_R2 0x0080

#define MASK_BUTTON_PS 0x0200  // PS4のときはPSボタン
#define MASK_BUTTON_PAD 0x0100 // PS4のときはパッド
#define MASK_BUTTON_JOY_L 0x0100
#define MASK_BUTTON_JOY_R 0x0200
#define MASK_BUTTON_BACK 0x0400
#define MASK_BUTTON_START 0x0800
#define MASK_BUTTON_SHARE 0x0400
#define MASK_BUTTON_OPTION 0x0800

#define MASK_BUTTON_UP 0x1000
#define MASK_BUTTON_RIGHT 0x2000
#define MASK_BUTTON_DOWN 0x4000
#define MASK_BUTTON_LEFT 0x8000

#define BUTTON_UP 12
#define BUTTON_RIGHT 13
#define BUTTON_DOWN 14
#define BUTTON_LEFT 15
#define BUTTON_R1 5
#define BUTTON_R2 7
#define BUTTON_L1 4
#define BUTTON_L2 6

#endif
// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<