Dependencies: 4DGL-uLCD-SE SDFileSystem mbed-rtos mbed wave_player
graphics.h
- Committer:
- kferri6
- Date:
- 2016-10-31
- Revision:
- 0:b1c6f91ae4e2
File content as of revision 0:b1c6f91ae4e2:
#include <mbed.h> class Samus{ public: Samus(); int health; bool isAlive; bool crouch; bool isJumping; int jump; int xpos; int ypos; int prevxpos; int prevypos; int height; int crouchheight; int currentheight; }; class Metroid{ public: Metroid(); void Move(int a){ prevxpos[a]=xpos[a]; xpos[a]=xpos[a]+2; //wait(.5); } bool isAlive[3]; int xpos[3]; int prevxpos[3]; int ypos[3]; int prevypos[3]; int radius; }; class Gunshot{ public: Gunshot(); bool isOnScreen; void Move(){ xpos=xpos-3; //wait(.5); } int radius; int prevxpos; int prevypos; int xpos; int ypos; };