RTC auf true
Diff: features/netsocket/TCPSocket.cpp
- Revision:
- 0:38ceb79fef03
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/features/netsocket/TCPSocket.cpp Wed Nov 28 15:10:15 2018 +0000 @@ -0,0 +1,308 @@ +/* Socket + * Copyright (c) 2015 ARM Limited + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "TCPSocket.h" +#include "Timer.h" +#include "mbed_assert.h" + +TCPSocket::TCPSocket() +{ +} + +TCPSocket::TCPSocket(TCPSocket* parent, nsapi_socket_t socket, SocketAddress address) +{ + _socket = socket, + _stack = parent->_stack; + _factory_allocated = true; + _remote_peer = address; + + _event = mbed::Callback<void()>(this, &TCPSocket::event); + _stack->socket_attach(socket, &mbed::Callback<void()>::thunk, &_event); +} + +TCPSocket::~TCPSocket() +{ +} + +nsapi_protocol_t TCPSocket::get_proto() +{ + return NSAPI_TCP; +} + +nsapi_error_t TCPSocket::connect(const SocketAddress &address) +{ + _lock.lock(); + nsapi_error_t ret; + + // If this assert is hit then there are two threads + // performing a send at the same time which is undefined + // behavior + MBED_ASSERT(_writers == 0); + _writers++; + + bool blocking_connect_in_progress = false; + + while (true) { + if (!_socket) { + ret = NSAPI_ERROR_NO_SOCKET; + break; + } + + _pending = 0; + ret = _stack->socket_connect(_socket, address); + if ((_timeout == 0) || !(ret == NSAPI_ERROR_IN_PROGRESS || ret == NSAPI_ERROR_ALREADY)) { + break; + } else { + blocking_connect_in_progress = true; + + uint32_t flag; + + // Release lock before blocking so other threads + // accessing this object aren't blocked + _lock.unlock(); + flag = _event_flag.wait_any(WRITE_FLAG, _timeout); + _lock.lock(); + if (flag & osFlagsError) { + // Timeout break + break; + } + } + } + + _writers--; + if (!_socket) { + _event_flag.set(FINISHED_FLAG); + } + + /* Non-blocking connect gives "EISCONN" once done - convert to OK for blocking mode if we became connected during this call */ + if (ret == NSAPI_ERROR_IS_CONNECTED && blocking_connect_in_progress) { + ret = NSAPI_ERROR_OK; + } + + if (ret == NSAPI_ERROR_OK || ret == NSAPI_ERROR_IN_PROGRESS) { + _remote_peer = address; + } + + _lock.unlock(); + return ret; +} + +nsapi_error_t TCPSocket::connect(const char *host, uint16_t port) +{ + SocketAddress address; + nsapi_error_t err = _stack->gethostbyname(host, &address); + if (err) { + return NSAPI_ERROR_DNS_FAILURE; + } + + address.set_port(port); + + // connect is thread safe + return connect(address); +} + +nsapi_size_or_error_t TCPSocket::send(const void *data, nsapi_size_t size) +{ + _lock.lock(); + const uint8_t *data_ptr = static_cast<const uint8_t *>(data); + nsapi_size_or_error_t ret; + nsapi_size_t written = 0; + + // If this assert is hit then there are two threads + // performing a send at the same time which is undefined + // behavior + MBED_ASSERT(_writers == 0); + _writers++; + + // Unlike recv, we should write the whole thing if blocking. POSIX only + // allows partial as a side-effect of signal handling; it normally tries to + // write everything if blocking. Without signals we can always write all. + while (true) { + if (!_socket) { + ret = NSAPI_ERROR_NO_SOCKET; + break; + } + + _pending = 0; + ret = _stack->socket_send(_socket, data_ptr + written, size - written); + if (ret >= 0) { + written += ret; + if (written >= size) { + break; + } + } + if (_timeout == 0) { + break; + } else if (ret == NSAPI_ERROR_WOULD_BLOCK) { + uint32_t flag; + + // Release lock before blocking so other threads + // accessing this object aren't blocked + _lock.unlock(); + flag = _event_flag.wait_any(WRITE_FLAG, _timeout); + _lock.lock(); + + if (flag & osFlagsError) { + // Timeout break + break; + } + } else if (ret < 0) { + break; + } + } + + _writers--; + if (!_socket) { + _event_flag.set(FINISHED_FLAG); + } + + _lock.unlock(); + if (ret <= 0 && ret != NSAPI_ERROR_WOULD_BLOCK) { + return ret; + } else if (written == 0) { + return NSAPI_ERROR_WOULD_BLOCK; + } else { + return written; + } +} + +nsapi_size_or_error_t TCPSocket::sendto(const SocketAddress &address, const void *data, nsapi_size_t size) +{ + (void)address; + return send(data, size); +} + +nsapi_size_or_error_t TCPSocket::recv(void *data, nsapi_size_t size) +{ + _lock.lock(); + nsapi_size_or_error_t ret; + + // If this assert is hit then there are two threads + // performing a recv at the same time which is undefined + // behavior + MBED_ASSERT(_readers == 0); + _readers++; + + while (true) { + if (!_socket) { + ret = NSAPI_ERROR_NO_SOCKET; + break; + } + + _pending = 0; + ret = _stack->socket_recv(_socket, data, size); + if ((_timeout == 0) || (ret != NSAPI_ERROR_WOULD_BLOCK)) { + break; + } else { + uint32_t flag; + + // Release lock before blocking so other threads + // accessing this object aren't blocked + _lock.unlock(); + flag = _event_flag.wait_any(READ_FLAG, _timeout); + _lock.lock(); + + if (flag & osFlagsError) { + // Timeout break + ret = NSAPI_ERROR_WOULD_BLOCK; + break; + } + } + } + + _readers--; + if (!_socket) { + _event_flag.set(FINISHED_FLAG); + } + + _lock.unlock(); + return ret; +} + +nsapi_size_or_error_t TCPSocket::recvfrom(SocketAddress *address, void *data, nsapi_size_t size) +{ + if (address) { + *address = _remote_peer; + } + return recv(data, size); +} + +nsapi_error_t TCPSocket::listen(int backlog) +{ + _lock.lock(); + nsapi_error_t ret; + + if (!_socket) { + ret = NSAPI_ERROR_NO_SOCKET; + } else { + ret = _stack->socket_listen(_socket, backlog); + } + + _lock.unlock(); + return ret; +} + +TCPSocket *TCPSocket::accept(nsapi_error_t *error) +{ + _lock.lock(); + TCPSocket *connection = NULL; + nsapi_error_t ret; + + _readers++; + + while (true) { + if (!_socket) { + ret = NSAPI_ERROR_NO_SOCKET; + break; + } + + _pending = 0; + void *socket; + SocketAddress address; + ret = _stack->socket_accept(_socket, &socket, &address); + + if (0 == ret) { + connection = new TCPSocket(this, socket, address); + break; + } else if ((_timeout == 0) || (ret != NSAPI_ERROR_WOULD_BLOCK)) { + break; + } else { + uint32_t flag; + + // Release lock before blocking so other threads + // accessing this object aren't blocked + _lock.unlock(); + flag = _event_flag.wait_any(READ_FLAG, _timeout); + _lock.lock(); + + if (flag & osFlagsError) { + // Timeout break + ret = NSAPI_ERROR_WOULD_BLOCK; + break; + } + } + } + + _readers--; + if (!_socket) { + _event_flag.set(FINISHED_FLAG); + } + _lock.unlock(); + if (error) { + *error = ret; + } + return connection; +}