Kev Mann / mbed-dev-OS5_10_4
Revision:
0:38ceb79fef03
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/features/netsocket/NetworkInterface.h	Wed Nov 28 15:10:15 2018 +0000
@@ -0,0 +1,336 @@
+/* NetworkStack
+ * Copyright (c) 2015 ARM Limited
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef NETWORK_INTERFACE_H
+#define NETWORK_INTERFACE_H
+
+#include "netsocket/nsapi_types.h"
+#include "netsocket/SocketAddress.h"
+#include "Callback.h"
+#include "DNS.h"
+
+
+// Predeclared classes
+class NetworkStack;
+class EthInterface;
+class WiFiInterface;
+class MeshInterface;
+class CellularBase;
+class EMACInterface;
+
+/** Common interface that is shared between network devices.
+ *
+ *  @\addtogroup netsocket
+ *  @{
+ */
+class NetworkInterface: public DNS {
+public:
+
+    virtual ~NetworkInterface() {};
+
+    /** Return the default network interface.
+     *
+     * Returns the default network interface, as determined by JSON option
+     * target.network-default-interface-type or other overrides.
+     *
+     * The type of the interface returned can be tested by calling ethInterface(),
+     * wifiInterface(), meshInterface(), cellularBase(), emacInterface() and checking
+     * for NULL pointers.
+     *
+     * The default behaviour is to return the default interface for the
+     * interface type specified by target.network-default-interface-type. Targets
+     * should set this in their targets.json to guide default selection,
+     * and applications may override.
+     *
+     * The interface returned should be already configured for use such that its
+     * connect() method works with no parameters. For connection types needing
+     * configuration, settings should normally be obtained from JSON - the
+     * settings for the core types are under the "nsapi" JSON config tree.
+     *
+     * The list of possible settings for default interface type is open-ended,
+     * as is the number of possible providers. Core providers are:
+     *
+     * * ETHERNET: EthernetInterface, using default EMAC and OnboardNetworkStack
+     * * MESH: ThreadInterface or LoWPANNDInterface, using default NanostackRfPhy
+     * * CELLULAR: OnboardModemInterface
+     * * WIFI: None - always provided by a specific class
+     *
+     * Specific drivers may be activated by other settings of the
+     * default-network-interface-type configuration.  This will depend on the
+     * target and the driver. For example a board may have its default setting
+     * as "AUTO" which causes it to autodetect an Ethernet cable. This should
+     * be described in the target's documentation.
+     *
+     * An application can override all target settings by implementing
+     * NetworkInterface::get_default_instance() themselves - the default
+     * definition is weak, and calls get_target_default_instance().
+     */
+    static NetworkInterface *get_default_instance();
+
+    /** Get the local MAC address.
+     *
+     *  Provided MAC address is intended for info or debug purposes and
+     *  may be not provided if the underlying network interface does not
+     *  provide a MAC address.
+     *
+     *  @return         Null-terminated representation of the local MAC address
+     *                  or null if no MAC address is available.
+     */
+    virtual const char *get_mac_address();
+
+    /** Get the local IP address.
+     *
+     *  @return         Null-terminated representation of the local IP address
+     *                  or null if no IP address has been received.
+     */
+    virtual const char *get_ip_address();
+
+    /** Get the local network mask.
+     *
+     *  @return         Null-terminated representation of the local network mask
+     *                  or null if no network mask has been received.
+     */
+    virtual const char *get_netmask();
+
+    /** Get the local gateway.
+     *
+     *  @return         Null-terminated representation of the local gateway
+     *                  or null if no network mask has been received.
+     */
+    virtual const char *get_gateway();
+
+    /** Configure this network interface to use a static IP address.
+     *  Implicitly disables DHCP, which can be enabled in set_dhcp.
+     *  Requires that the network is disconnected.
+     *
+     *  @param ip_address Null-terminated representation of the local IP address
+     *  @param netmask    Null-terminated representation of the local network mask
+     *  @param gateway    Null-terminated representation of the local gateway
+     *  @return           NSAPI_ERROR_OK on success, negative error code on failure
+     */
+    virtual nsapi_error_t set_network(const char *ip_address, const char *netmask, const char *gateway);
+
+    /** Enable or disable DHCP on connecting the network.
+     *
+     *  Enabled by default unless a static IP address has been assigned. Requires
+     *  that the network is disconnected.
+     *
+     *  @param dhcp     True to enable DHCP.
+     *  @return         NSAPI_ERROR_OK on success, negative error code on failure.
+     */
+    virtual nsapi_error_t set_dhcp(bool dhcp);
+
+    /** Start the interface.
+     *
+     *  @return     NSAPI_ERROR_OK on success, negative error code on failure.
+     */
+    virtual nsapi_error_t connect() = 0;
+
+    /** Stop the interface.
+     *
+     *  @return     NSAPI_ERROR_OK on success, negative error code on failure.
+     */
+    virtual nsapi_error_t disconnect() = 0;
+
+    /** Translate a hostname to an IP address with specific version.
+     *
+     *  The hostname may be either a domain name or an IP address. If the
+     *  hostname is an IP address, no network transactions will be performed.
+     *
+     *  If no stack-specific DNS resolution is provided, the hostname
+     *  will be resolve using a UDP socket on the stack.
+     *
+     *  @param host     Hostname to resolve.
+     *  @param address  Pointer to a SocketAddress to store the result.
+     *  @param version  IP version of address to resolve, NSAPI_UNSPEC indicates
+     *                  version is chosen by the stack (defaults to NSAPI_UNSPEC).
+     *  @return         NSAPI_ERROR_OK on success, negative error code on failure.
+     */
+    virtual nsapi_error_t gethostbyname(const char *host,
+                                        SocketAddress *address, nsapi_version_t version = NSAPI_UNSPEC);
+
+    /** Hostname translation callback (for use with gethostbyname_async()).
+     *
+     *  Callback will be called after DNS resolution completes or a failure occurs.
+     *
+     *  @note Callback should not take more than 10ms to execute, otherwise it might
+     *  prevent underlying thread processing. A portable user of the callback
+     *  should not make calls to network operations due to stack size limitations.
+     *  The callback should not perform expensive operations such as socket recv/send
+     *  calls or blocking operations.
+     *
+     *  @param result  NSAPI_ERROR_OK on success, negative error code on failure.
+     *  @param address On success, destination for the host SocketAddress.
+     */
+    typedef mbed::Callback<void (nsapi_error_t result, SocketAddress *address)> hostbyname_cb_t;
+
+    /** Translate a hostname to an IP address (asynchronous).
+     *
+     *  The hostname may be either a domain name or a dotted IP address. If the
+     *  hostname is an IP address, no network transactions will be performed.
+     *
+     *  If no stack-specific DNS resolution is provided, the hostname
+     *  will be resolve using a UDP socket on the stack.
+     *
+     *  Call is non-blocking. Result of the DNS operation is returned by the callback.
+     *  If this function returns failure, callback will not be called. In case result
+     *  is success (IP address was found from DNS cache), callback will be called
+     *  before function returns.
+     *
+     *  @param host     Hostname to resolve.
+     *  @param callback Callback that is called for result.
+     *  @param version  IP version of address to resolve, NSAPI_UNSPEC indicates
+     *                  version is chosen by the stack (defaults to NSAPI_UNSPEC).
+     *  @return         0 on immediate success,
+     *                  negative error code on immediate failure or
+     *                  a positive unique id that represents the hostname translation operation
+     *                  and can be passed to cancel.
+     */
+    virtual nsapi_value_or_error_t gethostbyname_async(const char *host, hostbyname_cb_t callback,
+                                                       nsapi_version_t version = NSAPI_UNSPEC);
+
+    /** Cancel asynchronous hostname translation.
+     *
+     *  When translation is cancelled, callback will not be called.
+     *
+     *  @param id       Unique id of the hostname translation operation (returned
+     *                  by gethostbyname_async)
+     *  @return         NSAPI_ERROR_OK on success, negative error code on failure.
+     */
+    virtual nsapi_error_t gethostbyname_async_cancel(int id);
+
+    /** Add a domain name server to list of servers to query
+     *
+     *  @param address  Address for the dns host.
+     *  @return         NSAPI_ERROR_OK on success, negative error code on failure.
+     */
+    virtual nsapi_error_t add_dns_server(const SocketAddress &address);
+
+    /** Register callback for status reporting.
+     *
+     *  The specified status callback function will be called on status changes
+     *  on the network. The parameters on the callback are the event type and
+     *  event-type dependent reason parameter.
+     *
+     *  @param status_cb The callback for status changes.
+     */
+    virtual void attach(mbed::Callback<void(nsapi_event_t, intptr_t)> status_cb);
+
+    /** Get the connection status.
+     *
+     *  @return The connection status (@see nsapi_types.h).
+     */
+    virtual nsapi_connection_status_t get_connection_status() const;
+
+    /** Set blocking status of connect() which by default should be blocking.
+     *
+     *  @param blocking Use true to make connect() blocking.
+     *  @return         NSAPI_ERROR_OK on success, negative error code on failure.
+     */
+    virtual nsapi_error_t set_blocking(bool blocking);
+
+    /** Return pointer to an EthInterface.
+     * @return Pointer to requested interface type or NULL if this class doesn't implement the interface.
+     */
+    virtual EthInterface *ethInterface()
+    {
+        return 0;
+    }
+
+    /** Return pointer to a WiFiInterface.
+     * @return Pointer to requested interface type or NULL if this class doesn't implement the interface.
+     */
+    virtual WiFiInterface *wifiInterface()
+    {
+        return 0;
+    }
+
+    /** Return pointer to a MeshInterface.
+     * @return Pointer to requested interface type or NULL if this class doesn't implement the interface.
+     */
+    virtual MeshInterface *meshInterface()
+    {
+        return 0;
+    }
+
+    /** Return pointer to a CellularBase.
+     * @return Pointer to requested interface type or NULL if this class doesn't implement the interface.
+     */
+    virtual CellularBase *cellularBase()
+    {
+        return 0;
+    }
+
+    /** Return pointer to an EMACInterface.
+     * @return Pointer to requested interface type or NULL if this class doesn't implement the interface.
+     */
+    virtual EMACInterface *emacInterface()
+    {
+        return 0;
+    }
+
+#if !defined(DOXYGEN_ONLY)
+
+protected:
+    friend class InternetSocket;
+    friend class UDPSocket;
+    friend class TCPSocket;
+    friend class TCPServer;
+    friend class SocketAddress;
+    template <typename IF>
+    friend NetworkStack *nsapi_create_stack(IF *iface);
+
+    /** Provide access to the NetworkStack object
+     *
+     *  @return The underlying NetworkStack object
+     */
+    virtual NetworkStack *get_stack() = 0;
+
+    /** Get the target's default network instance.
+     *
+     * This method can be overridden by the target. Default implementations
+     * are provided weakly by various subsystems as described in
+     * NetworkInterface::get_default_instance(), so targets should not
+     * need to override in simple cases.
+     *
+     * If a target has more elaborate interface selection, it can completely
+     * override this behaviour by implementing
+     * NetworkInterface::get_target_default_instance() themselves, either
+     * unconditionally, or for a specific network-default-interface-type setting
+     *
+     * For example, a device with both Ethernet and Wi-fi could be set up its
+     * target so that:
+     *    * DEVICE_EMAC is set, and it provides EMAC::get_default_instance(),
+     *      which means EthernetInterface provides EthInterface::get_target_instance()
+     *      based on that EMAC.
+     *    * It provides WifiInterface::get_target_default_instance().
+     *    * The core will route NetworkInterface::get_default_instance() to
+     *      either of those if network-default-interface-type is set to
+     *      ETHERNET or WIFI.
+     *    * The board overrides NetworkInterface::get_target_default_instance()
+     *      if network-default-interface-type is set to AUTO. This returns
+     *      either EthInterface::get_default_instance() or WiFIInterface::get_default_instance()
+     *      depending on a cable detection.
+     *
+     *
+     * performs the search described by get_default_instance.
+     */
+    static NetworkInterface *get_target_default_instance();
+#endif //!defined(DOXYGEN_ONLY)
+};
+
+/** @}*/
+#endif