RTC auf true
Diff: features/nanostack/nanostack-interface/Nanostack.h
- Revision:
- 0:38ceb79fef03
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/features/nanostack/nanostack-interface/Nanostack.h Wed Nov 28 15:10:15 2018 +0000 @@ -0,0 +1,292 @@ +/* + * Copyright (c) 2016-2017, Arm Limited and affiliates. + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef NANOSTACK_H_ +#define NANOSTACK_H_ + +#include "OnboardNetworkStack.h" +#include "NanostackMemoryManager.h" +#include "MeshInterface.h" +#include "mesh_interface_types.h" +#include "eventOS_event.h" + +struct ns_address; + +class Nanostack : public OnboardNetworkStack, private mbed::NonCopyable<Nanostack> { +public: + static Nanostack &get_instance(); + + // Our Nanostack::Interface etc are defined by mbed_mesh_api + class Interface; + class EthernetInterface; + class MeshInterface; + class LoWPANNDInterface; + class ThreadInterface; + + /* Implement OnboardNetworkStack method */ + virtual nsapi_error_t add_ethernet_interface(EMAC &emac, bool default_if, OnboardNetworkStack::Interface **interface_out); + + /* Local variant with stronger typing and manual address specification */ + nsapi_error_t add_ethernet_interface(EMAC &emac, bool default_if, Nanostack::EthernetInterface **interface_out, const uint8_t *mac_addr = NULL); + +protected: + + Nanostack(); + + /** Get the local IP address + * + * @return Null-terminated representation of the local IP address + * or null if not yet connected + */ + virtual const char *get_ip_address(); + + /** Opens a socket + * + * Creates a network socket and stores it in the specified handle. + * The handle must be passed to following calls on the socket. + * + * A stack may have a finite number of sockets, in this case + * NSAPI_ERROR_NO_SOCKET is returned if no socket is available. + * + * @param handle Destination for the handle to a newly created socket + * @param proto Protocol of socket to open, NSAPI_TCP or NSAPI_UDP + * @return 0 on success, negative error code on failure + */ + virtual nsapi_error_t socket_open(void **handle, nsapi_protocol_t proto); + + /** Close the socket + * + * Closes any open connection and deallocates any memory associated + * with the socket. + * + * @param handle Socket handle + * @return 0 on success, negative error code on failure + */ + virtual nsapi_error_t socket_close(void *handle); + + /** Bind a specific address to a socket + * + * Binding a socket specifies the address and port on which to recieve + * data. If the IP address is zeroed, only the port is bound. + * + * @param handle Socket handle + * @param address Local address to bind + * @return 0 on success, negative error code on failure. + */ + virtual nsapi_error_t socket_bind(void *handle, const SocketAddress &address); + + /** Listen for connections on a TCP socket + * + * Marks the socket as a passive socket that can be used to accept + * incoming connections. + * + * @param handle Socket handle + * @param backlog Number of pending connections that can be queued + * simultaneously + * @return 0 on success, negative error code on failure + */ + virtual nsapi_error_t socket_listen(void *handle, int backlog); + + /** Connects TCP socket to a remote host + * + * Initiates a connection to a remote server specified by the + * indicated address. + * + * @param handle Socket handle + * @param address The SocketAddress of the remote host + * @return 0 on success, negative error code on failure + */ + virtual nsapi_error_t socket_connect(void *handle, const SocketAddress &address); + + /** Accepts a connection on a TCP socket + * + * The server socket must be bound and set to listen for connections. + * On a new connection, creates a network socket and stores it in the + * specified handle. The handle must be passed to following calls on + * the socket. + * + * A stack may have a finite number of sockets, in this case + * NSAPI_ERROR_NO_SOCKET is returned if no socket is available. + * + * This call is non-blocking. If accept would block, + * NSAPI_ERROR_WOULD_BLOCK is returned immediately. + * + * @param server Socket handle to server to accept from + * @param handle Destination for a handle to the newly created socket + * @param address Destination for the remote address or NULL + * @return 0 on success, negative error code on failure + */ + virtual nsapi_error_t socket_accept(void *handle, void **server, SocketAddress *address); + + /** Send data over a TCP socket + * + * The socket must be connected to a remote host. Returns the number of + * bytes sent from the buffer. + * + * This call is non-blocking. If send would block, + * NSAPI_ERROR_WOULD_BLOCK is returned immediately. + * + * @param handle Socket handle + * @param data Buffer of data to send to the host + * @param size Size of the buffer in bytes + * @return Number of sent bytes on success, negative error + * code on failure + */ + virtual nsapi_size_or_error_t socket_send(void *handle, const void *data, nsapi_size_t size); + + /** Receive data over a TCP socket + * + * The socket must be connected to a remote host. Returns the number of + * bytes received into the buffer. + * + * This call is non-blocking. If recv would block, + * NSAPI_ERROR_WOULD_BLOCK is returned immediately. + * + * @param handle Socket handle + * @param data Destination buffer for data received from the host + * @param size Size of the buffer in bytes + * @return Number of received bytes on success, negative error + * code on failure + */ + virtual nsapi_size_or_error_t socket_recv(void *handle, void *data, nsapi_size_t size); + + /** Send a packet over a UDP socket + * + * Sends data to the specified address. Returns the number of bytes + * sent from the buffer. + * + * This call is non-blocking. If sendto would block, + * NSAPI_ERROR_WOULD_BLOCK is returned immediately. + * + * @param handle Socket handle + * @param address The SocketAddress of the remote host + * @param data Buffer of data to send to the host + * @param size Size of the buffer in bytes + * @return Number of sent bytes on success, negative error + * code on failure + */ + virtual nsapi_size_or_error_t socket_sendto(void *handle, const SocketAddress &address, const void *data, nsapi_size_t size); + + /** Receive a packet over a UDP socket + * + * Receives data and stores the source address in address if address + * is not NULL. Returns the number of bytes received into the buffer. + * + * This call is non-blocking. If recvfrom would block, + * NSAPI_ERROR_WOULD_BLOCK is returned immediately. + * + * @param handle Socket handle + * @param address Destination for the source address or NULL + * @param buffer Destination buffer for data received from the host + * @param size Size of the buffer in bytes + * @return Number of received bytes on success, negative error + * code on failure + */ + virtual nsapi_size_or_error_t socket_recvfrom(void *handle, SocketAddress *address, void *buffer, nsapi_size_t size); + + /** Register a callback on state change of the socket + * + * The specified callback will be called on state changes such as when + * the socket can recv/send/accept successfully and on when an error + * occurs. The callback may also be called spuriously without reason. + * + * The callback may be called in an interrupt context and should not + * perform expensive operations such as recv/send calls. + * + * @param handle Socket handle + * @param callback Function to call on state change + * @param data Argument to pass to callback + */ + virtual void socket_attach(void *handle, void (*callback)(void *), void *data); + + /* Set stack-specific socket options + * + * The setsockopt allow an application to pass stack-specific hints + * to the underlying stack. For unsupported options, + * NSAPI_ERROR_UNSUPPORTED is returned and the socket is unmodified. + * + * @param handle Socket handle + * @param level Stack-specific protocol level + * @param optname Stack-specific option identifier + * @param optval Option value + * @param optlen Length of the option value + * @return 0 on success, negative error code on failure + */ + virtual nsapi_error_t setsockopt(void *handle, int level, int optname, const void *optval, unsigned optlen); + + /* Get stack-specific socket options + * + * The getstackopt allow an application to retrieve stack-specific hints + * from the underlying stack. For unsupported options, + * NSAPI_ERROR_UNSUPPORTED is returned and optval is unmodified. + * + * @param handle Socket handle + * @param level Stack-specific protocol level + * @param optname Stack-specific option identifier + * @param optval Destination for option value + * @param optlen Length of the option value + * @return 0 on success, negative error code on failure + */ + virtual nsapi_error_t getsockopt(void *handle, int level, int optname, void *optval, unsigned *optlen); + +private: + + /** Call in callback + * + * Callback is used to call the call in method of the network stack. + */ + typedef mbed::Callback<nsapi_error_t (int delay_ms, mbed::Callback<void()> user_cb)> call_in_callback_cb_t; + + /** Get a call in callback + * + * Get a call in callback from the network stack context. + * + * Callback should not take more than 10ms to execute, otherwise it might + * prevent underlying thread processing. A portable user of the callback + * should not make calls to network operations due to stack size limitations. + * The callback should not perform expensive operations such as socket recv/send + * calls or blocking operations. + * + * @return Call in callback + */ + virtual call_in_callback_cb_t get_call_in_callback(); + + /** Call a callback after a delay + * + * Call a callback from the network stack context after a delay. If function + * returns error callback will not be called. + * + * @param delay Delay in milliseconds + * @param func Callback to be called + * @return 0 on success, negative error code on failure + */ + nsapi_error_t call_in(int delay, mbed::Callback<void()> func); + + struct nanostack_callback { + mbed::Callback<void()> callback; + }; + + nsapi_size_or_error_t do_sendto(void *handle, const struct ns_address *address, const void *data, nsapi_size_t size); + static void call_event_tasklet_main(arm_event_s *event); + char text_ip_address[40]; + NanostackMemoryManager memory_manager; + int8_t call_event_tasklet; +}; + +nsapi_error_t map_mesh_error(mesh_error_t err); + +#endif /* NANOSTACK_H_ */