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Diff: u8glibARM/u8g_bitmap.c
- Revision:
- 0:d8f4c441e032
- Child:
- 1:0e75de2a5d21
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/u8glibARM/u8g_bitmap.c Fri Jun 10 15:20:20 2016 +0000
@@ -0,0 +1,178 @@
+/*
+
+ u8g_bitmap.c
+
+ Universal 8bit Graphics Library
+
+ Copyright (c) 2011, olikraus@gmail.com
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without modification,
+ are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice, this list
+ of conditions and the following disclaimer.
+
+ * Redistributions in binary form must reproduce the above copyright notice, this
+ list of conditions and the following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
+ CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+ INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+ CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+
+*/
+
+#include "u8g.h"
+
+void u8g_DrawHBitmap(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t cnt, const uint8_t *bitmap)
+{
+ while( cnt > 0 )
+ {
+ u8g_Draw8Pixel(u8g, x, y, 0, *bitmap);
+ bitmap++;
+ cnt--;
+ x+=8;
+ }
+}
+
+void u8g_DrawBitmap(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t cnt, u8g_uint_t h, const uint8_t *bitmap)
+{
+ if ( u8g_IsBBXIntersection(u8g, x, y, cnt*8, h) == 0 )
+ return;
+ while( h > 0 )
+ {
+ u8g_DrawHBitmap(u8g, x, y, cnt, bitmap);
+ bitmap += cnt;
+ y++;
+ h--;
+ }
+}
+
+
+void u8g_DrawHBitmapP(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t cnt, const u8g_pgm_uint8_t *bitmap)
+{
+ while( cnt > 0 )
+ {
+ u8g_Draw8Pixel(u8g, x, y, 0, u8g_pgm_read(bitmap));
+ bitmap++;
+ cnt--;
+ x+=8;
+ }
+}
+
+void u8g_DrawBitmapP(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t cnt, u8g_uint_t h, const u8g_pgm_uint8_t *bitmap)
+{
+ if ( u8g_IsBBXIntersection(u8g, x, y, cnt*8, h) == 0 )
+ return;
+ while( h > 0 )
+ {
+ u8g_DrawHBitmapP(u8g, x, y, cnt, bitmap);
+ bitmap += cnt;
+ y++;
+ h--;
+ }
+}
+
+/*=========================================================================*/
+
+static void u8g_DrawHXBM(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, const uint8_t *bitmap)
+{
+ uint8_t d;
+ x+=7;
+ while( w >= 8 )
+ {
+ u8g_Draw8Pixel(u8g, x, y, 2, *bitmap);
+ bitmap++;
+ w-= 8;
+ x+=8;
+ }
+ if ( w > 0 )
+ {
+ d = *bitmap;
+ x -= 7;
+ do
+ {
+ if ( d & 1 )
+ u8g_DrawPixel(u8g, x, y);
+ x++;
+ w--;
+ d >>= 1;
+ } while ( w > 0 );
+ }
+}
+
+void u8g_DrawXBM(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h, const uint8_t *bitmap)
+{
+ u8g_uint_t b;
+ b = w;
+ b += 7;
+ b >>= 3;
+
+ if ( u8g_IsBBXIntersection(u8g, x, y, w, h) == 0 )
+ return;
+
+ while( h > 0 )
+ {
+ u8g_DrawHXBM(u8g, x, y, w, bitmap);
+ bitmap += b;
+ y++;
+ h--;
+ }
+}
+
+static void u8g_DrawHXBMP(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, const u8g_pgm_uint8_t *bitmap)
+{
+ uint8_t d;
+ x+=7;
+ while( w >= 8 )
+ {
+ u8g_Draw8Pixel(u8g, x, y, 2, u8g_pgm_read(bitmap));
+ bitmap++;
+ w-= 8;
+ x+=8;
+ }
+ if ( w > 0 )
+ {
+ d = u8g_pgm_read(bitmap);
+ x -= 7;
+ do
+ {
+ if ( d & 1 )
+ u8g_DrawPixel(u8g, x, y);
+ x++;
+ w--;
+ d >>= 1;
+ } while ( w > 0 );
+ }
+}
+
+void u8g_DrawXBMP(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t w, u8g_uint_t h, const u8g_pgm_uint8_t *bitmap)
+{
+ u8g_uint_t b;
+ b = w;
+ b += 7;
+ b >>= 3;
+
+ if ( u8g_IsBBXIntersection(u8g, x, y, w, h) == 0 )
+ return;
+ while( h > 0 )
+ {
+ u8g_DrawHXBMP(u8g, x, y, w, bitmap);
+ bitmap += b;
+ y++;
+ h--;
+ }
+}
+