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Diff: platform/NonCopyable.h
- Revision:
- 180:96ed750bd169
- Parent:
- 168:9672193075cf
--- a/platform/NonCopyable.h Thu Dec 07 14:01:42 2017 +0000 +++ b/platform/NonCopyable.h Wed Jan 17 15:23:54 2018 +0000 @@ -16,153 +16,196 @@ #ifndef MBED_NONCOPYABLE_H_ #define MBED_NONCOPYABLE_H_ -namespace mbed { +#if (!defined(MBED_DEBUG) && (MBED_CONF_PLATFORM_FORCE_NON_COPYABLE_ERROR == 0)) +#include "mbed_toolchain.h" +#include "mbed_debug.h" +#endif + +namespace mbed { /** - * Inheriting from this class autogeneration of copy construction and copy - * assignement operations. - * - * Classes which are not value type should inherit privately from this class + * Inheriting from this class autogeneration of copy construction and copy + * assignement operations. + * + * Classes which are not value type should inherit privately from this class * to avoid generation of invalid copy constructor or copy assignement operator - * which can lead to unoticeable programming errors. - * - * As an example consider the following signature: - * + * which can lead to unoticeable programming errors. + * + * As an example consider the following signature: + * * @code - * class Resource; + * class Resource; * - * class Foo { - * public: + * class Foo { + * public: * Foo() : _resource(new Resource()) { } - * ~Foo() { delete _resource; } + * ~Foo() { delete _resource; } * private: * Resource* _resource; * } - * + * * Foo get_foo(); - * + * * Foo foo = get_foo(); - * @endcode - * - * There is a bug in this function, it returns a temporary value which will be - * byte copied into foo then destroyed. Unfortunately, internaly the Foo class - * manage a pointer to a Resource object. This pointer will be released when the - * temporary is destroyed and foo will manage a pointer to an already released + * @endcode + * + * There is a bug in this function, it returns a temporary value which will be + * byte copied into foo then destroyed. Unfortunately, internaly the Foo class + * manage a pointer to a Resource object. This pointer will be released when the + * temporary is destroyed and foo will manage a pointer to an already released * Resource. - * - * Two issues has to be fixed in the example above: - * - Function signature has to be changed to reflect the fact that Foo - * instances cannot be copied. In that case accessor should return a - * reference to give access to objects already existing and managed. + * + * Two issues has to be fixed in the example above: + * - Function signature has to be changed to reflect the fact that Foo + * instances cannot be copied. In that case accessor should return a + * reference to give access to objects already existing and managed. * Generator on the other hand should return a pointer to the created object. - * - * @code + * + * @code * // return a reference to an already managed Foo instance - * Foo& get_foo(); + * Foo& get_foo(); * Foo& foo = get_foo(); - * + * * // create a new Foo instance * Foo* make_foo(); * Foo* m = make_foo(); * @endcode - * - * - Copy constructor and copy assignement operator has to be made private - * in the Foo class. It prevents unwanted copy of Foo objects. This can be - * done by declaring copy constructor and copy assignement in the private + * + * - Copy constructor and copy assignement operator has to be made private + * in the Foo class. It prevents unwanted copy of Foo objects. This can be + * done by declaring copy constructor and copy assignement in the private * section of the Foo class. - * - * @code - * class Foo { - * public: + * + * @code + * class Foo { + * public: * Foo() : _resource(new Resource()) { } - * ~Foo() { delete _resource; } + * ~Foo() { delete _resource; } * private: - * // disallow copy operations + * // disallow copy operations * Foo(const Foo&); * Foo& operator=(const Foo&); - * // data members + * // data members * Resource* _resource; * } * @endcode - * - * Another solution is to inherit privately from the NonCopyable class. - * It reduces the boiler plate needed to avoid copy operations but more + * + * Another solution is to inherit privately from the NonCopyable class. + * It reduces the boiler plate needed to avoid copy operations but more * importantly it clarifies the programer intent and the object semantic. * - * class Foo : private NonCopyable<Foo> { - * public: + * class Foo : private NonCopyable<Foo> { + * public: * Foo() : _resource(new Resource()) { } - * ~Foo() { delete _resource; } + * ~Foo() { delete _resource; } * private: * Resource* _resource; * } - * - * @tparam T The type that should be made non copyable. It prevent cases where - * the empty base optimization cannot be applied and therefore ensure that the - * cost of this semantic sugar is null. - * - * As an example, the empty base optimization is prohibited if one of the empty - * base class is also a base type of the first non static data member: - * - * @code + * + * @tparam T The type that should be made non copyable. It prevent cases where + * the empty base optimization cannot be applied and therefore ensure that the + * cost of this semantic sugar is null. + * + * As an example, the empty base optimization is prohibited if one of the empty + * base class is also a base type of the first non static data member: + * + * @code * struct A { }; - * struct B : A { + * struct B : A { * int foo; * }; * // thanks to empty base optimization, sizeof(B) == sizeof(int) - * - * struct C : A { + * + * struct C : A { * B b; * }; - * + * * // empty base optimization cannot be applied here because A from C and A from - * // B shall have a different address. In that case, with the alignement + * // B shall have a different address. In that case, with the alignement * // sizeof(C) == 2* sizeof(int) * @endcode - * - * The solution to that problem is to templatize the empty class to makes it - * unique to the type it is applied to: - * - * @code + * + * The solution to that problem is to templatize the empty class to makes it + * unique to the type it is applied to: + * + * @code * template<typename T> * struct A<T> { }; - * struct B : A<B> { + * struct B : A<B> { * int foo; * }; - * struct C : A<C> { + * struct C : A<C> { * B b; * }; - * - * // empty base optimization can be applied B and C does not refer to the same + * + * // empty base optimization can be applied B and C does not refer to the same * // kind of A. sizeof(C) == sizeof(B) == sizeof(int). * @endcode + * + * @note Compile time errors are disabled if the develop or the release profile + * is used. To override this behavior and force compile time errors in all profile + * set the configuration parameter "platform.force-non-copyable-error" to true. */ template<typename T> -class NonCopyable { +class NonCopyable { protected: - /** + /** * Disalow construction of NonCopyable objects from outside of its hierarchy. */ NonCopyable() { } - /** + /** * Disalow destruction of NonCopyable objects from outside of its hierarchy. */ ~NonCopyable() { } -private: +#if (!defined(MBED_DEBUG) && (MBED_CONF_PLATFORM_FORCE_NON_COPYABLE_ERROR == 0)) + /** + * NonCopyable copy constructor. + * + * A compile time warning is issued when this function is used and a runtime + * warning is printed when the copy construction of the non copyable happens. + * + * If you see this warning, your code is probably doing something unspecified. + * Copy of non copyable resources can lead to resource leak and random error. + */ + MBED_DEPRECATED("Invalid copy construction of a NonCopyable resource.") + NonCopyable(const NonCopyable&) + { + debug("Invalid copy construction of a NonCopyable resource: %s\r\n", MBED_PRETTY_FUNCTION); + } + /** - * Declare copy constructor as private, any attempt to copy construct + * NonCopyable copy assignment operator. + * + * A compile time warning is issued when this function is used and a runtime + * warning is printed when the copy construction of the non copyable happens. + * + * If you see this warning, your code is probably doing something unspecified. + * Copy of non copyable resources can lead to resource leak and random error. + */ + MBED_DEPRECATED("Invalid copy assignment of a NonCopyable resource.") + NonCopyable& operator=(const NonCopyable&) + { + debug("Invalid copy assignment of a NonCopyable resource: %s\r\n", MBED_PRETTY_FUNCTION); + return *this; + } + +#else +private: + /** + * Declare copy constructor as private, any attempt to copy construct * a NonCopyable will fail at compile time. */ NonCopyable(const NonCopyable&); /** - * Declare copy assignement operator as private, any attempt to copy assign + * Declare copy assignement operator as private, any attempt to copy assign * a NonCopyable will fail at compile time. */ NonCopyable& operator=(const NonCopyable&); +#endif }; -} // namespace mbed +} // namespace mbed #endif /* MBED_NONCOPYABLE_H_ */