project for 2035
Dependencies: mbed wave_player 4DGL-uLCD-SE MMA8452
graphics.cpp@10:7f96ff75b7a5, 2020-11-24 (annotated)
- Committer:
- kblake9
- Date:
- Tue Nov 24 22:27:07 2020 +0000
- Revision:
- 10:7f96ff75b7a5
- Parent:
- 9:c9d6eda597b0
- Child:
- 11:20e5a1b9b1af
added graphics
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
DCchico | 2:4947d6a82971 | 1 | // Copyright 2020 Georgia Tech. All rights reserved. |
DCchico | 2:4947d6a82971 | 2 | // The materials provided by the instructor in this course are for |
DCchico | 2:4947d6a82971 | 3 | // the use of the students currently enrolled in the course. |
DCchico | 2:4947d6a82971 | 4 | // Copyrighted course materials may not be further disseminated. |
DCchico | 2:4947d6a82971 | 5 | // This file must not be made publicly available anywhere. |
DCchico | 2:4947d6a82971 | 6 | |
DCchico | 1:10330bce85cb | 7 | #include "graphics.h" |
DCchico | 1:10330bce85cb | 8 | |
DCchico | 1:10330bce85cb | 9 | #include "globals.h" |
DCchico | 1:10330bce85cb | 10 | |
DCchico | 1:10330bce85cb | 11 | void draw_nothing(int u, int v) |
DCchico | 1:10330bce85cb | 12 | { |
DCchico | 1:10330bce85cb | 13 | uLCD.filled_rectangle(u, v, u+10, v+10, BLACK); |
DCchico | 1:10330bce85cb | 14 | } |
DCchico | 1:10330bce85cb | 15 | |
DCchico | 1:10330bce85cb | 16 | void draw_img(int u, int v, const char* img) |
DCchico | 1:10330bce85cb | 17 | { |
DCchico | 1:10330bce85cb | 18 | int colors[11*11]; |
DCchico | 1:10330bce85cb | 19 | for (int i = 0; i < 11*11; i++) |
DCchico | 1:10330bce85cb | 20 | { |
DCchico | 1:10330bce85cb | 21 | if (img[i] == 'R') colors[i] = RED; |
DCchico | 1:10330bce85cb | 22 | else if (img[i] == 'Y') colors[i] = 0xFFFF00; // Yellow |
DCchico | 1:10330bce85cb | 23 | else if (img[i] == 'G') colors[i] = GREEN; |
DCchico | 1:10330bce85cb | 24 | else if (img[i] == 'D') colors[i] = 0xD2691E; // "Dirt" |
DCchico | 1:10330bce85cb | 25 | else if (img[i] == '5') colors[i] = LGREY; // 50% grey |
DCchico | 1:10330bce85cb | 26 | else if (img[i] == '3') colors[i] = DGREY; |
DCchico | 1:10330bce85cb | 27 | else colors[i] = BLACK; |
DCchico | 1:10330bce85cb | 28 | } |
DCchico | 1:10330bce85cb | 29 | uLCD.BLIT(u, v, 11, 11, colors); |
DCchico | 1:10330bce85cb | 30 | wait_us(250); // Recovery time! |
DCchico | 1:10330bce85cb | 31 | } |
DCchico | 1:10330bce85cb | 32 | |
DCchico | 1:10330bce85cb | 33 | void draw_wall(int u, int v) |
DCchico | 1:10330bce85cb | 34 | { |
DCchico | 1:10330bce85cb | 35 | uLCD.filled_rectangle(u, v, u+10, v+10, BLACK); |
DCchico | 1:10330bce85cb | 36 | } |
DCchico | 1:10330bce85cb | 37 | |
DCchico | 1:10330bce85cb | 38 | void draw_plant(int u, int v) |
DCchico | 1:10330bce85cb | 39 | { |
DCchico | 1:10330bce85cb | 40 | uLCD.filled_rectangle(u, v, u+10, v+10, GREEN); |
DCchico | 1:10330bce85cb | 41 | } |
DCchico | 1:10330bce85cb | 42 | |
DCchico | 1:10330bce85cb | 43 | void draw_goodie(int u, int v) |
DCchico | 1:10330bce85cb | 44 | { |
DCchico | 1:10330bce85cb | 45 | uLCD.filled_rectangle(u, v, u+10, v+10, GREEN); |
DCchico | 1:10330bce85cb | 46 | } |
DCchico | 1:10330bce85cb | 47 | |
DCchico | 1:10330bce85cb | 48 | void draw_snake_body(int u, int v) |
DCchico | 1:10330bce85cb | 49 | { |
DCchico | 1:10330bce85cb | 50 | uLCD.filled_rectangle(u, v, u+10, v+10, GREEN); |
DCchico | 1:10330bce85cb | 51 | } |
DCchico | 1:10330bce85cb | 52 | |
DCchico | 1:10330bce85cb | 53 | void draw_snake_head(int u, int v) |
DCchico | 1:10330bce85cb | 54 | { |
DCchico | 1:10330bce85cb | 55 | //May need to design a snake head sprite |
DCchico | 1:10330bce85cb | 56 | //Tile still need to be designed on paper |
DCchico | 1:10330bce85cb | 57 | |
DCchico | 1:10330bce85cb | 58 | uLCD.filled_rectangle(u, v, u+10, v+10, GREEN); |
kblake9 | 10:7f96ff75b7a5 | 59 | uLCD.pixel(u+8, v+2, RED); |
kblake9 | 10:7f96ff75b7a5 | 60 | uLCD.line(u+2, v+8, RED); |
DCchico | 1:10330bce85cb | 61 | } |
DCchico | 1:10330bce85cb | 62 | |
DCchico | 1:10330bce85cb | 63 | void draw_snake_tail(int u, int v) |
DCchico | 1:10330bce85cb | 64 | { |
DCchico | 1:10330bce85cb | 65 | //May need to design a snake tail sprite |
DCchico | 1:10330bce85cb | 66 | //Tile still need to be designed on paper |
DCchico | 1:10330bce85cb | 67 | uLCD.filled_rectangle(u, v, u+10, v+10, GREEN); |
kblake9 | 10:7f96ff75b7a5 | 68 | uLCD.pixel(u+10, v+2, RED); |
kblake9 | 10:7f96ff75b7a5 | 69 | uLCD.pixel(u+10, v+8, RED); |
DCchico | 1:10330bce85cb | 70 | } |