project for 2035
Dependencies: mbed wave_player 4DGL-uLCD-SE MMA8452
graphics.h@1:10330bce85cb, 2020-10-23 (annotated)
- Committer:
- DCchico
- Date:
- Fri Oct 23 16:18:39 2020 -0400
- Revision:
- 1:10330bce85cb
- Child:
- 2:4947d6a82971
shell-code
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
DCchico | 1:10330bce85cb | 1 | #ifndef GRAPHICS_H |
DCchico | 1:10330bce85cb | 2 | #define GRAPHICS_H |
DCchico | 1:10330bce85cb | 3 | |
DCchico | 1:10330bce85cb | 4 | /** |
DCchico | 1:10330bce85cb | 5 | * Takes a string image and draws it to the screen. The string is 121 characters |
DCchico | 1:10330bce85cb | 6 | * long, and represents an 11x11 tile in row-major ordering (across, then down, |
DCchico | 1:10330bce85cb | 7 | * like a regular multi-dimensional array). The available colors are: |
DCchico | 1:10330bce85cb | 8 | * R = Red |
DCchico | 1:10330bce85cb | 9 | * Y = Yellow |
DCchico | 1:10330bce85cb | 10 | * G = Green |
DCchico | 1:10330bce85cb | 11 | * D = Brown ("dirt") |
DCchico | 1:10330bce85cb | 12 | * 5 = Light grey (50%) |
DCchico | 1:10330bce85cb | 13 | * 3 = Dark grey (30%) |
DCchico | 1:10330bce85cb | 14 | * Any other character is black |
DCchico | 1:10330bce85cb | 15 | * More colors can be easily added by following the pattern already given. |
DCchico | 1:10330bce85cb | 16 | */ |
DCchico | 1:10330bce85cb | 17 | void draw_img(int u, int v, const char* img); |
DCchico | 1:10330bce85cb | 18 | |
DCchico | 1:10330bce85cb | 19 | /** |
DCchico | 1:10330bce85cb | 20 | * DrawFunc functions. |
DCchico | 1:10330bce85cb | 21 | * These can be used as the MapItem draw functions. |
DCchico | 1:10330bce85cb | 22 | */ |
DCchico | 1:10330bce85cb | 23 | |
DCchico | 1:10330bce85cb | 24 | void draw_nothing(int u, int v); |
DCchico | 1:10330bce85cb | 25 | void draw_plant(int u, int v); |
DCchico | 1:10330bce85cb | 26 | void draw_wall(int u, int v); |
DCchico | 1:10330bce85cb | 27 | void draw_goodie(int u, int v); |
DCchico | 1:10330bce85cb | 28 | void draw_snake_body(int u, int v); |
DCchico | 1:10330bce85cb | 29 | void draw_snake_head(int u, int v); |
DCchico | 1:10330bce85cb | 30 | void draw_snake_tail(int u, int v); |
DCchico | 1:10330bce85cb | 31 | |
DCchico | 1:10330bce85cb | 32 | |
DCchico | 1:10330bce85cb | 33 | #endif // GRAPHICS_H |